Player Matchup

Nemesis
Nemesis
CloudyFather
Nemesis
Level 63
God Stats
0W - 1L
1,332 SR
Queue Stats
155W - 168L
1,393 Elo+
Party 3
Hera
Hera
DRO_101_
Hera
Level 120
God Stats
9W - 13L
1,360 SR
Queue Stats
61W - 52L
1,435 Elo+
Party 4
Cthulhu
Cthulhu
SimplyLean
Cthulhu
Level 44
God Stats
32W - 30L
1,482 SR
Queue Stats
107W - 131L
1,425 Elo+
Party 3
Hachiman
Hachiman
WhatssAShield
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 235L
1,702 Elo+
Party 4
Surtr
Surtr
long-d_MCyea_
Surtr
Level 48
God Stats
18W - 14L
1,448 SR
Queue Stats
137W - 145L
1,446 Elo+
Party 3
Team Averages
Level 61
1,424 SR
1,480 Elo+

VS

Team Averages
Level 51
1,585 SR
1,518 Elo+
Kukulkan
Kukulkan
Angel8Dragon
Kukulkan
Level 90
God Stats
4W - 0L
1,592 SR
Queue Stats
5W - 0L
1,682 Elo+
Party 2
Tyr
Tyr
Carry Os
Tyr
Level 29
God Stats
1W - 0L
1,721 SR
Queue Stats
5W - 1L
1,682 Elo+
Party 2
Cupid
Cupid
LoveThisNOOB
Cupid
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,232 Elo+
Party 1
Hercules
Hercules
Taisophon4
Hercules
Level 104
God Stats
6W - 3L
1,612 SR
Queue Stats
211W - 200L
1,493 Elo+
Party 1
Vamana
Vamana
dridster
Vamana
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CloudyFather
Nemesis
8
1 / 1 / 1
5,173
575
1,549
8,100
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
9
0 / 2 / 0
5,264
585
2,795
3,387
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SimplyLean
Cthulhu
8
0 / 3 / 2
4,991
555
3,994
8,007
5,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
WhatssAShield
Hachiman
8
0 / 1 / 1
4,759
529
4,393
3,122
1,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 0 / 0
4,163
463
603
2,662
1,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angel8Dragon
Kukulkan
10
2 / 0 / 2
5,346
594
2,843
4,001
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 4
5,895
655
4,696
4,893
4,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 3
4,735
526
2,727
4,498
1,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Taisophon4
Hercules
8
2 / 0 / 1
5,162
574
2,286
9,248
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Vamana
dridster
Vamana
8
1 / 1 / 2
4,726
525
1,141
6,025
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
1
Kills
7
7
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Angel8Dragon
Kukulkan
2
0
2
3
W
2
0
4
4
L
Nemesis
CloudyFather
Nemesis
1
1
1
1.5
L
Hera
0
2
0
0
W
0
2
3
0.75
L
Cthulhu
SimplyLean
Cthulhu
0
3
2
0.33
W
Hercules
Taisophon4
Hercules
2
0
1
2.5
L
Hachiman
WhatssAShield
Hachiman
0
1
1
0.5
W
Vamana
dridster
Vamana
1
1
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,334
Damage
13,693
25,278
Taken
28,665
12,249
Mitigated
13,725
7,096
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Angel8Dragon
Kukulkan
2,843
136
0
750
4,001
1,359
0
1,909
2,092
38,193
0
W
4,696
451
0
2,477
4,893
4,094
0
422
4,471
0
36,499
L
Nemesis
CloudyFather
Nemesis
1,549
418
0
1,773
8,100
2,591
0
1,109
6,991
0
29,239
L
Hera
2,795
205
0
500
3,387
1,262
0
990
2,397
41,994
0
W
2,727
1,127
249
1,144
4,498
1,426
120
913
3,585
0
26,802
L
Cthulhu
SimplyLean
Cthulhu
3,994
435
920
2,064
8,007
5,687
0
744
7,263
20,002
0
W
Hercules
Taisophon4
Hercules
2,286
841
103
3,796
9,248
4,669
0
2,811
6,437
0
11,550
L
Hachiman
WhatssAShield
Hachiman
4,393
2,417
0
917
3,122
1,036
84
0
3,122
0
31,508
W
Vamana
dridster
Vamana
1,141
526
0
45
6,025
2,177
24
753
5,272
0
20,455
L
603
230
0
922
2,662
1,673
0
0
2,662
103
10,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,350
Gold Earned
25,864
215
Minions Killed
228
0
Camps Cleared
0
824,034
Distance Traveled
956,707
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,346
594
64
7
0
140,059
0
W
Tyr
5,895
655
54
6
0
205,629
0
L
Nemesis
5,173
575
54
6
0
208,925
0
L
Hera
5,264
585
60
7
0
156,071
0
W
Cupid
4,735
526
49
5
0
183,988
0
L
Cthulhu
4,991
555
32
4
0
191,314
0
W
Hercules
5,162
574
16
2
0
200,185
2
L
Hachiman
4,759
529
48
5
0
161,560
0
W
Vamana
4,726
525
45
5
0
226,846
0
L
Surtr
4,163
463
21
2
0
106,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role