Player Matchup

Neith
Neith
FenderHertz
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,188 Elo+
Party 1
Mulan
Mulan
Kerpaty
Mulan
Level 105
God Stats
3W - 4L
1,515 SR
Queue Stats
5W - 13L
1,194 Elo+
Party 1
Medusa
Medusa
Scrunch659
Medusa
Level 121
God Stats
4W - 8L
1,554 SR
Queue Stats
5W - 14L
1,161 Elo+
Party 1
Sun Wukong
Sun Wukong
The B Man020
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,194 Elo+
Party 1
Athena
Athena
ThreadedCopper
Athena
Level 125
God Stats
5W - 3L
1,631 SR
Queue Stats
5W - 13L
1,194 Elo+
Party 1
Team Averages
Level 74
1,540 SR
1,186 Elo+

VS

Team Averages
Level 113
1,653 SR
1,567 Elo+
Poseidon
Poseidon
DeluxeDale
Poseidon
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,573 Elo+
Party 2
Awilix
Awilix
MagicDuckling28
Awilix
Level 116
God Stats
2W - 1L
1,725 SR
Queue Stats
47W - 35L
1,551 Elo+
Party 2
Chaac
Chaac
MrGaliGoo
Chaac
Level 124
God Stats
9W - 7L
1,709 SR
Queue Stats
56W - 41L
1,572 Elo+
Party 2
Bacchus
Bacchus
gffytfytgfvy
Bacchus
Level 156
God Stats
8W - 3L
1,733 SR
Queue Stats
83W - 66L
1,548 Elo+
Party 2
Izanami
Izanami
sYmUn
Izanami
Level 46
God Stats
3W - 4L
1,598 SR
Queue Stats
14W - 18L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 5
10,973
732
11,937
11,949
7,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Kerpaty
Mulan
17
2 / 3 / 8
10,316
688
13,589
16,948
20,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Scrunch659
Medusa
19
3 / 3 / 10
11,578
772
12,805
14,226
7,854
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
The B Man020
Sun Wukong
16
0 / 2 / 10
9,656
644
5,549
11,574
12,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

19
4 / 2 / 9
12,112
807
10,359
21,190
27,782
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DeluxeDale
Poseidon
20
4 / 3 / 3
11,752
783
16,887
11,556
6,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 4 / 8
10,701
713
14,797
14,108
8,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chaac
MrGaliGoo
Chaac
17
3 / 2 / 6
9,934
662
11,619
17,041
26,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
gffytfytgfvy
Bacchus
16
0 / 5 / 10
9,822
655
15,402
17,495
30,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
sYmUn
Izanami
14
2 / 1 / 2
9,007
600
2,889
4,052
1,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
42
14
Kills
13
13
Deaths
15
42
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DeluxeDale
Poseidon
4
3
3
1.83
W
5
3
5
2.5
W
Mulan
Kerpaty
Mulan
2
3
8
2
L
4
4
8
2
L
Chaac
MrGaliGoo
Chaac
3
2
6
3
W
Medusa
Scrunch659
Medusa
3
3
10
2.67
W
Sun Wukong
The B Man020
Sun Wukong
0
2
10
2.5
W
4
2
9
4.25
L
Bacchus
gffytfytgfvy
Bacchus
0
5
10
1
L
Izanami
sYmUn
Izanami
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,239
Damage
61,594
75,887
Taken
64,252
76,288
Mitigated
72,878
17,951
Healing
7,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DeluxeDale
Poseidon
16,887
1,652
0
838
11,556
6,196
0
2,002
9,233
69,050
0
W
11,937
3,776
0
959
11,949
7,400
2,072
4,821
6,636
0
27,512
W
Mulan
Kerpaty
Mulan
13,589
1,232
0
5,192
16,948
20,744
240
9,224
7,037
0
34,841
L
14,797
6,500
0
761
14,108
8,247
0
3,246
10,377
0
32,699
L
Chaac
MrGaliGoo
Chaac
11,619
548
442
4,121
17,041
26,582
0
2,726
13,395
2,960
19,800
W
Medusa
Scrunch659
Medusa
12,805
5,527
0
3,128
14,226
7,854
2,482
5,521
8,229
0
72,732
W
Sun Wukong
The B Man020
Sun Wukong
5,549
585
0
1,820
11,574
12,508
174
5,197
6,048
0
14,872
W
10,359
2,393
991
5,861
21,190
27,782
138
8,285
12,252
28,273
0
L
Bacchus
gffytfytgfvy
Bacchus
15,402
1,131
0
1,459
17,495
30,250
0
1,611
15,245
33,897
0
L
Izanami
sYmUn
Izanami
2,889
2,143
0
331
4,052
1,603
0
774
3,278
0
9,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,635
Gold Earned
51,216
271
Minions Killed
227
0
Camps Cleared
0
1,550,236
Distance Traveled
1,416,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,752
783
124
8
0
338,618
0
W
Neith
10,973
732
43
3
0
302,129
0
W
Mulan
10,316
688
54
4
0
319,172
0
L
Awilix
10,701
713
25
2
0
313,544
0
L
Chaac
9,934
662
35
2
0
312,341
0
W
Medusa
11,578
772
110
7
0
301,393
0
W
Sun Wukong
9,656
644
24
2
0
287,869
0
W
Athena
12,112
807
40
3
0
339,673
0
L
Bacchus
9,822
655
30
2
0
307,760
0
L
Izanami
9,007
600
13
1
0
144,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role