Player Matchup

Medusa
Medusa
E9xLEVI
Medusa
Level 114
God Stats
7W - 8L
1,467 SR
Queue Stats
318W - 306L
1,453 Elo+
Solo
Scylla
Scylla
Hababubahawk
Scylla
Level 128
God Stats
6W - 2L
1,490 SR
Queue Stats
81W - 68L
1,555 Elo+
Party 2
Shiva
Shiva
JaweshMMCXLV
Shiva
Level 125
God Stats
3W - 0L
1,448 SR
Queue Stats
66W - 55L
1,561 Elo+
Party 2
Bakasura
Bakasura
hiworld420
Bakasura
Level 120
God Stats
1W - 1L
1,285 SR
Queue Stats
400W - 393L
1,500 Elo+
Solo
Athena
Athena
thesw1tcher1
Athena
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
357W - 361L
1,438 Elo+
Solo
Team Averages
Level 118
1,438 SR
1,501 Elo+

VS

Team Averages
Level 121
1,639 SR
1,515 Elo+
Artio
Artio
AngelicSol
Artio
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
340W - 354L
1,533 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Brisson x 98
Kumbhakarna
Level 132
God Stats
4W - 5L
1,610 SR
Queue Stats
468W - 429L
1,533 Elo+
Party 3
Susano
Susano
GrantedHEAT
Susano
Level 141
God Stats
5W - 2L
1,662 SR
Queue Stats
171W - 182L
1,505 Elo+
Solo
Ganesha
Ganesha
Hains x 88
Ganesha
Level 121
God Stats
1W - 2L
1,698 SR
Queue Stats
365W - 349L
1,525 Elo+
Party 3
Jing Wei
Jing Wei
Strife Zee
Jing Wei
Level 85
God Stats
2W - 4L
1,727 SR
Queue Stats
140W - 139L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
E9xLEVI
Medusa
17
6 / 1 / 15
10,002
834
14,130
9,842
5,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Scylla
19
11 / 1 / 11
11,654
971
27,678
8,526
4,977
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 17
8,923
744
12,751
14,185
18,233
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bakasura
hiworld420
Bakasura
16
5 / 1 / 15
9,751
813
14,653
14,563
19,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Athena
15
1 / 2 / 18
9,779
815
8,539
19,550
26,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
0 / 7 / 4
7,663
639
5,371
20,958
22,844
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
Brisson x 98
Kumbhakarna
15
3 / 3 / 4
8,950
746
8,148
19,938
16,155
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
15
3 / 6 / 1
8,860
738
12,860
13,580
7,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ganesha
Hains x 88
Ganesha
16
1 / 2 / 7
8,712
726
10,863
19,693
15,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Jing Wei
Strife Zee
Jing Wei
15
1 / 6 / 5
7,924
660
13,114
14,022
7,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
29
24
Kills
8
8
Deaths
24
76
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artio
0
7
4
0.29
L
Kumbhakarna
Brisson x 98
Kumbhakarna
3
3
4
1.67
W
Medusa
E9xLEVI
Medusa
6
1
15
13.5
L
Susano
3
6
1
0.58
W
Scylla
11
1
11
16.5
L
Ganesha
Hains x 88
Ganesha
1
2
7
2.25
W
1
3
17
3.17
L
Jing Wei
Strife Zee
Jing Wei
1
6
5
0.58
W
Bakasura
hiworld420
Bakasura
5
1
15
12.5
W
Athena
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,751
Damage
50,356
66,666
Taken
88,191
75,091
Mitigated
69,073
22,455
Healing
28,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
5,371
259
3,280
3,590
20,958
22,844
135
9,011
10,959
12,443
0
L
Kumbhakarna
Brisson x 98
Kumbhakarna
8,148
296
633
6,490
19,938
16,155
0
11,008
8,354
14,172
0
W
Medusa
E9xLEVI
Medusa
14,130
5,769
356
1,433
9,842
5,713
3,821
3,938
5,904
0
31,597
L
Susano
12,860
920
1,713
1,597
13,580
7,151
311
5,586
7,433
0
30,272
W
Scylla
27,678
3,353
268
1,032
8,526
4,977
1,442
4,536
3,990
49,644
0
L
Ganesha
Hains x 88
Ganesha
10,863
565
1,149
7,894
19,693
15,567
0
8,579
10,318
20,377
0
W
12,751
2,313
5,618
3,386
14,185
18,233
415
5,496
8,689
0
20,309
L
Jing Wei
Strife Zee
Jing Wei
13,114
10,208
104
1,855
14,022
7,356
0
7,563
6,309
0
24,816
W
Bakasura
hiworld420
Bakasura
14,653
4,767
1,901
3,448
14,563
19,802
1,979
5,878
8,685
7,739
7,730
W
Athena
8,539
1,718
1,117
3,896
19,550
26,366
114
4,534
15,016
14,701
419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,109
Gold Earned
42,109
139
Minions Killed
107
0
Camps Cleared
0
1,149,451
Distance Traveled
1,007,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,663
639
15
1
0
203,832
0
L
Kumbhakarna
8,950
746
17
1
0
197,976
0
W
Medusa
10,002
834
26
2
0
221,826
0
L
Susano
8,860
738
44
4
0
190,342
0
W
Scylla
11,654
971
57
5
0
215,776
0
L
Ganesha
8,712
726
0
0
0
213,473
0
W
Shiva
8,923
744
19
2
0
227,152
0
L
Jing Wei
7,924
660
31
3
0
202,012
0
W
Bakasura
9,751
813
23
2
0
247,431
0
W
Athena
9,779
815
14
1
0
237,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role