Player Matchup

Nu Wa
Nu Wa
Bunniebun40
Nu Wa
Level 129
God Stats
2W - 6L
1,409 SR
Queue Stats
211W - 200L
1,573 Elo+
Party 1
Loki
Loki
Cexul
Loki
Level 157
God Stats
3W - 2L
1,436 SR
Queue Stats
173W - 164L
1,586 Elo+
Party 1
Sylvanus
Sylvanus
Veggeburger
Sylvanus
Level 17
God Stats
7W - 11L
1,271 SR
Queue Stats
18W - 24L
1,279 Elo+
Party 1
Martichoras
Martichoras
WhiteHegemon
Martichoras
Level 144
God Stats
24W - 18L
1,740 SR
Queue Stats
244W - 189L
1,569 Elo+
Party 1
Nemesis
Nemesis
facexdown
Nemesis
Level 49
God Stats
5W - 1L
1,500 SR
Queue Stats
68W - 56L
1,217 Elo+
Solo
Team Averages
Level 99
1,471 SR
1,445 Elo+

VS

Team Averages
Level 39
1,465 SR
1,473 Elo+
Rama
Rama
DrunkCrunkMonk
Rama
Level 45
God Stats
5W - 7L
1,678 SR
Queue Stats
101W - 111L
1,513 Elo+
Party 2
Serqet
Serqet
HighTDyldozer
Serqet
Level 68
God Stats
4W - 4L
1,498 SR
Queue Stats
213W - 185L
1,449 Elo+
Party 3
Gilgamesh
Gilgamesh
LethargicDream
Gilgamesh
Level 27
God Stats
0W - 1L
1,284 SR
Queue Stats
12W - 17L
1,523 Elo+
Party 2
Agni
Agni
NipTwister9000
Agni
Level 29
God Stats
4W - 4L
1,200 SR
Queue Stats
18W - 16L
1,467 Elo+
Party 2
Athena
Athena
Zach4972
Athena
Level 28
God Stats
5W - 3L
1,667 SR
Queue Stats
69W - 65L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
8,505
500
11,753
10,491
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Cexul
Loki
16
7 / 0 / 7
10,587
623
15,653
10,475
8,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Veggeburger
Sylvanus
13
3 / 0 / 5
7,738
455
5,349
7,188
7,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
WhiteHegemon
Martichoras
17
1 / 1 / 0
10,055
591
5,503
6,295
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
facexdown
Nemesis
15
5 / 3 / 5
9,376
552
9,710
15,991
7,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
8,893
523
2,281
9,431
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 3 / 1
8,138
479
6,878
14,151
8,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
LethargicDream
Gilgamesh
11
0 / 5 / 1
6,905
406
6,362
15,454
11,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 2
8,388
493
12,816
11,809
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
Zach4972
Athena
9
0 / 6 / 3
6,967
410
4,432
17,804
14,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
19
Kills
6
7
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
W
Loki
Cexul
Loki
7
0
7
10.5
L
1
1
0
1
L
3
3
1
1.17
L
Gilgamesh
LethargicDream
Gilgamesh
0
5
1
0.1
L
2
4
2
0.75
W
Sylvanus
Veggeburger
Sylvanus
3
0
5
5.5
W
Martichoras
WhiteHegemon
Martichoras
1
1
0
1
L
Athena
Zach4972
Athena
0
6
3
0.25
W
Nemesis
facexdown
Nemesis
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,968
Damage
32,769
50,440
Taken
68,649
30,448
Mitigated
42,595
12,582
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,753
1,862
0
1,370
10,491
3,724
545
6,480
4,011
70,871
0
W
Loki
Cexul
Loki
15,653
3,993
0
2,793
10,475
8,715
66
2,394
8,081
1,253
70,298
L
2,281
2,004
0
3,235
9,431
3,426
0
1,176
8,255
0
81,264
L
6,878
1,038
0
1,041
14,151
8,821
0
3,784
10,367
0
60,465
L
Gilgamesh
LethargicDream
Gilgamesh
6,362
1,532
0
981
15,454
11,765
0
2,915
12,539
0
38,656
L
12,816
795
0
3,802
11,809
4,509
0
4,160
7,649
72,674
0
W
Sylvanus
Veggeburger
Sylvanus
5,349
1,554
1,777
2,268
7,188
7,688
170
4,289
2,899
23,848
6,006
W
Martichoras
WhiteHegemon
Martichoras
5,503
1,615
0
2,534
6,295
3,108
760
517
5,778
0
105,101
L
Athena
Zach4972
Athena
4,432
694
0
2,736
17,804
14,074
0
5,520
12,284
20,211
0
W
Nemesis
facexdown
Nemesis
9,710
4,923
0
1,840
15,991
7,213
0
3,568
11,600
0
82,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,261
Gold Earned
39,291
529
Minions Killed
479
0
Camps Cleared
0
1,643,157
Distance Traveled
1,713,488
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,505
500
83
5
0
311,874
4
W
Loki
10,587
623
96
6
0
327,490
3
L
Rama
8,893
523
169
10
0
320,191
0
L
Serqet
8,138
479
90
5
0
400,467
0
L
Gilgamesh
6,905
406
71
4
0
364,855
0
L
Agni
8,388
493
111
7
0
298,872
3
W
Sylvanus
7,738
455
63
4
0
303,930
2
W
Martichoras
10,055
591
165
10
0
324,311
2
L
Athena
6,967
410
38
2
0
329,103
3
W
Nemesis
9,376
552
122
7
0
375,552
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role