Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
CRlPCOWBOI69161
Baron Samedi
Level 134
God Stats
71W - 51L
1,601 SR
Queue Stats
175W - 169L
1,559 Elo+
Solo
Cthulhu
Cthulhu
Leyndum Legends
Cthulhu
Level 81
God Stats
0W - 2L
1,643 SR
Queue Stats
24W - 27L
1,436 Elo+
Party 1
Cliodhna
Cliodhna
Merlybrit
Cliodhna
Level 140
God Stats
2W - 5L
1,619 SR
Queue Stats
613W - 618L
1,495 Elo+
Solo
Hades
Hades
Y0 DlZ
Hades
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,860 Elo+
Solo
Team Averages
Level 101
1,573 SR
1,570 Elo+

VS

Team Averages
Level 105
1,533 SR
1,505 Elo+
Baron Samedi
Baron Samedi
Aurius82
Baron Samedi
Level 108
God Stats
58W - 47L
1,532 SR
Queue Stats
433W - 458L
1,484 Elo+
Solo
Mercury
Mercury
KingNestroo
Mercury
Level 117
God Stats
7W - 7L
1,510 SR
Queue Stats
357W - 359L
1,556 Elo+
Solo
Cthulhu
Cthulhu
Osolhris
Cthulhu
Level 87
God Stats
16W - 7L
1,687 SR
Queue Stats
49W - 46L
1,480 Elo+
Solo
Surtr
Surtr
Snizzrifle
Surtr
Level 67
God Stats
19W - 13L
1,440 SR
Queue Stats
143W - 91L
1,481 Elo+
Solo
Janus
Janus
pegaso125gfrtg
Janus
Level 145
God Stats
11W - 18L
1,496 SR
Queue Stats
314W - 314L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
0 / 3 / 2
9,271
1,030
6,115
14,242
11,804
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baron Samedi
CRlPCOWBOI69161
Baron Samedi
15
2 / 0 / 0
10,692
1,188
9,629
13,060
16,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 1 / 2
9,011
1,001
11,212
14,971
17,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Merlybrit
Cliodhna
15
0 / 3 / 2
9,264
1,029
9,550
12,866
6,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
Y0 DlZ
Hades
13
0 / 0 / 0
6,545
727
0
0
0
Team 1 Tickets

265

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aurius82
Baron Samedi
16
2 / 0 / 3
10,006
1,112
7,520
4,861
4,737
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
KingNestroo
Mercury
15
2 / 1 / 4
9,333
1,037
6,529
6,365
3,233
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Osolhris
Cthulhu
15
1 / 0 / 4
9,298
1,033
11,251
13,488
14,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Surtr
15
2 / 1 / 3
9,315
1,035
9,623
10,026
9,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
0 / 0 / 4
9,517
1,057
16,516
6,867
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
2
Kills
7
7
Deaths
2
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
2
0.33
W
Baron Samedi
Aurius82
Baron Samedi
2
0
3
3.5
L
Baron Samedi
CRlPCOWBOI69161
Baron Samedi
2
0
0
2
W
Mercury
KingNestroo
Mercury
2
1
4
4
L
0
1
2
1
L
Cliodhna
Merlybrit
Cliodhna
0
3
2
0.33
W
Cthulhu
Osolhris
Cthulhu
1
0
4
3
W
Surtr
2
1
3
3.5
L
Hades
Y0 DlZ
Hades
0
0
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,506
Damage
51,439
55,139
Taken
41,607
51,998
Mitigated
36,300
19,394
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,115
1,199
4,438
3,414
14,242
11,804
0
8,986
5,073
31,884
0
W
Baron Samedi
Aurius82
Baron Samedi
7,520
833
1,038
1,377
4,861
4,737
0
2,938
1,775
24,418
0
L
Baron Samedi
CRlPCOWBOI69161
Baron Samedi
9,629
797
3,801
5,003
13,060
16,352
0
8,291
4,476
24,845
0
W
Mercury
KingNestroo
Mercury
6,529
1,915
0
0
6,365
3,233
0
3,637
2,639
0
12,077
L
11,212
822
959
1,779
14,971
17,470
0
9,786
4,684
25,569
0
L
Cliodhna
Merlybrit
Cliodhna
9,550
223
0
0
12,866
6,372
0
7,218
5,414
0
31,204
W
Cthulhu
Osolhris
Cthulhu
11,251
308
666
2,223
13,488
14,830
0
7,929
5,093
25,569
0
W
Surtr
9,623
1,992
0
1,174
10,026
9,776
0
6,229
3,573
232
21,327
L
Hades
Y0 DlZ
Hades
0
0
0
0
0
0
0
0
0
0
0
W
16,516
403
0
0
6,867
3,724
0
5,016
1,571
41,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,783
Gold Earned
47,469
217
Minions Killed
191
5
Camps Cleared
7
762,685
Distance Traveled
981,608
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,271
1,030
70
8
1
184,584
0
W
Baron Samedi
10,006
1,112
53
6
2
164,541
1
L
Baron Samedi
10,692
1,188
36
4
3
178,212
0
W
Mercury
9,333
1,037
15
2
2
210,983
0
L
Cthulhu
9,011
1,001
47
5
0
190,763
0
L
Cliodhna
9,264
1,029
64
7
1
209,126
0
W
Cthulhu
9,298
1,033
32
4
0
207,056
0
W
Surtr
9,315
1,035
32
4
1
194,036
0
L
Hades
6,545
727
0
0
0
0
0
W
Janus
9,517
1,057
59
7
2
204,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role