Player Matchup

Jormungandr
Jormungandr
IxComeback
Jormungandr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,750 Elo+
Party 1
Martichoras
Martichoras
SnowxNinja2010
Martichoras
Level 157
God Stats
35W - 22L
1,581 SR
Queue Stats
305W - 302L
1,600 Elo+
Party 1
Eset
Eset
bonez5102
Eset
Level 132
God Stats
3W - 3L
1,407 SR
Queue Stats
68W - 59L
1,560 Elo+
Solo
Team Averages
Level 139
1,496 SR
1,636 Elo+

VS

Team Averages
Level 97
1,565 SR
1,551 Elo+
He Bo
He Bo
KashMunniez66
He Bo
Level 106
God Stats
0W - 2L
1,473 SR
Queue Stats
189W - 181L
1,528 Elo+
Solo
Bacchus
Bacchus
Lobsterboi_Lee
Bacchus
Level 81
God Stats
34W - 27L
1,619 SR
Queue Stats
111W - 121L
1,567 Elo+
Party 2
Serqet
Serqet
creator635
Serqet
Level 105
God Stats
54W - 45L
1,602 SR
Queue Stats
158W - 163L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IxComeback
Jormungandr
14
4 / 5 / 7
11,501
767
9,841
17,346
19,486
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Martichoras
SnowxNinja2010
Martichoras
16
7 / 2 / 7
12,747
850
14,954
10,943
4,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Eset
14
5 / 4 / 7
11,816
788
11,921
8,344
3,215
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
11,017
734
10,910
11,248
4,995
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 4 / 7
10,642
709
7,824
17,671
27,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
creator635
Serqet
14
6 / 6 / 3
11,793
786
9,257
15,017
8,129
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
16
Kills
11
11
Deaths
16
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
IxComeback
Jormungandr
4
5
7
1.5
L
2
6
5
0.75
L
3
4
7
1.63
W
Martichoras
SnowxNinja2010
Martichoras
7
2
7
5.25
W
Eset
5
4
7
2.13
L
Serqet
creator635
Serqet
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,716
Damage
27,991
36,633
Taken
43,936
27,589
Mitigated
40,619
3,308
Healing
3,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
IxComeback
Jormungandr
9,841
2,122
0
370
17,346
19,486
18
7,835
8,672
25,705
1,285
L
10,910
213
0
0
11,248
4,995
0
5,927
5,321
52,312
0
L
7,824
1,646
0
1,055
17,671
27,495
0
7,887
9,784
18,394
0
W
Martichoras
SnowxNinja2010
Martichoras
14,954
3,178
0
1,947
10,943
4,888
202
5,615
4,513
0
61,650
W
Eset
11,921
1,166
276
715
8,344
3,215
1,404
5,283
2,804
32,870
0
L
Serqet
creator635
Serqet
9,257
2,401
0
2,237
15,017
8,129
0
8,047
6,970
0
39,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,064
Gold Earned
33,452
151
Minions Killed
151
0
Camps Cleared
0
778,243
Distance Traveled
805,122
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,501
767
28
2
0
262,321
2
L
He Bo
11,017
734
82
5
0
249,688
0
L
Bacchus
10,642
709
16
1
0
265,394
0
W
Martichoras
12,747
850
89
6
0
260,511
1
W
Eset
11,816
788
34
2
0
255,411
8
L
Serqet
11,793
786
53
4
0
290,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role