Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Jota_VrYT
Hachiman
Level 97
God Stats
3W - 3L
1,341 SR
Queue Stats
81W - 77L
1,507 Elo+
Party 1
Hercules
Hercules
marceloneitor8
Hercules
Level 126
God Stats
1W - 2L
1,624 SR
Queue Stats
56W - 64L
1,461 Elo+
Solo
He Bo
He Bo
nWraith_
He Bo
Level 149
God Stats
6W - 7L
1,352 SR
Queue Stats
597W - 573L
1,498 Elo+
Solo
Team Averages
Level 104
1,464 SR
1,493 Elo+

VS

Team Averages
Level 109
1,470 SR
1,470 Elo+
Serqet
Serqet
Arthuría
Serqet
Level 128
God Stats
5W - 6L
1,572 SR
Queue Stats
293W - 269L
1,478 Elo+
Solo
Hou Yi
Hou Yi
Haruhíro
Hou Yi
Level 158
God Stats
4W - 8L
1,453 SR
Queue Stats
211W - 214L
1,480 Elo+
Solo
Surtr
Surtr
Lukke-C-A
Surtr
Level 56
God Stats
41W - 42L
1,527 SR
Queue Stats
252W - 281L
1,412 Elo+
Solo
Sobek
Sobek
SrCodornaa
Sobek
Level 161
God Stats
1W - 4L
1,300 SR
Queue Stats
359W - 356L
1,510 Elo+
Solo
Chronos
Chronos
casperwastaken
Chronos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
6 / 1 / 6
8,885
683
8,691
11,153
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
 
Ix Chel
9
0 / 1 / 5
5,901
454
1,914
2,862
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Jota_VrYT
Hachiman
14
3 / 0 / 1
8,012
616
7,794
8,369
3,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
13
4 / 0 / 3
8,171
629
5,883
7,671
8,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
nWraith_
He Bo
13
4 / 3 / 1
8,280
637
10,287
7,745
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Arthuría
Serqet
12
1 / 2 / 1
6,570
505
4,676
9,438
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
Haruhíro
Hou Yi
12
1 / 3 / 0
7,352
566
6,185
10,647
3,633
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
Lukke-C-A
Surtr
8
0 / 6 / 1
5,236
403
1,844
9,776
3,807
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
10
1 / 2 / 2
6,771
521
3,803
13,793
9,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 4 / 1
6,428
494
4,199
9,931
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
17
Kills
5
5
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
6
9
W
Ix Chel
 
Ix Chel
0
1
5
2.5
L
Serqet
Arthuría
Serqet
1
2
1
0.75
L
Hou Yi
Haruhíro
Hou Yi
1
3
0
0.33
W
Hachiman
Jota_VrYT
Hachiman
3
0
1
3.5
L
Surtr
Lukke-C-A
Surtr
0
6
1
0.08
L
Sobek
1
2
2
1
L
2
4
1
0.63
W
Hercules
4
0
3
5.5
W
He Bo
nWraith_
He Bo
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,569
Damage
20,707
37,800
Taken
53,585
20,532
Mitigated
24,495
21,795
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,691
2,082
0
13,043
11,153
5,082
173
1,407
9,176
0
64,319
W
Ix Chel
 
Ix Chel
1,914
272
211
1,040
2,862
991
83
1,588
1,274
11,946
0
L
Serqet
Arthuría
Serqet
4,676
863
0
1,243
9,438
4,104
0
1,529
7,909
0
51,079
L
Hou Yi
Haruhíro
Hou Yi
6,185
3,284
0
3,797
10,647
3,633
40
95
10,552
0
50,834
W
Hachiman
Jota_VrYT
Hachiman
7,794
4,460
0
3,952
8,369
3,101
477
657
7,712
0
65,107
L
Surtr
Lukke-C-A
Surtr
1,844
854
0
748
9,776
3,807
692
1,506
8,270
418
23,856
L
Sobek
3,803
723
1,241
3,857
13,793
9,704
81
5,993
7,800
26,660
0
L
4,199
1,499
0
490
9,931
3,247
467
3,078
6,853
37,643
0
W
Hercules
5,883
2,370
0
2,183
7,671
8,787
0
1,716
5,955
0
55,972
W
He Bo
nWraith_
He Bo
10,287
278
0
1,366
7,745
2,571
0
2,688
4,753
67,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,249
Gold Earned
32,357
452
Minions Killed
318
0
Camps Cleared
0
1,295,370
Distance Traveled
1,312,905
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,885
683
111
9
0
312,844
7
W
Ix Chel
5,901
454
24
2
0
122,710
0
L
Serqet
6,570
505
87
7
0
315,657
1
L
Hou Yi
7,352
566
93
7
0
257,643
0
W
Hachiman
8,012
616
101
8
0
292,728
0
L
Surtr
5,236
403
32
2
0
201,436
0
L
Sobek
6,771
521
33
3
0
272,656
0
L
Chronos
6,428
494
73
6
0
265,513
0
W
Hercules
8,171
629
109
8
0
284,846
0
W
He Bo
8,280
637
107
8
0
282,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role