Player Matchup

Hercules
Hercules
LPM-_-Reaper
Hercules
Level 148
God Stats
0W - 1L
1,553 SR
Queue Stats
8W - 14L
1,432 Elo+
Party 2
Persephone
Persephone
LostDays-
Persephone
Level 116
God Stats
3W - 2L
1,627 SR
Queue Stats
165W - 153L
1,512 Elo+
Party 1
Susano
Susano
Nisxriaa
Susano
Level 68
God Stats
5W - 4L
1,574 SR
Queue Stats
198W - 182L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
Vonproperson
Danzaburou
Level 156
God Stats
53W - 42L
1,524 SR
Queue Stats
624W - 623L
1,404 Elo+
Solo
Anubis
Anubis
diamond-bonfire
Anubis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 100
1,555 SR
1,470 Elo+

VS

Team Averages
Level 136
1,533 SR
1,484 Elo+
Ne Zha
Ne Zha
Birritem420
Ne Zha
Level 149
God Stats
6W - 4L
1,487 SR
Queue Stats
216W - 216L
1,473 Elo+
Solo
Surtr
Surtr
Doomsaucers21
Surtr
Level 106
God Stats
105W - 82L
1,548 SR
Queue Stats
775W - 777L
1,461 Elo+
Solo
Hachiman
Hachiman
Wolves Are Chil
Hachiman
Level 129
God Stats
41W - 32L
1,532 SR
Queue Stats
520W - 488L
1,512 Elo+
Solo
Anubis
Anubis
apeking116
Anubis
Level 143
God Stats
259W - 180L
1,607 SR
Queue Stats
715W - 706L
1,466 Elo+
Solo
Atlas
Atlas
dins_fire_
Atlas
Level 153
God Stats
26W - 25L
1,493 SR
Queue Stats
1,389W - 1,413L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LPM-_-Reaper
Hercules
15
6 / 5 / 6
10,043
558
8,610
20,218
20,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Persephone
LostDays-
Persephone
16
10 / 6 / 5
11,177
621
14,826
14,637
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Nisxriaa
Susano
15
2 / 4 / 11
9,410
523
11,454
17,746
7,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Danzaburou
Vonproperson
Danzaburou
19
4 / 1 / 2
12,093
672
7,495
11,885
4,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 11 / 4
9,721
540
14,351
18,782
9,100
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
4 / 2 / 5
9,977
554
12,038
18,809
18,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
6 / 8 / 7
10,217
568
10,628
19,929
9,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hachiman
16
10 / 4 / 3
10,732
596
17,065
13,475
4,811
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
apeking116
Anubis
16
5 / 9 / 7
10,421
579
11,550
17,727
10,143
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
13
2 / 6 / 15
9,531
530
6,236
17,307
18,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
64
28
Kills
27
27
Deaths
29
28
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
2
5
3.25
W
6
8
7
1.19
L
Hercules
LPM-_-Reaper
Hercules
6
5
6
1.8
L
Persephone
LostDays-
Persephone
10
6
5
2.08
L
Susano
Nisxriaa
Susano
2
4
11
1.88
L
Danzaburou
Vonproperson
Danzaburou
4
1
2
5
W
Hachiman
10
4
3
2.88
W
Anubis
apeking116
Anubis
5
9
7
0.94
L
6
11
4
0.73
W
Atlas
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,736
Damage
57,517
83,268
Taken
87,247
46,871
Mitigated
61,257
18,688
Healing
26,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
12,038
2,512
0
11,447
18,809
18,134
330
2,859
15,420
697
65,780
W
10,628
4,583
0
3,054
19,929
9,761
317
7,394
12,363
2,017
81,023
L
Hercules
LPM-_-Reaper
Hercules
8,610
1,831
0
5,547
20,218
20,668
0
3,358
16,860
0
46,688
L
Persephone
LostDays-
Persephone
14,826
1,219
0
3,290
14,637
5,200
261
6,095
8,484
69,303
0
L
Susano
Nisxriaa
Susano
11,454
1,439
0
1,098
17,746
7,764
0
3,352
14,394
0
64,065
L
Danzaburou
Vonproperson
Danzaburou
7,495
3,479
0
5,019
11,885
4,139
1,393
3,486
8,399
0
111,710
W
Hachiman
17,065
12,295
0
5,539
13,475
4,811
2,880
5,475
7,949
0
77,920
W
Anubis
apeking116
Anubis
11,550
604
0
4,830
17,727
10,143
500
6,449
11,278
80,123
0
L
14,351
829
0
3,734
18,782
9,100
606
2,767
16,015
49,737
0
W
Atlas
6,236
2,075
0
1,990
17,307
18,408
0
7,399
9,618
22,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,444
Gold Earned
50,878
478
Minions Killed
460
0
Camps Cleared
0
1,759,912
Distance Traveled
1,738,629
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,977
554
92
5
0
358,376
0
W
Surtr
10,217
568
108
6
0
415,173
0
L
Hercules
10,043
558
61
3
0
319,044
0
L
Persephone
11,177
621
97
5
0
359,419
0
L
Susano
9,410
523
81
5
0
412,035
0
L
Danzaburou
12,093
672
186
10
0
361,051
6
W
Hachiman
10,732
596
109
6
0
314,902
4
W
Anubis
10,421
579
123
7
0
312,608
0
L
Anubis
9,721
540
53
3
0
308,363
0
W
Atlas
9,531
530
28
2
0
337,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role