Player Matchup

Discordia
Discordia
Criptron69
Discordia
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
337W - 351L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
NOOBSkiller117
Gilgamesh
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
425W - 358L
1,637 Elo+
Solo
Eset
Eset
Plz Thx Np Bye
Eset
Level 159
God Stats
4W - 2L
1,227 SR
Queue Stats
153W - 184L
1,547 Elo+
Party 1
Fafnir
Fafnir
ThaRealGrizz
Fafnir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 21L
1,404 Elo+
Party 1
Chaac
Chaac
bimmer_flow
Chaac
Level 149
God Stats
12W - 14L
1,129 SR
Queue Stats
812W - 801L
1,554 Elo+
Solo
Team Averages
Level 93
1,371 SR
1,524 Elo+

VS

Team Averages
Level 126
1,472 SR
1,552 Elo+
Artemis
Artemis
LaBelleSansMerci
Artemis
Level 129
God Stats
5W - 6L
1,381 SR
Queue Stats
824W - 809L
1,567 Elo+
Solo
Xing Tian
Xing Tian
Malwaere
Xing Tian
Level 166
God Stats
5W - 4L
1,507 SR
Queue Stats
491W - 506L
1,548 Elo+
Solo
Skadi
Skadi
MrSHIFUHU
Skadi
Level 128
God Stats
16W - 21L
1,627 SR
Queue Stats
1,463W - 1,504L
1,497 Elo+
Solo
The Morrigan
The Morrigan
TheDaeron
The Morrigan
Level 145
God Stats
2W - 4L
1,557 SR
Queue Stats
310W - 302L
1,577 Elo+
Solo
Ix Chel
Ix Chel
ricketycrick888
Ix Chel
Level 60
God Stats
0W - 2L
1,289 SR
Queue Stats
510W - 519L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Criptron69
Discordia
16
3 / 1 / 6
8,863
806
9,714
7,068
2,953
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
NOOBSkiller117
Gilgamesh
15
4 / 2 / 8
9,122
829
14,881
15,659
22,146
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 4 / 6
7,909
719
8,245
10,129
6,265
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
15
2 / 3 / 11
9,036
821
5,764
14,475
22,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 1 / 10
8,610
783
9,825
22,254
21,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
7,958
723
11,460
10,642
5,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Malwaere
Xing Tian
13
0 / 2 / 6
7,932
721
5,835
13,607
13,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
MrSHIFUHU
Skadi
14
5 / 4 / 2
8,642
786
15,839
9,787
5,126
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
TheDaeron
The Morrigan
13
1 / 2 / 4
7,403
673
11,321
5,914
3,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
1 / 3 / 7
7,928
721
9,204
12,040
6,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
14
Kills
8
11
Deaths
14
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
Criptron69
Discordia
3
1
6
6
L
1
3
5
1.17
L
Xing Tian
Malwaere
Xing Tian
0
2
6
1.5
L
Skadi
MrSHIFUHU
Skadi
5
4
2
1.5
W
Gilgamesh
NOOBSkiller117
Gilgamesh
4
2
8
4
W
2
4
6
1.25
W
Fafnir
2
3
11
2.5
L
The Morrigan
TheDaeron
The Morrigan
1
2
4
1.5
W
3
1
10
8
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,429
Damage
53,659
69,585
Taken
51,990
74,734
Mitigated
34,007
29,772
Healing
23,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Criptron69
Discordia
9,714
154
1,687
2,975
7,068
2,953
529
2,512
4,556
31,286
0
L
11,460
4,232
0
1,727
10,642
5,624
810
5,094
5,548
0
25,087
L
Xing Tian
Malwaere
Xing Tian
5,835
480
0
1,098
13,607
13,824
26
6,166
7,441
9,424
0
L
Skadi
MrSHIFUHU
Skadi
15,839
7,078
1,026
1,276
9,787
5,126
877
5,195
4,592
0
31,552
W
Gilgamesh
NOOBSkiller117
Gilgamesh
14,881
3,924
880
1,672
15,659
22,146
425
5,040
10,619
0
26,085
W
8,245
64
1,424
1,084
10,129
6,265
737
3,842
6,287
18,843
0
W
Fafnir
5,764
1,115
2,313
2,366
14,475
22,360
178
5,248
9,227
12,778
0
L
The Morrigan
TheDaeron
The Morrigan
11,321
2,275
3,379
1,710
5,914
3,191
176
2,043
3,871
13,193
3,693
W
9,825
1,295
1,861
13,510
22,254
21,010
98
7,271
14,983
0
18,321
L
9,204
1,307
7,639
5,976
12,040
6,242
184
5,225
6,815
17,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,540
Gold Earned
39,863
123
Minions Killed
108
0
Camps Cleared
0
1,084,081
Distance Traveled
1,007,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,863
806
42
4
0
241,757
0
L
Artemis
7,958
723
26
2
0
204,539
0
L
Xing Tian
7,932
721
7
1
0
213,418
0
L
Skadi
8,642
786
37
3
0
189,070
0
W
Gilgamesh
9,122
829
31
3
0
225,640
0
W
Eset
7,909
719
21
2
0
199,599
0
W
Fafnir
9,036
821
15
1
0
201,265
0
L
The Morrigan
7,403
673
19
2
0
191,774
0
W
Chaac
8,610
783
14
1
0
215,820
0
L
Ix Chel
7,928
721
19
2
0
208,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role