Player Matchup

Awilix
Awilix
BubziBubbles
Awilix
Level 41
God Stats
29W - 36L
1,388 SR
Queue Stats
139W - 162L
1,370 Elo+
Solo
Ix Chel
Ix Chel
Cepheus01
Ix Chel
Level 102
God Stats
174W - 160L
1,511 SR
Queue Stats
493W - 483L
1,466 Elo+
Party 2
Sobek
Sobek
crash_bestplayer
Sobek
Level 43
God Stats
72W - 55L
1,558 SR
Queue Stats
373W - 355L
1,466 Elo+
Party 2
Nike
Nike
lil_g_man_44
Nike
Level 66
God Stats
8W - 9L
1,465 SR
Queue Stats
52W - 45L
1,509 Elo+
Party 3
Cernunnos
Cernunnos
toddlynt99
Cernunnos
Level 43
God Stats
2W - 1L
1,564 SR
Queue Stats
14W - 11L
1,476 Elo+
Party 3
Team Averages
Level 59
1,497 SR
1,458 Elo+

VS

Team Averages
Level 45
1,490 SR
1,444 Elo+
Bellona
Bellona
FARC0RRUPT3D
Bellona
Level 140
God Stats
1W - 2L
1,723 SR
Queue Stats
31W - 44L
1,436 Elo+
Party 1
Anubis
Anubis
Liptation
Anubis
Level 47
God Stats
0W - 2L
1,279 SR
Queue Stats
96W - 112L
1,329 Elo+
Solo
Danzaburou
Danzaburou
MadTACMAN
Danzaburou
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 25L
1,687 Elo+
Party 1
Zhong Kui
Zhong Kui
The420Homiez
Zhong Kui
Level 28
God Stats
8W - 15L
1,651 SR
Queue Stats
79W - 112L
1,463 Elo+
Party 1
Bacchus
Bacchus
cadetchris02
Bacchus
Level 8
God Stats
2W - 8L
1,298 SR
Queue Stats
9W - 14L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
3 / 1 / 10
10,064
1,006
6,951
6,758
3,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Cepheus01
Ix Chel
17
7 / 0 / 9
11,185
1,119
12,315
6,078
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 0 / 16
11,817
1,182
8,383
11,569
15,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 0 / 9
10,387
1,039
12,113
6,374
6,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
toddlynt99
Cernunnos
16
2 / 2 / 10
10,020
1,002
9,747
8,747
4,900
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

309

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FARC0RRUPT3D
Bellona
15
0 / 3 / 2
9,297
930
6,372
12,585
13,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Liptation
Anubis
15
1 / 12 / 0
9,249
925
5,893
18,385
8,610
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MadTACMAN
Danzaburou
15
1 / 0 / 0
9,544
954
7,902
6,295
2,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
The420Homiez
Zhong Kui
15
1 / 3 / 2
9,853
985
15,339
11,205
7,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bacchus
cadetchris02
Bacchus
15
0 / 0 / 0
10,049
1,005
1,677
4,959
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
7
18
Kills
3
3
Deaths
18
54
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
3
1
10
8
W
Ix Chel
Cepheus01
Ix Chel
7
0
9
11.5
L
Bellona
FARC0RRUPT3D
Bellona
0
3
2
0.33
L
Anubis
Liptation
Anubis
1
12
0
0.08
L
Danzaburou
MadTACMAN
Danzaburou
1
0
0
1
L
Zhong Kui
The420Homiez
Zhong Kui
1
3
2
0.67
L
Bacchus
cadetchris02
Bacchus
0
0
0
0
W
2
0
16
10
W
4
0
9
8.5
W
Cernunnos
toddlynt99
Cernunnos
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,509
Damage
37,183
39,526
Taken
53,429
32,812
Mitigated
38,594
11,498
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
6,951
2,762
0
0
6,758
3,242
0
3,672
2,850
0
14,259
W
Ix Chel
Cepheus01
Ix Chel
12,315
2,772
2,985
1,487
6,078
3,033
0
4,207
1,871
36,561
0
L
Bellona
FARC0RRUPT3D
Bellona
6,372
775
0
654
12,585
13,970
0
4,499
8,086
0
15,256
L
Anubis
Liptation
Anubis
5,893
627
0
833
18,385
8,610
0
8,160
10,225
13,534
0
L
Danzaburou
MadTACMAN
Danzaburou
7,902
1,412
0
668
6,295
2,461
0
1,512
4,783
0
30,988
L
Zhong Kui
The420Homiez
Zhong Kui
15,339
217
0
844
11,205
7,789
0
4,972
6,233
37,074
0
L
Bacchus
cadetchris02
Bacchus
1,677
54
0
1,564
4,959
5,764
0
1,555
3,404
11,401
0
W
8,383
271
0
3,066
11,569
15,106
0
6,280
4,949
16,038
0
W
12,113
911
447
1,272
6,374
6,531
0
3,226
3,009
0
23,625
W
Cernunnos
toddlynt99
Cernunnos
9,747
6,908
0
2,241
8,747
4,900
0
5,524
3,136
0
34,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,473
Gold Earned
47,992
198
Minions Killed
158
4
Camps Cleared
5
978,690
Distance Traveled
929,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,064
1,006
15
2
1
183,470
0
W
Ix Chel
11,185
1,119
81
8
0
197,416
0
L
Bellona
9,297
930
13
1
0
201,622
0
L
Anubis
9,249
925
25
3
2
129,871
0
L
Danzaburou
9,544
954
48
5
3
214,876
0
L
Zhong Kui
9,853
985
58
6
0
206,589
0
L
Bacchus
10,049
1,005
14
1
0
176,314
0
W
Sobek
11,817
1,182
18
2
0
216,972
0
W
Nike
10,387
1,039
27
3
1
211,476
0
W
Cernunnos
10,020
1,002
57
6
2
169,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role