Player Matchup

Vamana
Vamana
darkmarquis
Vamana
Level 141
God Stats
0W - 1L
1,393 SR
Queue Stats
55W - 37L
1,650 Elo+
Party 1
Fafnir
Fafnir
gamertonium
Fafnir
Level 124
God Stats
0W - 2L
1,307 SR
Queue Stats
13W - 9L
1,673 Elo+
Party 1
Izanami
Izanami
hunter1228
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,831 Elo+
Party 1
Freya
Freya
mjripshotzz
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,890 Elo+
Party 1
Ne Zha
Ne Zha
persondd
Ne Zha
Level 123
God Stats
1W - 2L
1,635 SR
Queue Stats
100W - 77L
1,606 Elo+
Party 1
Team Averages
Level 86
1,467 SR
1,730 Elo+

VS

Team Averages
Level 109
1,503 SR
1,573 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
BeauTheFarmer
Hachiman
Level 149
God Stats
5W - 3L
1,500 SR
Queue Stats
281W - 292L
1,622 Elo+
Party 2
Tyr
Tyr
LardaxThaDoB
Tyr
Level 92
God Stats
7W - 6L
1,500 SR
Queue Stats
712W - 700L
1,564 Elo+
Party 2
Osiris
Osiris
MurphySensei
Osiris
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
480W - 433L
1,595 Elo+
Party 3
Geb
Geb
deadman170
Geb
Level 57
God Stats
16W - 17L
1,513 SR
Queue Stats
293W - 277L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
0 / 2 / 0
5,806
581
4,892
8,381
5,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
8
0 / 0 / 0
5,122
512
1,407
7,497
7,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
hunter1228
Izanami
9
0 / 3 / 0
4,974
497
2,733
6,446
1,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 4 / 0
4,678
468
3,369
7,066
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
persondd
Ne Zha
10
0 / 1 / 0
5,429
543
2,549
7,964
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
2 / 0 / 2
6,180
618
3,471
2,344
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
BeauTheFarmer
Hachiman
11
1 / 0 / 2
6,062
606
6,296
5,804
1,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
5 / 0 / 2
6,243
624
4,773
7,080
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
10
0 / 0 / 2
5,835
584
5,102
8,037
8,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 0 / 3
5,662
566
4,272
5,771
4,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
10
10
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
2
3
W
Hachiman
BeauTheFarmer
Hachiman
1
0
2
2
W
5
0
2
6
W
Osiris
0
0
2
1
L
Vamana
0
2
0
0
W
2
0
3
3.5
L
Fafnir
0
0
0
0
L
Izanami
hunter1228
Izanami
0
3
0
0
L
0
4
0
0
L
Ne Zha
persondd
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,950
Damage
23,914
37,354
Taken
29,036
20,800
Mitigated
17,802
8,627
Healing
14,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,471
372
0
934
2,344
824
287
846
1,366
44,325
0
W
Hachiman
BeauTheFarmer
Hachiman
6,296
3,578
0
3,953
5,804
1,787
0
549
5,255
0
50,068
W
4,773
596
0
2,971
7,080
2,938
0
612
6,432
0
40,983
W
Osiris
5,102
2,558
0
4,262
8,037
8,105
0
0
8,037
0
40,191
L
Vamana
4,892
3,342
0
1,855
8,381
5,700
0
0
8,381
0
42,789
W
4,272
477
266
2,431
5,771
4,148
0
2,455
3,170
10,985
0
L
Fafnir
1,407
101
0
3,185
7,497
7,306
0
2,735
4,762
16,524
0
L
Izanami
hunter1228
Izanami
2,733
1,916
0
1,450
6,446
1,975
686
926
5,520
0
32,708
L
3,369
892
0
1,096
7,066
2,705
0
2,884
4,182
22,396
0
L
Ne Zha
persondd
Ne Zha
2,549
745
0
1,041
7,964
3,114
0
1,198
6,766
0
46,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,009
Gold Earned
29,982
304
Minions Killed
295
0
Camps Cleared
0
1,085,561
Distance Traveled
1,046,592
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,180
618
72
7
0
205,165
0
W
Hachiman
6,062
606
83
8
0
204,753
0
W
Tyr
6,243
624
67
7
0
240,398
0
W
Osiris
5,835
584
64
6
0
173,707
2
L
Vamana
5,806
581
88
9
0
212,558
0
W
Geb
5,662
566
9
1
0
222,569
4
L
Fafnir
5,122
512
19
2
0
211,900
4
L
Izanami
4,974
497
62
6
0
201,506
0
L
Freya
4,678
468
53
5
0
205,478
0
L
Ne Zha
5,429
543
82
8
0
254,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role