Player Matchup

Artemis
Artemis
Doc5314
Artemis
Level 60
God Stats
3W - 3L
1,812 SR
Queue Stats
130W - 115L
1,450 Elo+
Solo
Agni
Agni
Mvrazin
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,467 Elo+
Party 1
Cliodhna
Cliodhna
TOxG Legend
Cliodhna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,434 Elo+
Party 1
Yemoja
Yemoja
x13ionix
Yemoja
Level 98
God Stats
3W - 1L
1,683 SR
Queue Stats
41W - 45L
1,464 Elo+
Solo
Vamana
Vamana
xTALLTREEx
Vamana
Level 106
God Stats
12W - 18L
1,510 SR
Queue Stats
226W - 209L
1,475 Elo+
Solo
Team Averages
Level 65
1,601 SR
1,458 Elo+

VS

Team Averages
Level 72
1,489 SR
1,470 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Boxedbypixel
Persephone
Level 47
God Stats
2W - 3L
1,298 SR
Queue Stats
37W - 39L
1,420 Elo+
Solo
Fenrir
Fenrir
JGDC2001
Fenrir
Level 81
God Stats
3W - 3L
1,426 SR
Queue Stats
74W - 66L
1,479 Elo+
Solo
Danzaburou
Danzaburou
juan88822
Danzaburou
Level 100
God Stats
4W - 3L
1,664 SR
Queue Stats
143W - 131L
1,449 Elo+
Solo
Yemoja
Yemoja
notZIRC
Yemoja
Level 45
God Stats
25W - 31L
1,559 SR
Queue Stats
1,084W - 1,015L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Doc5314
Artemis
7
0 / 2 / 0
4,699
470
5,296
5,898
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
Mvrazin
Agni
8
0 / 8 / 0
4,784
478
1,522
7,497
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
TOxG Legend
Cliodhna
6
0 / 5 / 0
4,248
425
2,907
7,293
2,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
x13ionix
Yemoja
8
0 / 1 / 0
5,133
513
2,035
6,986
4,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
xTALLTREEx
Vamana
10
0 / 1 / 0
5,688
569
1,602
6,379
3,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 0 / 0
5,884
588
3,418
5,250
4,613
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Boxedbypixel
Persephone
11
11 / 0 / 2
7,578
758
9,022
5,059
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
JGDC2001
Fenrir
10
3 / 0 / 3
5,683
568
2,808
6,059
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
juan88822
Danzaburou
9
1 / 0 / 3
4,920
492
3,801
4,823
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
notZIRC
Yemoja
8
1 / 0 / 2
5,392
539
3,137
4,988
2,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
17
17
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
0
1
W
Persephone
Boxedbypixel
Persephone
11
0
2
12
L
Artemis
Doc5314
Artemis
0
2
0
0
W
Fenrir
JGDC2001
Fenrir
3
0
3
4.5
L
Agni
Mvrazin
Agni
0
8
0
0
L
Cliodhna
TOxG Legend
Cliodhna
0
5
0
0
W
Danzaburou
juan88822
Danzaburou
1
0
3
2.5
W
Yemoja
notZIRC
Yemoja
1
0
2
2
L
Yemoja
x13ionix
Yemoja
0
1
0
0
L
Vamana
xTALLTREEx
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,362
Damage
22,186
34,053
Taken
26,179
14,539
Mitigated
13,144
7,215
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,418
473
55
2,397
5,250
4,613
0
0
5,250
41,276
0
W
Persephone
Boxedbypixel
Persephone
9,022
670
0
1,457
5,059
1,557
136
1,383
3,484
46,205
0
L
Artemis
Doc5314
Artemis
5,296
1,764
0
1,199
5,898
2,169
0
2,527
3,371
0
30,876
W
Fenrir
JGDC2001
Fenrir
2,808
620
0
3,582
6,059
2,409
0
147
5,878
0
34,504
L
Agni
Mvrazin
Agni
1,522
456
0
260
7,497
2,340
0
4,136
3,361
19,018
0
L
Cliodhna
TOxG Legend
Cliodhna
2,907
224
0
254
7,293
2,373
0
3,453
3,840
0
19,398
W
Danzaburou
juan88822
Danzaburou
3,801
907
0
1,318
4,823
1,642
0
825
3,998
0
25,413
W
Yemoja
notZIRC
Yemoja
3,137
488
2,154
1,347
4,988
2,923
0
976
4,012
21,190
0
L
Yemoja
x13ionix
Yemoja
2,035
476
1,733
2,321
6,986
4,075
0
2,629
4,357
14,007
0
L
Vamana
xTALLTREEx
Vamana
1,602
806
0
1,448
6,379
3,582
0
2,832
3,547
0
39,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,552
Gold Earned
29,457
235
Minions Killed
289
0
Camps Cleared
0
927,389
Distance Traveled
1,006,248
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,884
588
79
8
0
201,928
5
W
Persephone
7,578
758
77
8
0
206,410
0
L
Artemis
4,699
470
62
6
0
169,755
0
W
Fenrir
5,683
568
53
5
0
221,922
0
L
Agni
4,784
478
47
5
0
189,649
0
L
Cliodhna
4,248
425
22
2
0
221,122
0
W
Danzaburou
4,920
492
52
5
0
180,975
0
W
Yemoja
5,392
539
28
3
0
195,013
0
L
Yemoja
5,133
513
30
3
0
171,164
0
L
Vamana
5,688
569
74
7
0
175,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role