Player Matchup

Cthulhu
Cthulhu
BRADICUSS_
Cthulhu
Level 19
God Stats
2W - 7L
1,122 SR
Queue Stats
23W - 35L
1,374 Elo+
Party 3
Neith
Neith
Grey_Wolf9213
Neith
Level 27
God Stats
0W - 1L
1,246 SR
Queue Stats
19W - 35L
1,443 Elo+
Party 3
Bakasura
Bakasura
Mojoh-_-
Bakasura
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 51L
1,383 Elo+
Party 3
Sun Wukong
Sun Wukong
THE PAlN TRAIN
Sun Wukong
Level 18
God Stats
1W - 6L
1,256 SR
Queue Stats
22W - 34L
1,374 Elo+
Party 3
Zhong Kui
Zhong Kui
YokoFae
Zhong Kui
Level 42
God Stats
7W - 14L
1,461 SR
Queue Stats
64W - 90L
1,405 Elo+
Solo
Team Averages
Level 28
1,317 SR
1,396 Elo+

VS

Team Averages
Level 60
1,555 SR
1,497 Elo+
Thanatos
Thanatos
DeathsLastLaugh
Thanatos
Level 95
God Stats
6W - 4L
1,500 SR
Queue Stats
176W - 180L
1,520 Elo+
Party 2
Anubis
Anubis
StoryOfKurb
Anubis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,573 Elo+
Party 2
Hades
Hades
cozac666
Hades
Level 101
God Stats
66W - 53L
1,557 SR
Queue Stats
254W - 237L
1,486 Elo+
Party 1
Zhong Kui
Zhong Kui
heishimmy
Zhong Kui
Level 12
God Stats
11W - 6L
1,821 SR
Queue Stats
101W - 80L
1,466 Elo+
Party 2
Izanami
Izanami
luxxyyy-_-
Izanami
Level 7
God Stats
4W - 8L
1,397 SR
Queue Stats
14W - 21L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BRADICUSS_
Cthulhu
16
6 / 8 / 12
10,410
453
14,239
23,757
29,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
8 / 4 / 9
11,626
505
19,258
16,481
7,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Bakasura
Mojoh-_-
Bakasura
18
6 / 9 / 6
11,987
521
13,276
25,554
10,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
THE PAlN TRAIN
Sun Wukong
14
4 / 6 / 6
9,487
412
9,350
22,090
17,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
YokoFae
Zhong Kui
16
3 / 9 / 9
9,902
431
21,226
24,323
13,896
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
16 / 5 / 6
14,156
615
14,814
23,606
12,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
20
11 / 4 / 12
14,383
625
26,609
20,028
13,028
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
cozac666
Hades
18
4 / 7 / 15
11,685
508
18,846
26,980
21,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
heishimmy
Zhong Kui
18
1 / 4 / 14
11,629
506
16,581
19,055
17,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
luxxyyy-_-
Izanami
17
3 / 8 / 8
11,137
484
15,711
19,680
8,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
90
27
Kills
35
36
Deaths
28
42
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BRADICUSS_
Cthulhu
6
8
12
1.5
W
Thanatos
16
5
6
3.8
L
8
4
9
3.13
L
Bakasura
Mojoh-_-
Bakasura
6
9
6
1
W
Anubis
11
4
12
4.25
L
Sun Wukong
THE PAlN TRAIN
Sun Wukong
4
6
6
1.17
L
Zhong Kui
YokoFae
Zhong Kui
3
9
9
0.83
W
Hades
cozac666
Hades
4
7
15
1.64
W
Zhong Kui
heishimmy
Zhong Kui
1
4
14
2
W
Izanami
luxxyyy-_-
Izanami
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,349
Damage
92,561
112,205
Taken
109,349
79,015
Mitigated
73,626
16,958
Healing
43,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BRADICUSS_
Cthulhu
14,239
1,464
0
0
23,757
29,958
0
13,698
10,059
33,092
0
W
Thanatos
14,814
5,064
0
14,365
23,606
12,586
2,914
6,242
17,164
0
121,651
L
19,258
7,645
0
4,989
16,481
7,073
71
10,802
5,679
0
64,100
L
Bakasura
Mojoh-_-
Bakasura
13,276
9,359
0
3,594
25,554
10,975
302
13,198
12,356
29
64,878
W
Anubis
26,609
711
0
9,098
20,028
13,028
1,532
9,570
10,078
132,704
0
L
Sun Wukong
THE PAlN TRAIN
Sun Wukong
9,350
1,489
0
1,778
22,090
17,113
60
9,886
12,204
0
46,199
L
Zhong Kui
YokoFae
Zhong Kui
21,226
2,966
0
6,597
24,323
13,896
0
14,452
9,871
67,036
0
W
Hades
cozac666
Hades
18,846
617
898
9,802
26,980
21,529
372
7,814
18,735
84,650
0
W
Zhong Kui
heishimmy
Zhong Kui
16,581
1,858
0
6,109
19,055
17,896
3,526
6,053
12,314
76,488
0
W
Izanami
luxxyyy-_-
Izanami
15,711
12,163
0
2,914
19,680
8,587
2,571
5,815
13,485
0
71,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,412
Gold Earned
62,990
373
Minions Killed
643
0
Camps Cleared
0
2,155,338
Distance Traveled
2,170,871
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,410
453
47
2
0
417,388
0
W
Thanatos
14,156
615
136
6
0
497,645
0
L
Neith
11,626
505
85
4
0
420,092
2
L
Bakasura
11,987
521
107
5
0
477,520
0
W
Anubis
14,383
625
202
9
0
444,951
0
L
Sun Wukong
9,487
412
64
3
0
462,980
0
L
Zhong Kui
9,902
431
70
3
0
377,358
2
W
Hades
11,685
508
113
5
0
404,949
6
W
Zhong Kui
11,629
506
95
4
0
407,163
0
W
Izanami
11,137
484
97
4
0
416,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role