Player Matchup

Bacchus
Bacchus
JustaMoron
Bacchus
Level 105
God Stats
31W - 26L
1,504 SR
Queue Stats
110W - 80L
1,555 Elo+
Party 1
Ix Chel
Ix Chel
LeetModule
Ix Chel
Level 108
God Stats
31W - 23L
1,554 SR
Queue Stats
108W - 79L
1,555 Elo+
Party 1
Hou Yi
Hou Yi
UnansweredDOP
Hou Yi
Level 123
God Stats
3W - 0L
1,727 SR
Queue Stats
16W - 16L
1,511 Elo+
Solo
Team Averages
Level 112
1,595 SR
1,541 Elo+

VS

Team Averages
Level 55
1,548 SR
1,538 Elo+
Cthulhu
Cthulhu
LazyPolarity
Cthulhu
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Martichoras
Martichoras
Slimb0
Martichoras
Level 66
God Stats
37W - 32L
1,531 SR
Queue Stats
69W - 81L
1,555 Elo+
Party 2
Lancelot
Lancelot
UnholyKiefGnome
Lancelot
Level 68
God Stats
13W - 16L
1,612 SR
Queue Stats
180W - 170L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JustaMoron
Bacchus
14
5 / 2 / 11
11,267
805
13,966
14,214
10,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ix Chel
LeetModule
Ix Chel
14
7 / 0 / 7
12,056
861
16,518
9,030
3,554
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
5 / 2 / 9
11,417
816
11,116
11,944
5,148
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LazyPolarity
Cthulhu
12
1 / 6 / 2
9,486
678
5,974
19,266
23,109
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
Slimb0
Martichoras
13
1 / 3 / 3
10,182
727
12,331
16,122
6,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
11
2 / 8 / 2
9,941
710
7,227
17,299
10,186
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
4
4
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
JustaMoron
Bacchus
5
2
11
5.25
L
Cthulhu
LazyPolarity
Cthulhu
1
6
2
0.33
W
Ix Chel
LeetModule
Ix Chel
7
0
7
10.5
L
Martichoras
Slimb0
Martichoras
1
3
3
0.83
W
5
2
9
4.75
L
Lancelot
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,600
Damage
25,532
35,188
Taken
52,687
19,008
Mitigated
40,018
11,769
Healing
5,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
JustaMoron
Bacchus
13,966
961
48
3,372
14,214
10,306
692
2,318
11,896
31,238
0
L
Cthulhu
LazyPolarity
Cthulhu
5,974
760
137
428
19,266
23,109
236
9,565
9,701
18,656
0
W
Ix Chel
LeetModule
Ix Chel
16,518
2,223
2,146
3,292
9,030
3,554
901
1,489
7,541
48,958
0
L
Martichoras
Slimb0
Martichoras
12,331
2,255
0
4,681
16,122
6,723
888
9,867
6,255
0
61,524
W
11,116
6,666
0
2,911
11,944
5,148
1,797
2,423
9,521
0
51,006
L
Lancelot
7,227
543
0
277
17,299
10,186
48
11,620
5,679
0
22,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,740
Gold Earned
29,609
144
Minions Killed
130
0
Camps Cleared
0
775,797
Distance Traveled
710,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,267
805
27
2
0
278,413
0
L
Cthulhu
9,486
678
33
2
0
236,946
0
W
Ix Chel
12,056
861
45
3
0
271,034
0
L
Martichoras
10,182
727
69
5
0
242,519
0
W
Hou Yi
11,417
816
72
5
0
226,350
0
L
Lancelot
9,941
710
28
2
0
230,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role