Player Matchup

Cthulhu
Cthulhu
BlackAirForceOne
Cthulhu
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 7L
1,663 Elo+
Party 1
Gilgamesh
Gilgamesh
ImMyFathersSon
Gilgamesh
Level 54
God Stats
1W - 4L
1,161 SR
Queue Stats
37W - 62L
1,453 Elo+
Party 1
Nemesis
Nemesis
KingMunch
Nemesis
Level 82
God Stats
3W - 11L
1,251 SR
Queue Stats
144W - 151L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
KottenPride
Nu Wa
Level 87
God Stats
5W - 6L
1,685 SR
Queue Stats
200W - 195L
1,509 Elo+
Party 1
Izanami
Izanami
TheBadWinner
Izanami
Level 101
God Stats
4W - 4L
1,270 SR
Queue Stats
234W - 236L
1,469 Elo+
Party 1
Team Averages
Level 66
1,373 SR
1,501 Elo+

VS

Team Averages
Level 57
1,535 SR
1,500 Elo+
Persephone
Persephone
Astrount
Persephone
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 117L
1,588 Elo+
Solo
Amaterasu
Amaterasu
GroChef
Amaterasu
Level 40
God Stats
14W - 9L
1,519 SR
Queue Stats
67W - 65L
1,391 Elo+
Party 2
Anubis
Anubis
JuggsJewdy
Anubis
Level 84
God Stats
3W - 3L
1,533 SR
Queue Stats
344W - 318L
1,484 Elo+
Solo
Hachiman
Hachiman
ThatDamnWeeaboo
Hachiman
Level 45
God Stats
8W - 5L
1,513 SR
Queue Stats
132W - 161L
1,585 Elo+
Solo
Thanatos
Thanatos
Zenkrix
Thanatos
Level 23
God Stats
11W - 8L
1,608 SR
Queue Stats
72W - 75L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,696
470
868
5,508
2,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
ImMyFathersSon
Gilgamesh
9
0 / 1 / 0
5,184
518
3,465
7,423
4,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
KingMunch
Nemesis
9
1 / 2 / 0
5,490
549
1,968
8,973
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 6 / 0
4,901
490
2,618
7,474
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TheBadWinner
Izanami
9
0 / 0 / 0
5,207
521
1,753
4,659
1,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Astrount
Persephone
10
1 / 1 / 6
6,291
629
4,464
5,053
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
GroChef
Amaterasu
11
1 / 0 / 0
6,022
602
3,413
7,144
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
JuggsJewdy
Anubis
10
5 / 0 / 3
6,792
679
4,892
6,134
2,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
10
0 / 0 / 2
5,635
564
3,733
1,677
643
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Zenkrix
Thanatos
11
5 / 0 / 3
6,141
614
6,004
8,571
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
12
12
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
Astrount
Persephone
1
1
6
4
L
0
3
0
0
W
Amaterasu
GroChef
Amaterasu
1
0
0
1
L
Gilgamesh
ImMyFathersSon
Gilgamesh
0
1
0
0
W
Anubis
JuggsJewdy
Anubis
5
0
3
6.5
L
Nemesis
KingMunch
Nemesis
1
2
0
0.5
L
0
6
0
0
W
Hachiman
0
0
2
1
L
Izanami
TheBadWinner
Izanami
0
0
0
0
W
Thanatos
Zenkrix
Thanatos
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,672
Damage
22,506
34,037
Taken
28,579
12,820
Mitigated
13,347
4,252
Healing
15,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Astrount
Persephone
4,464
358
0
1,383
5,053
1,365
345
782
4,262
39,191
0
L
868
160
187
507
5,508
2,533
0
2,993
2,515
8,706
0
W
Amaterasu
GroChef
Amaterasu
3,413
1,284
0
2,459
7,144
5,355
237
98
6,526
0
35,003
L
Gilgamesh
ImMyFathersSon
Gilgamesh
3,465
1,160
0
1,066
7,423
4,334
164
70
7,353
0
25,095
W
Anubis
JuggsJewdy
Anubis
4,892
829
0
2,935
6,134
2,850
0
1,032
5,102
35,309
0
L
Nemesis
KingMunch
Nemesis
1,968
750
0
704
8,973
2,733
0
2,335
6,638
0
40,560
L
2,618
753
0
750
7,474
1,866
0
3,682
3,792
33,414
0
W
Hachiman
3,733
1,604
0
1,055
1,677
643
874
371
1,306
0
40,403
L
Izanami
TheBadWinner
Izanami
1,753
1,356
0
1,038
4,659
1,354
0
276
4,383
0
41,338
W
Thanatos
Zenkrix
Thanatos
6,004
1,523
0
7,981
8,571
3,134
0
1,203
7,368
0
34,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,478
Gold Earned
30,881
268
Minions Killed
324
0
Camps Cleared
0
939,313
Distance Traveled
1,031,432
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,291
629
80
8
0
205,014
0
L
Cthulhu
4,696
470
19
2
0
175,626
0
W
Amaterasu
6,022
602
60
6
0
209,702
0
L
Gilgamesh
5,184
518
47
5
0
143,558
0
W
Anubis
6,792
679
52
5
0
185,791
3
L
Nemesis
5,490
549
72
7
0
243,911
0
L
Nu Wa
4,901
490
55
6
0
181,961
0
W
Hachiman
5,635
564
75
8
0
198,147
2
L
Izanami
5,207
521
75
8
0
194,257
0
W
Thanatos
6,141
614
57
6
0
232,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role