Player Matchup

Sobek
Sobek
 
Sobek
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KEN97KANEKI
Izanami
Level 106
God Stats
9W - 4L
1,500 SR
Queue Stats
191W - 184L
1,369 Elo+
Party 2
Nu Wa
Nu Wa
Savage-_-Relz
Nu Wa
Level 96
God Stats
8W - 7L
1,245 SR
Queue Stats
397W - 365L
1,465 Elo+
Solo
Serqet
Serqet
ZOCKERDISCORD
Serqet
Level 89
God Stats
5W - 7L
1,304 SR
Queue Stats
90W - 91L
1,372 Elo+
Party 2
Achilles
Achilles
marcusdragnell98
Achilles
Level 113
God Stats
34W - 32L
1,511 SR
Queue Stats
469W - 459L
1,445 Elo+
Solo
Team Averages
Level 94
1,412 SR
1,430 Elo+

VS

Team Averages
Level 68
1,569 SR
1,416 Elo+
Chang'e
Chang'e
Cag8Mattrex
Chang'e
Level 91
God Stats
3W - 2L
1,647 SR
Queue Stats
305W - 288L
1,433 Elo+
Party 1
Hercules
Hercules
Cag8Saffron
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 209L
1,422 Elo+
Party 1
Erlang Shen
Erlang Shen
Cag8spartano
Erlang Shen
Level 86
God Stats
3W - 5L
1,500 SR
Queue Stats
315W - 296L
1,511 Elo+
Party 1
Sun Wukong
Sun Wukong
MARK1992KST
Sun Wukong
Level 58
God Stats
10W - 8L
1,697 SR
Queue Stats
144W - 163L
1,428 Elo+
Solo
Surtr
Surtr
MarmotteZoubida
Surtr
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
3 / 3 / 6
7,201
514
7,797
16,288
13,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
KEN97KANEKI
Izanami
13
4 / 0 / 7
7,667
548
10,117
8,774
3,796
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 2 / 7
8,969
641
14,423
6,979
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 5
7,725
552
7,085
9,687
4,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 1
7,768
555
10,434
13,127
12,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cag8Mattrex
Chang'e
10
1 / 5 / 2
5,989
428
9,147
10,494
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Cag8Saffron
Hercules
11
2 / 5 / 2
6,276
448
4,536
12,409
9,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Erlang Shen
Cag8spartano
Erlang Shen
11
2 / 4 / 2
7,017
501
10,725
15,457
6,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
MARK1992KST
Sun Wukong
13
1 / 4 / 0
7,421
530
6,624
15,049
9,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 0
6,598
471
2,558
14,399
4,779
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
22
Kills
7
7
Deaths
22
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
3
6
2
L
Chang'e
Cag8Mattrex
Chang'e
1
5
2
0.4
L
Hercules
Cag8Saffron
Hercules
2
5
2
0.6
L
Erlang Shen
Cag8spartano
Erlang Shen
2
4
2
0.75
W
Izanami
KEN97KANEKI
Izanami
4
0
7
7.5
L
Sun Wukong
MARK1992KST
Sun Wukong
1
4
0
0.25
L
1
4
0
0.25
W
8
2
7
5.75
W
4
1
5
6.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,856
Damage
33,590
54,855
Taken
67,808
37,533
Mitigated
32,909
17,164
Healing
12,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,797
947
1,447
6,579
16,288
13,721
0
4,858
10,800
23,051
0
L
Chang'e
Cag8Mattrex
Chang'e
9,147
1,076
1,055
1,861
10,494
3,216
0
3,291
7,203
44,422
0
L
Hercules
Cag8Saffron
Hercules
4,536
1,712
0
2,308
12,409
9,762
0
4,641
7,582
0
24,242
L
Erlang Shen
Cag8spartano
Erlang Shen
10,725
6,374
0
2,720
15,457
6,079
0
5,168
9,988
0
48,697
W
Izanami
KEN97KANEKI
Izanami
10,117
6,713
304
3,666
8,774
3,796
991
2,798
5,818
0
68,750
L
Sun Wukong
MARK1992KST
Sun Wukong
6,624
1,484
0
3,725
15,049
9,073
0
1,373
12,502
0
52,809
L
2,558
1,362
0
820
14,399
4,779
0
7,747
6,486
610
28,884
W
14,423
4,694
0
673
6,979
2,942
315
421
6,558
76,354
0
W
7,085
2,428
0
0
9,687
4,295
0
1,132
8,555
0
46,673
W
10,434
4,116
0
4,495
13,127
12,779
0
0
13,127
0
53,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,330
Gold Earned
33,301
405
Minions Killed
293
0
Camps Cleared
0
1,346,433
Distance Traveled
1,282,261
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,201
514
22
2
0
247,253
0
L
Chang'e
5,989
428
75
5
0
255,066
0
L
Hercules
6,276
448
25
2
0
253,359
2
L
Erlang Shen
7,017
501
68
5
0
287,682
0
W
Izanami
7,667
548
101
7
0
249,038
0
L
Sun Wukong
7,421
530
86
6
0
259,786
1
L
Surtr
6,598
471
39
3
0
226,368
0
W
Nu Wa
8,969
641
128
9
0
254,614
0
W
Serqet
7,725
552
71
5
0
332,711
0
W
Achilles
7,768
555
83
6
0
262,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role