Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
G0d_Us0pp4
Mercury
Level 84
God Stats
3W - 5L
1,371 SR
Queue Stats
103W - 107L
1,460 Elo+
Solo
Ganesha
Ganesha
JaBBa8787
Ganesha
Level 129
God Stats
4W - 0L
1,736 SR
Queue Stats
676W - 668L
1,490 Elo+
Solo
Cerberus
Cerberus
Romarino27
Cerberus
Level 115
God Stats
1W - 0L
1,701 SR
Queue Stats
24W - 28L
1,468 Elo+
Solo
Chang'e
Chang'e
crazymonkeyjp23
Chang'e
Level 88
God Stats
5W - 7L
1,577 SR
Queue Stats
501W - 464L
1,378 Elo+
Party 1
Team Averages
Level 101
1,577 SR
1,459 Elo+

VS

Team Averages
Level 71
1,638 SR
1,419 Elo+
Janus
Janus
 
Janus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BaristantheBold
Ishtar
Level 108
God Stats
1W - 3L
1,723 SR
Queue Stats
186W - 196L
1,550 Elo+
Solo
Guan Yu
Guan Yu
Btime08
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,316 Elo+
Party 2
Discordia
Discordia
Wrathasaurus
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,204 Elo+
Party 2
Pele
Pele
x_Am0n0s1ty_x
Pele
Level 84
God Stats
8W - 4L
1,967 SR
Queue Stats
436W - 413L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 0 / 6
6,668
953
4,525
3,302
1,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
G0d_Us0pp4
Mercury
11
1 / 1 / 9
6,004
858
2,874
5,376
1,999
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
JaBBa8787
Ganesha
12
0 / 0 / 7
6,343
906
2,644
7,907
3,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Romarino27
Cerberus
12
5 / 1 / 6
7,230
1,033
4,866
9,587
7,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 1 / 8
6,392
913
3,848
7,216
2,566
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 0 / 2
6,311
902
13,537
2,146
794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 2 / 1
5,619
803
2,546
3,863
1,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Btime08
Guan Yu
9
1 / 4 / 2
5,964
852
2,252
7,472
5,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Wrathasaurus
Discordia
10
1 / 1 / 1
5,614
802
8,867
2,537
889
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 4 / 1
5,375
768
2,918
6,115
2,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
11
Kills
3
3
Deaths
11
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
6
6
L
Janus
 
Janus
1
0
2
2
L
0
2
1
0.25
L
Guan Yu
Btime08
Guan Yu
1
4
2
0.5
W
Mercury
G0d_Us0pp4
Mercury
1
1
9
5.5
W
Ganesha
JaBBa8787
Ganesha
0
0
7
3.5
W
Cerberus
Romarino27
Cerberus
5
1
6
8
L
Discordia
Wrathasaurus
Discordia
1
1
1
1.5
W
2
1
8
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,757
Damage
30,120
33,388
Taken
22,133
16,615
Mitigated
10,674
24,268
Healing
5,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,525
1,046
2,763
1,226
3,302
1,282
0
1,499
1,803
0
15,074
L
Janus
 
Janus
13,537
217
429
1,083
2,146
794
0
687
1,459
23,306
0
L
2,546
1,294
132
466
3,863
1,320
21
1,783
2,080
0
8,828
L
Guan Yu
Btime08
Guan Yu
2,252
162
534
1,164
7,472
5,332
0
4,587
2,885
0
4,070
W
Mercury
G0d_Us0pp4
Mercury
2,874
648
86
713
5,376
1,999
0
3,879
1,497
0
8,674
W
Ganesha
JaBBa8787
Ganesha
2,644
64
1,587
2,908
7,907
3,539
0
5,299
2,608
9,633
0
W
Cerberus
Romarino27
Cerberus
4,866
66
886
2,495
9,587
7,229
0
6,161
3,426
9,171
0
L
Discordia
Wrathasaurus
Discordia
8,867
377
59
355
2,537
889
0
1,278
1,259
15,490
0
W
3,848
522
7,724
3,880
7,216
2,566
0
5,566
1,650
8,172
0
L
2,918
643
404
596
6,115
2,339
0
3,023
3,092
0
7,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
28,883
84
Minions Killed
64
0
Camps Cleared
0
650,287
Distance Traveled
629,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,668
953
29
4
0
128,181
0
L
Janus
6,311
902
17
2
0
149,143
0
L
Ishtar
5,619
803
19
3
0
146,376
0
L
Guan Yu
5,964
852
4
1
0
123,458
0
W
Mercury
6,004
858
17
2
0
142,142
0
W
Ganesha
6,343
906
0
0
0
119,838
0
W
Cerberus
7,230
1,033
17
2
0
127,955
0
L
Discordia
5,614
802
12
2
0
119,967
0
W
Chang'e
6,392
913
21
3
0
132,171
0
L
Pele
5,375
768
12
2
0
90,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role