Player Matchup

Morgan Le Fay
Morgan Le Fay
FORE5
Morgan Le Fay
Level 33
God Stats
1W - 1L
1,772 SR
Queue Stats
4W - 8L
1,264 Elo+
Party 1
Surtr
Surtr
Sgt Beowulf1692
Surtr
Level 64
God Stats
6W - 7L
1,478 SR
Queue Stats
69W - 85L
1,374 Elo+
Solo
Charybdis
Charybdis
Sympathy
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,209 Elo+
Party 1
Team Averages
Level 38
1,583 SR
1,282 Elo+

VS

Team Averages
Level 89
1,636 SR
1,479 Elo+
Kuzenbo
Kuzenbo
BIGGREDD2030
Kuzenbo
Level 33
God Stats
6W - 6L
1,717 SR
Queue Stats
163W - 167L
1,756 Elo+
Solo
Neith
Neith
KipWalker
Neith
Level 127
God Stats
5W - 2L
1,757 SR
Queue Stats
38W - 49L
1,286 Elo+
Solo
Janus
Janus
PoorBoyLocoZ
Janus
Level 107
God Stats
38W - 38L
1,435 SR
Queue Stats
97W - 94L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FORE5
Morgan Le Fay
11
0 / 3 / 2
7,679
640
2,868
7,800
2,696
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 0
8,135
678
7,904
9,823
7,437
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Sympathy
Charybdis
9
0 / 5 / 2
7,618
635
3,625
10,961
3,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BIGGREDD2030
Kuzenbo
11
1 / 1 / 6
8,510
709
4,098
10,126
15,326
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
KipWalker
Neith
13
6 / 0 / 2
9,931
828
8,413
5,075
2,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 6
9,955
830
11,355
5,109
1,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
10
10
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BIGGREDD2030
Kuzenbo
1
1
6
4
L
Morgan Le Fay
FORE5
Morgan Le Fay
0
3
2
0.33
W
Neith
KipWalker
Neith
6
0
2
7
W
3
1
6
6
L
2
2
0
1
L
Charybdis
Sympathy
Charybdis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,397
Damage
23,866
28,584
Taken
20,310
13,693
Mitigated
18,951
3,861
Healing
3,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BIGGREDD2030
Kuzenbo
4,098
1,398
0
874
10,126
15,326
54
2,148
7,978
16,249
0
L
Morgan Le Fay
FORE5
Morgan Le Fay
2,868
500
65
1,951
7,800
2,696
0
4,867
2,933
28,646
0
W
Neith
KipWalker
Neith
8,413
1,162
0
2,237
5,075
2,010
434
641
4,434
0
37,817
W
11,355
206
0
0
5,109
1,615
771
689
4,420
67,982
0
L
7,904
3,897
0
745
9,823
7,437
0
5,231
4,592
321
21,335
L
Charybdis
Sympathy
Charybdis
3,625
2,071
0
1,100
10,961
3,560
0
5,764
5,197
0
22,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,432
Gold Earned
28,396
107
Minions Killed
173
0
Camps Cleared
0
614,325
Distance Traveled
726,253
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,510
709
13
1
0
253,804
0
L
Morgan Le Fay
7,679
640
40
3
0
198,436
0
W
Neith
9,931
828
61
5
0
230,324
0
W
Janus
9,955
830
99
8
0
242,125
3
L
Surtr
8,135
678
30
3
0
237,715
0
L
Charybdis
7,618
635
37
3
0
178,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role