Player Matchup

He Bo
He Bo
ALPHAREFORM
He Bo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,456 Elo+
Party 1
Ishtar
Ishtar
AmidalaSKY
Ishtar
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,456 Elo+
Party 1
Ares
Ares
Ragefoil
Ares
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 1
Zhong Kui
Zhong Kui
VGSGrandmaster
Zhong Kui
Level 196
God Stats
1W - 5L
1,741 SR
Queue Stats
88W - 84L
1,524 Elo+
Party 1
Tyr
Tyr
m0nk17
Tyr
Level 62
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 1
Team Averages
Level 103
1,493 SR
1,404 Elo+

VS

Team Averages
Level 120
1,577 SR
1,465 Elo+
Raijin
Raijin
 
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Blacklavendercj
Xbalanque
Level 56
God Stats
1W - 0L
1,573 SR
Queue Stats
15W - 19L
1,392 Elo+
Party 2
Ne Zha
Ne Zha
BoBuchanan615
Ne Zha
Level 149
God Stats
6W - 3L
1,500 SR
Queue Stats
516W - 531L
1,489 Elo+
Solo
Nu Wa
Nu Wa
McWance665
Nu Wa
Level 146
God Stats
4W - 1L
1,809 SR
Queue Stats
193W - 187L
1,472 Elo+
Solo
Ares
Ares
MrTheYangster
Ares
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 24L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
7,244
604
4,498
8,985
3,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
AmidalaSKY
Ishtar
11
1 / 9 / 3
7,195
600
2,669
15,489
6,862
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
14
0 / 6 / 4
7,535
628
2,922
15,497
18,419
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
VGSGrandmaster
Zhong Kui
17
5 / 3 / 2
9,171
764
17,784
14,361
12,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
m0nk17
Tyr
14
2 / 5 / 3
8,001
667
4,773
12,249
14,402
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
10 / 3 / 17
10,403
867
15,740
10,067
5,149
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Blacklavendercj
Xbalanque
16
4 / 1 / 21
9,806
817
10,269
8,866
4,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 1 / 20
10,830
903
13,574
6,462
4,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
17
2 / 1 / 20
10,080
840
13,157
5,324
3,981
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 3 / 20
10,668
889
9,119
19,382
24,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
127
8
Kills
29
29
Deaths
9
16
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
10
3
17
6.17
L
0
6
4
0.33
L
Ishtar
AmidalaSKY
Ishtar
1
9
3
0.28
W
Xbalanque
Blacklavendercj
Xbalanque
4
1
21
14.5
W
7
1
20
17
W
Nu Wa
2
1
20
12
W
6
3
20
5.33
L
Ares
0
6
4
0.33
L
Zhong Kui
VGSGrandmaster
Zhong Kui
5
3
2
2
L
Tyr
m0nk17
Tyr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,646
Damage
61,859
66,581
Taken
50,101
55,489
Mitigated
42,144
11,939
Healing
19,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
15,740
1,859
487
1,370
10,067
5,149
851
4,379
5,688
29,260
0
L
4,498
0
501
309
8,985
3,318
0
4,631
4,354
20,801
0
L
Ishtar
AmidalaSKY
Ishtar
2,669
1,837
0
1,245
15,489
6,862
0
10,171
5,318
0
12,079
W
Xbalanque
Blacklavendercj
Xbalanque
10,269
5,295
1,072
2,169
8,866
4,523
1,283
6,396
2,470
0
20,090
W
13,574
809
2,054
1,679
6,462
4,211
847
2,469
3,993
0
38,109
W
Nu Wa
13,157
5,121
1,301
1,921
5,324
3,981
3,393
3,442
1,882
32,738
0
W
9,119
194
2,555
4,849
19,382
24,280
692
8,518
10,864
11,901
0
L
Ares
2,922
250
0
250
15,497
18,419
0
9,859
5,638
14,255
0
L
Zhong Kui
VGSGrandmaster
Zhong Kui
17,784
524
1,120
7,335
14,361
12,488
0
7,824
6,537
49,773
0
L
Tyr
m0nk17
Tyr
4,773
662
0
1,179
12,249
14,402
0
5,531
6,718
0
10,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,146
Gold Earned
51,787
135
Minions Killed
137
0
Camps Cleared
0
974,690
Distance Traveled
1,211,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,403
867
28
2
0
219,009
0
L
He Bo
7,244
604
26
2
0
179,397
0
L
Ishtar
7,195
600
19
2
0
150,951
0
W
Xbalanque
9,806
817
29
2
0
234,876
0
W
Ne Zha
10,830
903
38
3
0
272,134
0
W
Nu Wa
10,080
840
39
3
0
247,128
0
W
Ares
10,668
889
3
0
0
238,505
0
L
Ares
7,535
628
16
1
0
200,957
0
L
Zhong Kui
9,171
764
68
6
0
220,436
0
L
Tyr
8,001
667
6
1
0
222,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role