Player Matchup

Jing Wei
Jing Wei
Dai28
Jing Wei
Level 120
God Stats
1W - 1L
1,303 SR
Queue Stats
88W - 88L
1,394 Elo+
Party 1
Surtr
Surtr
SmashSmashSmaash
Surtr
Level 101
God Stats
32W - 29L
1,371 SR
Queue Stats
38W - 33L
1,339 Elo+
Party 1
Bacchus
Bacchus
XxAssasinxX935
Bacchus
Level 37
God Stats
3W - 1L
1,785 SR
Queue Stats
10W - 13L
1,397 Elo+
Solo
Team Averages
Level 86
1,486 SR
1,377 Elo+

VS

Team Averages
Level 62
1,676 SR
1,352 Elo+
Izanami
Izanami
Klip Hhylo
Izanami
Level 69
God Stats
0W - 1L
1,827 SR
Queue Stats
110W - 117L
1,392 Elo+
Party 2
Chaac
Chaac
SUPERWOLF1218
Chaac
Level 103
God Stats
46W - 54L
1,701 SR
Queue Stats
287W - 299L
1,380 Elo+
Solo
Persephone
Persephone
XtyBlits12
Persephone
Level 13
God Stats
3W - 5L
1,500 SR
Queue Stats
31W - 37L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dai28
Jing Wei
9
1 / 0 / 3
6,252
893
2,961
3,641
1,307
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 2 / 1
6,099
871
1,832
7,316
4,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 0 / 3
6,344
906
3,392
5,124
3,081
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Klip Hhylo
Izanami
6
0 / 2 / 1
5,050
721
2,343
3,511
1,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 0
5,488
784
4,309
5,135
6,128
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Persephone
XtyBlits12
Persephone
6
0 / 3 / 1
5,233
748
2,372
3,258
936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
1
2
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Dai28
Jing Wei
1
0
3
2.5
L
Izanami
Klip Hhylo
Izanami
0
2
1
0.25
L
1
1
0
1
W
2
2
1
1.25
L
Persephone
XtyBlits12
Persephone
0
3
1
0.17
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,185
Damage
9,024
16,081
Taken
11,904
9,050
Mitigated
8,173
1,743
Healing
1,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Dai28
Jing Wei
2,961
2,075
0
0
3,641
1,307
1,226
798
2,843
0
26,860
L
Izanami
Klip Hhylo
Izanami
2,343
1,606
0
137
3,511
1,109
62
790
2,721
0
10,905
L
4,309
447
0
1,062
5,135
6,128
0
1,556
3,579
1,433
16,622
W
1,832
798
111
1,428
7,316
4,662
259
1,279
6,037
134
11,172
L
Persephone
XtyBlits12
Persephone
2,372
157
0
274
3,258
936
108
1,111
2,133
8,247
0
W
3,392
546
0
204
5,124
3,081
683
1,378
3,746
13,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,695
Gold Earned
15,771
74
Minions Killed
53
0
Camps Cleared
0
420,759
Distance Traveled
318,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,252
893
45
6
0
143,536
0
L
Izanami
5,050
721
15
2
0
97,467
0
L
Chaac
5,488
784
23
3
0
128,591
0
W
Surtr
6,099
871
19
3
0
136,334
0
L
Persephone
5,233
748
15
2
0
92,406
0
W
Bacchus
6,344
906
10
1
0
140,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role