Player Matchup

Ymir
Ymir
AnEvilBadger
Ymir
Level 159
God Stats
7W - 6L
1,668 SR
Queue Stats
819W - 823L
1,522 Elo+
Solo
Vamana
Vamana
F1Lz0r
Vamana
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,549 Elo+
Party 1
Anhur
Anhur
Thumbtaxx
Anhur
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 85L
1,536 Elo+
Party 1
Horus
Horus
ToasterPenguin
Horus
Level 149
God Stats
0W - 5L
1,130 SR
Queue Stats
58W - 67L
1,436 Elo+
Party 1
Susano
Susano
Vervaine
Susano
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,495 Elo+
Party 1
Team Averages
Level 118
1,460 SR
1,507 Elo+

VS

Team Averages
Level 140
1,545 SR
1,514 Elo+
Horus
Horus
MrTwistty
Horus
Level 153
God Stats
7W - 5L
1,249 SR
Queue Stats
459W - 474L
1,492 Elo+
Solo
Thoth
Thoth
RaymundoC15
Thoth
Level 137
God Stats
3W - 1L
1,823 SR
Queue Stats
42W - 48L
1,462 Elo+
Solo
Danzaburou
Danzaburou
TheWTSSD
Danzaburou
Level 128
God Stats
4W - 3L
1,507 SR
Queue Stats
147W - 151L
1,505 Elo+
Solo
Sol
Sol
geraldnail20
Sol
Level 147
God Stats
12W - 10L
1,705 SR
Queue Stats
306W - 287L
1,537 Elo+
Party 2
Anhur
Anhur
iPoff
Anhur
Level 133
God Stats
5W - 3L
1,442 SR
Queue Stats
292W - 272L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 8
9,979
624
11,195
23,933
29,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
F1Lz0r
Vamana
17
2 / 4 / 9
9,726
608
14,263
20,853
25,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Thumbtaxx
Anhur
17
0 / 4 / 9
10,171
636
13,565
15,502
8,000
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
1 / 3 / 10
10,193
637
7,867
24,178
20,317
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Vervaine
Susano
18
8 / 7 / 1
11,076
692
16,108
16,563
8,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MrTwistty
Horus
19
4 / 1 / 14
12,339
771
5,318
24,402
17,321
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

19
7 / 4 / 13
12,274
767
17,454
11,518
4,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TheWTSSD
Danzaburou
19
4 / 3 / 16
11,516
720
17,456
15,501
7,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 3 / 17
11,303
706
24,622
18,909
8,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
iPoff
Anhur
20
7 / 3 / 17
12,401
775
21,066
14,201
6,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
101
12
Kills
24
24
Deaths
14
37
Assists
77
Player
Kills
Deaths
Assists
KDA
L
1
6
8
0.83
L
Vamana
F1Lz0r
Vamana
2
4
9
1.63
W
Horus
MrTwistty
Horus
4
1
14
11
W
7
4
13
3.38
W
Danzaburou
TheWTSSD
Danzaburou
4
3
16
4
L
Anhur
Thumbtaxx
Anhur
0
4
9
1.13
L
1
3
10
2
L
Susano
Vervaine
Susano
8
7
1
1.21
W
2
3
17
3.5
W
Anhur
iPoff
Anhur
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,998
Damage
85,916
101,029
Taken
84,531
91,542
Mitigated
44,329
43,953
Healing
46,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,195
741
617
719
23,933
29,215
0
8,227
15,264
24,221
615
L
Vamana
F1Lz0r
Vamana
14,263
6,467
1,405
3,207
20,853
25,444
0
7,817
12,552
0
29,015
W
Horus
MrTwistty
Horus
5,318
1,673
9,862
14,446
24,402
17,321
572
4,696
19,312
0
8,966
W
17,454
557
1,095
473
11,518
4,753
1,317
1,401
9,933
38,579
0
W
Danzaburou
TheWTSSD
Danzaburou
17,456
8,736
3,090
4,431
15,501
7,470
3,094
2,008
13,150
0
38,783
L
Anhur
Thumbtaxx
Anhur
13,565
7,595
3,563
2,307
15,502
8,000
1,295
7,412
7,760
0
36,824
L
7,867
3,055
16,148
12,926
24,178
20,317
290
9,823
14,091
0
16,287
L
Susano
Vervaine
Susano
16,108
2,343
2,003
1,058
16,563
8,566
0
7,029
9,286
0
26,703
W
24,622
6,589
2,036
5,211
18,909
8,035
1,950
1,467
17,071
47,999
0
W
Anhur
iPoff
Anhur
21,066
11,630
2,806
3,312
14,201
6,750
2,115
1,008
13,065
0
33,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,145
Gold Earned
59,833
156
Minions Killed
175
0
Camps Cleared
0
1,387,542
Distance Traveled
1,424,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,979
624
39
2
0
233,504
0
L
Vamana
9,726
608
21
1
0
295,224
0
W
Horus
12,339
771
3
0
0
323,957
0
W
Thoth
12,274
767
42
3
0
294,417
0
W
Danzaburou
11,516
720
37
2
0
275,224
0
L
Anhur
10,171
636
53
3
0
265,983
0
L
Horus
10,193
637
12
1
0
328,213
0
L
Susano
11,076
692
31
2
0
264,618
0
W
Sol
11,303
706
62
4
0
263,559
0
W
Anhur
12,401
775
31
2
0
267,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role