Player Matchup

Danzaburou
Danzaburou
BottimusLime
Danzaburou
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,571 Elo+
Party 2
Da Ji
Da Ji
KissIand
Da Ji
Level 24
God Stats
1W - 2L
1,390 SR
Queue Stats
72W - 65L
1,529 Elo+
Solo
Ix Chel
Ix Chel
MintVargan
Ix Chel
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,596 Elo+
Party 2
Zhong Kui
Zhong Kui
Shipura
Zhong Kui
Level 61
God Stats
1W - 1L
1,756 SR
Queue Stats
89W - 89L
1,537 Elo+
Solo
Discordia
Discordia
SowSaBInkS
Discordia
Level 107
God Stats
2W - 3L
1,494 SR
Queue Stats
180W - 174L
1,465 Elo+
Solo
Team Averages
Level 84
1,528 SR
1,540 Elo+

VS

Team Averages
Level 133
1,515 SR
1,539 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Freed0mPirate
Hachiman
Level 157
God Stats
7W - 2L
1,777 SR
Queue Stats
139W - 99L
1,561 Elo+
Party 3
Cliodhna
Cliodhna
I6254I
Cliodhna
Level 144
God Stats
1W - 2L
1,271 SR
Queue Stats
91W - 66L
1,586 Elo+
Party 3
Ah Puch
Ah Puch
MMRMONSTER
Ah Puch
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,489 Elo+
Party 1
Tyr
Tyr
anestis17
Tyr
Level 68
God Stats
2W - 1L
1,530 SR
Queue Stats
135W - 113L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BottimusLime
Danzaburou
14
3 / 7 / 3
8,751
729
8,897
14,573
7,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
KissIand
Da Ji
9
3 / 4 / 1
7,230
603
5,442
7,239
2,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
MintVargan
Ix Chel
16
3 / 6 / 7
9,479
790
5,611
15,563
8,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Shipura
Zhong Kui
17
4 / 5 / 9
9,353
779
10,930
14,487
19,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
SowSaBInkS
Discordia
16
0 / 4 / 11
9,040
753
12,402
12,048
6,167
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
1 / 4 / 8
9,124
760
3,125
7,606
3,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Freed0mPirate
Hachiman
18
16 / 3 / 5
11,782
982
16,685
10,893
6,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
I6254I
Cliodhna
15
0 / 3 / 10
9,272
773
10,814
13,750
11,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
MMRMONSTER
Ah Puch
18
5 / 1 / 15
10,588
882
21,287
8,460
4,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 3 / 10
9,789
816
9,037
18,242
24,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
74
13
Kills
26
26
Deaths
14
31
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
4
8
1.25
L
Danzaburou
BottimusLime
Danzaburou
3
7
3
0.64
W
Hachiman
Freed0mPirate
Hachiman
16
3
5
6.17
W
Cliodhna
I6254I
Cliodhna
0
3
10
1.67
L
Da Ji
KissIand
Da Ji
3
4
1
0.88
W
Ah Puch
MMRMONSTER
Ah Puch
5
1
15
12.5
L
Ix Chel
MintVargan
Ix Chel
3
6
7
1.08
L
Zhong Kui
Shipura
Zhong Kui
4
5
9
1.7
L
Discordia
SowSaBInkS
Discordia
0
4
11
1.38
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,282
Damage
60,948
63,910
Taken
58,951
44,111
Mitigated
50,326
17,873
Healing
20,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,125
911
1,553
205
7,606
3,676
1,125
4,597
3,009
12,339
0
L
Danzaburou
BottimusLime
Danzaburou
8,897
3,191
723
2,731
14,573
7,592
0
4,006
10,325
0
21,760
W
Hachiman
Freed0mPirate
Hachiman
16,685
7,635
958
1,672
10,893
6,058
3,692
6,104
4,789
0
29,762
W
Cliodhna
I6254I
Cliodhna
10,814
483
1,236
2,009
13,750
11,505
133
6,199
7,551
0
23,833
L
Da Ji
KissIand
Da Ji
5,442
1,169
385
708
7,239
2,990
0
2,108
5,048
0
7,242
W
Ah Puch
MMRMONSTER
Ah Puch
21,287
185
716
3,366
8,460
4,365
1,756
4,252
4,208
37,934
0
L
Ix Chel
MintVargan
Ix Chel
5,611
579
2,591
3,640
15,563
8,323
0
5,868
9,158
12,451
0
L
Zhong Kui
Shipura
Zhong Kui
10,930
1,779
697
3,197
14,487
19,039
0
5,078
9,121
18,498
0
L
Discordia
SowSaBInkS
Discordia
12,402
515
732
2,469
12,048
6,167
0
6,772
5,084
31,849
0
W
9,037
293
1,550
7,014
18,242
24,722
669
7,791
10,451
0
15,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,853
Gold Earned
50,555
147
Minions Killed
131
0
Camps Cleared
0
928,439
Distance Traveled
1,159,670
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,124
760
20
2
0
204,545
0
L
Danzaburou
8,751
729
29
2
0
184,185
0
W
Hachiman
11,782
982
25
2
0
219,116
0
W
Cliodhna
9,272
773
35
3
0
252,065
0
L
Da Ji
7,230
603
6
1
0
97,511
0
W
Ah Puch
10,588
882
39
3
0
233,026
0
L
Ix Chel
9,479
790
32
3
0
204,046
3
L
Zhong Kui
9,353
779
31
3
0
202,838
0
L
Discordia
9,040
753
49
4
0
239,859
0
W
Tyr
9,789
816
12
1
0
250,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role