Player Matchup

Guan Yu
Guan Yu
DOCBADTOUCH
Guan Yu
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 74L
1,249 Elo+
Party 2
Horus
Horus
LeeroyTheThird
Horus
Level 42
God Stats
6W - 8L
1,714 SR
Queue Stats
78W - 95L
1,482 Elo+
Solo
Nox
Nox
PowerHouse33
Nox
Level 30
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 13L
1,280 Elo+
Party 2
Mercury
Mercury
SitDownUScrub
Mercury
Level 34
God Stats
6W - 5L
1,452 SR
Queue Stats
31W - 53L
1,295 Elo+
Party 2
Hachiman
Hachiman
TheTexanBearJew
Hachiman
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,179 Elo+
Party 2
Team Averages
Level 48
1,533 SR
1,297 Elo+

VS

Team Averages
Level 79
1,557 SR
1,545 Elo+
Hel
Hel
KianIsBad
Hel
Level 75
God Stats
2W - 6L
1,341 SR
Queue Stats
562W - 563L
1,486 Elo+
Party 1
Serqet
Serqet
Matts_N01
Serqet
Level 102
God Stats
20W - 21L
1,621 SR
Queue Stats
386W - 363L
1,501 Elo+
Solo
Pele
Pele
NutDevourer4438
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,710 Elo+
Party 1
Cupid
Cupid
TonsorialPilot0
Cupid
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
239W - 241L
1,526 Elo+
Solo
Guan Yu
Guan Yu
m4rgielaa
Guan Yu
Level 125
God Stats
1W - 1L
1,823 SR
Queue Stats
216W - 217L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DOCBADTOUCH
Guan Yu
9
0 / 1 / 1
5,443
544
4,425
7,543
6,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 1
5,313
531
1,904
7,665
5,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 0 / 3
6,355
636
6,031
4,011
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
11
6 / 0 / 3
6,685
669
4,939
7,269
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
9
1 / 0 / 1
5,101
510
4,635
3,560
1,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,158
616
1,701
6,314
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Matts_N01
Serqet
9
2 / 3 / 0
5,515
552
1,478
7,007
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 0
5,801
580
4,598
11,115
2,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 1
4,842
484
2,559
5,204
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
m4rgielaa
Guan Yu
8
0 / 1 / 1
4,605
461
2,996
6,131
5,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
2
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DOCBADTOUCH
Guan Yu
0
1
1
0.5
L
0
3
0
0
W
0
1
1
0.5
L
Serqet
Matts_N01
Serqet
2
3
0
0.67
L
0
3
0
0
W
4
0
3
5.5
W
Mercury
6
0
3
7.5
W
Hachiman
1
0
1
1.5
L
0
1
1
0.5
L
Guan Yu
m4rgielaa
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,934
Damage
13,332
30,048
Taken
35,771
15,929
Mitigated
14,241
10,561
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DOCBADTOUCH
Guan Yu
4,425
961
0
2,626
7,543
6,043
272
0
7,543
4,837
28,122
L
1,701
0
236
2,183
6,314
2,128
182
2,151
4,013
46,810
0
W
1,904
1,009
1,174
4,540
7,665
5,185
0
0
7,580
0
13,239
L
Serqet
Matts_N01
Serqet
1,478
565
0
535
7,007
2,423
0
1,381
5,504
0
26,215
L
4,598
1,086
0
2,838
11,115
2,687
0
1,544
9,529
0
44,680
W
6,031
478
0
0
4,011
1,421
630
933
3,078
35,725
0
W
Mercury
4,939
2,556
0
1,499
7,269
2,258
0
768
6,325
0
35,200
W
Hachiman
4,635
2,147
0
722
3,560
1,022
0
0
3,560
0
41,527
L
2,559
1,244
1,600
2,624
5,204
1,626
0
657
4,535
0
35,862
L
Guan Yu
m4rgielaa
Guan Yu
2,996
330
372
1,511
6,131
5,377
0
496
5,593
0
17,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,897
Gold Earned
26,921
255
Minions Killed
309
0
Camps Cleared
0
1,027,902
Distance Traveled
924,753
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,443
544
45
5
0
179,041
1
L
Hel
6,158
616
95
10
0
217,570
0
W
Horus
5,313
531
16
2
0
195,827
4
L
Serqet
5,515
552
51
5
0
210,002
2
L
Pele
5,801
580
82
8
0
157,579
0
W
Nox
6,355
636
72
7
0
205,482
0
W
Mercury
6,685
669
53
5
0
255,562
0
W
Hachiman
5,101
510
69
7
0
191,990
0
L
Cupid
4,842
484
48
5
0
164,220
0
L
Guan Yu
4,605
461
33
3
0
175,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role