Player Matchup

Sobek
Sobek
Proud Dangle
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 25L
1,623 Elo+
Party 1
Serqet
Serqet
SLiMM FLee
Serqet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,489 Elo+
Party 1
Poseidon
Poseidon
Splderverse
Poseidon
Level 91
God Stats
19W - 4L
1,756 SR
Queue Stats
38W - 19L
1,731 Elo+
Party 1
Team Averages
Level 73
1,585 SR
1,614 Elo+

VS

Team Averages
Level 130
1,587 SR
1,573 Elo+
Eset
Eset
GunDeezy15
Eset
Level 157
God Stats
12W - 9L
1,733 SR
Queue Stats
284W - 272L
1,630 Elo+
Solo
Hercules
Hercules
MidnightLyfe502
Hercules
Level 126
God Stats
3W - 3L
1,697 SR
Queue Stats
228W - 217L
1,564 Elo+
Solo
Ishtar
Ishtar
kingSROx
Ishtar
Level 108
God Stats
4W - 5L
1,330 SR
Queue Stats
148W - 144L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 12
11,392
712
5,915
22,846
33,862
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
SLiMM FLee
Serqet
15
6 / 6 / 7
12,648
791
18,089
17,746
12,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Splderverse
Poseidon
17
10 / 4 / 5
13,760
860
21,284
10,592
5,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 6
14,574
911
18,535
14,338
4,832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
16
6 / 3 / 10
13,321
833
13,299
25,553
31,407
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ishtar
kingSROx
Ishtar
15
5 / 7 / 7
12,712
795
12,249
14,253
4,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
17
Kills
18
18
Deaths
17
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
7
6
1.43
W
Hercules
6
3
10
3.67
L
1
8
12
0.88
L
Serqet
SLiMM FLee
Serqet
6
6
7
1.58
L
Poseidon
Splderverse
Poseidon
10
4
5
3.13
W
Ishtar
kingSROx
Ishtar
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,288
Damage
44,083
51,184
Taken
54,144
51,334
Mitigated
40,284
3,559
Healing
15,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,535
1,771
483
2,804
14,338
4,832
1,413
9,182
4,775
67,206
0
W
Hercules
13,299
3,907
0
11,274
25,553
31,407
77
11,901
12,231
0
27,686
L
5,915
521
157
1,682
22,846
33,862
300
6,509
16,337
16,562
0
L
Serqet
SLiMM FLee
Serqet
18,089
5,653
0
250
17,746
12,011
5
7,982
9,764
0
21,546
L
Poseidon
Splderverse
Poseidon
21,284
4,405
0
1,470
10,592
5,461
979
4,332
6,260
97,271
0
W
Ishtar
kingSROx
Ishtar
12,249
7,080
0
897
14,253
4,045
1,196
6,304
7,260
0
44,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,800
Gold Earned
40,607
162
Minions Killed
162
0
Camps Cleared
0
882,363
Distance Traveled
838,745
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,574
911
100
6
0
269,336
1
W
Hercules
13,321
833
15
1
0
332,608
1
L
Sobek
11,392
712
18
1
0
297,745
3
L
Serqet
12,648
791
6
0
0
316,081
0
L
Poseidon
13,760
860
138
9
0
268,537
0
W
Ishtar
12,712
795
47
3
0
236,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role