Player Matchup

Hou Yi
Hou Yi
BRADSAA
Hou Yi
Level 149
God Stats
7W - 1L
2,035 SR
Queue Stats
29W - 19L
1,542 Elo+
Party 1
Thoth
Thoth
King_Jexdy
Thoth
Level 57
God Stats
3W - 8L
1,398 SR
Queue Stats
192W - 174L
1,494 Elo+
Solo
Ymir
Ymir
PSRGameover
Ymir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,551 Elo+
Party 1
Bastet
Bastet
crazy_legs2233
Bastet
Level 106
God Stats
0W - 2L
1,262 SR
Queue Stats
74W - 75L
1,527 Elo+
Solo
Surtr
Surtr
evil_backward999
Surtr
Level 145
God Stats
24W - 10L
1,542 SR
Queue Stats
175W - 169L
1,495 Elo+
Solo
Team Averages
Level 123
1,547 SR
1,522 Elo+

VS

Team Averages
Level 97
1,454 SR
1,529 Elo+
Atlas
Atlas
Eisleth
Atlas
Level 69
God Stats
2W - 1L
1,492 SR
Queue Stats
101W - 76L
1,540 Elo+
Solo
Charybdis
Charybdis
FiveStarChaos
Charybdis
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 19L
1,608 Elo+
Party 2
Hercules
Hercules
donijz
Hercules
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,554 Elo+
Party 2
Scylla
Scylla
vRekzi
Scylla
Level 109
God Stats
1W - 3L
1,259 SR
Queue Stats
117W - 119L
1,484 Elo+
Solo
Serqet
Serqet
wezoomin
Serqet
Level 127
God Stats
2W - 2L
1,517 SR
Queue Stats
48W - 46L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BRADSAA
Hou Yi
14
2 / 2 / 1
7,975
532
7,408
11,261
4,526
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
13
1 / 4 / 1
7,758
517
7,774
7,180
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 4
6,779
452
4,707
14,175
12,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 2 / 5
7,993
533
7,925
12,243
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
4 / 4 / 0
9,560
637
11,497
19,075
14,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Eisleth
Atlas
12
1 / 1 / 8
7,541
503
7,674
16,641
15,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
FiveStarChaos
Charybdis
14
1 / 2 / 6
8,268
551
10,286
10,094
4,239
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
donijz
Hercules
13
1 / 2 / 4
7,023
468
5,609
10,324
10,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Scylla
vRekzi
Scylla
14
1 / 2 / 6
8,159
544
6,398
8,195
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
wezoomin
Serqet
15
12 / 2 / 1
9,385
626
10,725
11,823
5,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
9
Kills
16
16
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BRADSAA
Hou Yi
2
2
1
1.25
W
Atlas
Eisleth
Atlas
1
1
8
5
W
Charybdis
FiveStarChaos
Charybdis
1
2
6
2
L
Thoth
1
4
1
0.38
L
0
4
4
0.5
L
2
2
5
2.25
W
Hercules
donijz
Hercules
1
2
4
1.5
L
4
4
0
1
W
Scylla
vRekzi
Scylla
1
2
6
2
W
Serqet
wezoomin
Serqet
12
2
1
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,311
Damage
40,692
63,934
Taken
57,077
38,463
Mitigated
38,727
19,285
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BRADSAA
Hou Yi
7,408
4,353
0
5,475
11,261
4,526
0
1,429
9,462
0
61,283
W
Atlas
Eisleth
Atlas
7,674
2,991
272
2,976
16,641
15,694
0
4,738
11,903
32,802
0
W
Charybdis
FiveStarChaos
Charybdis
10,286
4,987
0
4,258
10,094
4,239
328
586
9,508
0
77,681
L
Thoth
7,774
584
0
1,131
7,180
2,486
566
2,980
4,200
60,544
0
L
4,707
1,333
0
4,062
14,175
12,074
0
4,476
9,445
19,496
0
L
7,925
1,414
0
3,052
12,243
4,520
34
2,438
9,805
0
58,894
W
Hercules
donijz
Hercules
5,609
1,174
0
3,238
10,324
10,429
0
1,036
9,288
0
43,040
L
11,497
4,306
0
5,565
19,075
14,857
429
2,749
15,472
721
73,860
W
Scylla
vRekzi
Scylla
6,398
306
0
1,250
8,195
3,086
0
2,927
5,268
68,869
0
W
Serqet
wezoomin
Serqet
10,725
2,754
0
1,500
11,823
5,279
0
3,490
8,333
0
52,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,065
Gold Earned
40,376
420
Minions Killed
442
0
Camps Cleared
0
1,486,621
Distance Traveled
1,526,125
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,975
532
97
6
0
298,348
2
W
Atlas
7,541
503
34
2
0
304,015
5
W
Charybdis
8,268
551
134
9
0
280,102
3
L
Thoth
7,758
517
100
7
0
259,455
4
L
Ymir
6,779
452
19
1
0
297,766
2
L
Bastet
7,993
533
91
6
0
354,999
1
W
Hercules
7,023
468
70
5
0
288,469
0
L
Surtr
9,560
637
113
8
0
276,053
0
W
Scylla
8,159
544
128
9
0
290,986
1
W
Serqet
9,385
626
76
5
0
362,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role