Player Matchup

Apollo
Apollo
Ayelaruranio
Apollo
Level 67
God Stats
5W - 6L
1,593 SR
Queue Stats
373W - 351L
1,532 Elo+
Solo
Heimdallr
Heimdallr
IamAdept
Heimdallr
Level 108
God Stats
2W - 3L
1,587 SR
Queue Stats
158W - 155L
1,487 Elo+
Solo
Tyr
Tyr
IchigoZero_4
Tyr
Level 88
God Stats
0W - 2L
1,267 SR
Queue Stats
402W - 387L
1,507 Elo+
Party 1
Anubis
Anubis
Kshadowzero
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Tordom
Ne Zha
Level 105
God Stats
11W - 11L
1,472 SR
Queue Stats
420W - 393L
1,469 Elo+
Solo
Team Averages
Level 75
1,484 SR
1,499 Elo+

VS

Team Averages
Level 133
1,596 SR
1,534 Elo+
Hel
Hel
 
Hel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Ironside9326
Xing Tian
Level 126
God Stats
3W - 2L
1,791 SR
Queue Stats
90W - 94L
1,504 Elo+
Party 2
Horus
Horus
shoyal
Horus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,603 Elo+
Party 2
Artemis
Artemis
xfadedxsmoke
Artemis
Level 145
God Stats
2W - 0L
1,690 SR
Queue Stats
253W - 233L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 4 / 0
6,355
489
5,272
11,807
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
IamAdept
Heimdallr
11
1 / 1 / 0
6,402
492
4,129
6,695
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 0
6,294
484
6,689
13,528
10,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
9
0 / 8 / 0
5,526
425
8,463
10,033
4,773
Ne Zha
Tordom
Ne Zha
8
0 / 6 / 0
5,324
410
2,944
13,048
9,697
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
8 / 0 / 4
7,835
603
5,877
9,591
4,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
 
Zhong Kui
11
7 / 1 / 4
7,276
560
12,386
10,622
6,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Ironside9326
Xing Tian
11
1 / 1 / 2
6,797
523
9,917
13,227
10,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
shoyal
Horus
13
6 / 0 / 5
7,635
587
5,129
9,717
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
xfadedxsmoke
Artemis
11
1 / 1 / 4
6,397
492
6,227
8,549
3,331
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
3
Kills
23
23
Deaths
3
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
0
4
10
W
Zhong Kui
 
Zhong Kui
7
1
4
9
L
Apollo
1
4
0
0.25
L
Heimdallr
IamAdept
Heimdallr
1
1
0
1
L
1
4
0
0.25
W
Xing Tian
Ironside9326
Xing Tian
1
1
2
2
L
Anubis
0
8
0
0
L
Ne Zha
Tordom
Ne Zha
0
6
0
0
W
Horus
shoyal
Horus
6
0
5
8.5
W
Artemis
xfadedxsmoke
Artemis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,497
Damage
39,536
55,111
Taken
51,706
32,259
Mitigated
29,216
9,869
Healing
14,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,877
442
1,572
4,152
9,591
4,618
54
3,485
6,106
33,724
0
W
Zhong Kui
 
Zhong Kui
12,386
989
0
3,223
10,622
6,572
0
4,244
6,378
46,292
0
L
Apollo
5,272
3,358
0
540
11,807
4,317
0
3,607
8,146
0
44,656
L
Heimdallr
IamAdept
Heimdallr
4,129
2,597
0
750
6,695
2,548
0
1,318
5,377
0
42,978
L
6,689
795
0
4,038
13,528
10,924
0
8,540
4,250
0
40,004
W
Xing Tian
Ironside9326
Xing Tian
9,917
1,175
0
1,127
13,227
10,470
518
0
13,227
36,704
0
L
Anubis
8,463
1,008
0
2,394
10,033
4,773
0
7,371
2,662
43,762
0
L
Ne Zha
Tordom
Ne Zha
2,944
1,272
0
2,147
13,048
9,697
0
6,540
6,496
0
16,207
W
Horus
shoyal
Horus
5,129
1,796
440
1,383
9,717
4,225
13
230
9,487
0
47,804
W
Artemis
xfadedxsmoke
Artemis
6,227
3,971
0
2,124
8,549
3,331
1,499
504
8,045
0
48,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,901
Gold Earned
35,940
296
Minions Killed
340
0
Camps Cleared
0
1,165,533
Distance Traveled
1,317,379
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,835
603
48
4
0
308,969
2
W
Zhong Kui
7,276
560
70
5
0
247,749
0
L
Apollo
6,355
489
79
6
0
262,781
0
L
Heimdallr
6,402
492
63
5
0
237,592
3
L
Tyr
6,294
484
74
6
0
230,893
0
W
Xing Tian
6,797
523
72
6
0
235,720
0
L
Anubis
5,526
425
58
4
0
186,649
0
L
Ne Zha
5,324
410
22
2
0
247,618
0
W
Horus
7,635
587
78
6
0
292,244
0
W
Artemis
6,397
492
72
6
0
232,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role