Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Artemya
Anhur
Level 46
God Stats
3W - 4L
1,746 SR
Queue Stats
114W - 118L
1,429 Elo+
Party 1
Janus
Janus
Shësheê
Janus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 62L
1,425 Elo+
Party 1
Cerberus
Cerberus
j_lorca31
Cerberus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 2
Thanatos
Thanatos
varo30
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,462 Elo+
Party 2
Team Averages
Level 54
1,549 SR
1,507 Elo+

VS

Team Averages
Level 100
1,518 SR
1,494 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DaNkaL0080
Serqet
Level 129
God Stats
4W - 0L
1,703 SR
Queue Stats
168W - 155L
1,472 Elo+
Solo
Izanami
Izanami
Toothyua
Izanami
Level 84
God Stats
8W - 4L
1,590 SR
Queue Stats
219W - 188L
1,506 Elo+
Solo
Raijin
Raijin
yukki0tsosi
Raijin
Level 87
God Stats
9W - 10L
1,295 SR
Queue Stats
685W - 652L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 1 / 0
5,931
539
2,423
5,094
1,867
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Artemya
Anhur
9
0 / 3 / 1
5,089
463
3,313
8,313
2,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Shësheê
Janus
9
1 / 3 / 0
4,931
448
3,172
6,688
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
j_lorca31
Cerberus
10
1 / 4 / 0
5,882
535
2,051
8,455
6,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
varo30
Thanatos
10
2 / 4 / 0
5,968
543
3,804
10,128
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 1 / 4
6,775
616
3,676
5,795
5,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
 
Xing Tian
10
1 / 0 / 3
6,114
556
3,362
6,862
5,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
DaNkaL0080
Serqet
11
8 / 0 / 3
7,371
670
6,053
6,672
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Toothyua
Izanami
10
2 / 2 / 2
6,087
553
7,608
7,630
2,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
11
3 / 2 / 2
6,273
570
3,530
5,072
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
15
15
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
0
0
W
Guan Yu
 
Guan Yu
1
1
4
3
W
Xing Tian
 
Xing Tian
1
0
3
2.5
L
Anhur
Artemya
Anhur
0
3
1
0.17
W
Serqet
DaNkaL0080
Serqet
8
0
3
9.5
L
Janus
Shësheê
Janus
1
3
0
0.33
W
Izanami
Toothyua
Izanami
2
2
2
1.5
L
Cerberus
j_lorca31
Cerberus
1
4
0
0.25
L
Thanatos
varo30
Thanatos
2
4
0
0.5
W
Raijin
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,763
Damage
24,229
38,678
Taken
32,031
16,683
Mitigated
16,762
13,020
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
2,423
103
0
1,389
5,094
1,867
0
1,824
3,270
40,485
0
W
Guan Yu
 
Guan Yu
3,676
1,064
20
1,348
5,795
5,190
169
1,431
4,364
0
40,850
W
Xing Tian
 
Xing Tian
3,362
239
0
1,862
6,862
5,308
0
1,738
5,124
18,415
0
L
Anhur
Artemya
Anhur
3,313
2,607
0
3,052
8,313
2,580
0
1,272
7,041
0
28,310
W
Serqet
DaNkaL0080
Serqet
6,053
960
0
490
6,672
2,542
433
1,205
5,467
0
42,078
L
Janus
Shësheê
Janus
3,172
426
0
1,674
6,688
1,840
0
700
5,730
23,142
0
W
Izanami
Toothyua
Izanami
7,608
4,282
0
3,035
7,630
2,471
632
1,863
5,767
0
48,714
L
Cerberus
j_lorca31
Cerberus
2,051
184
0
1,567
8,455
6,806
0
827
7,263
32,050
0
L
Thanatos
varo30
Thanatos
3,804
1,311
0
5,338
10,128
3,590
0
2,269
7,859
0
40,025
W
Raijin
3,530
223
0
950
5,072
1,251
312
1,409
3,663
38,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,801
Gold Earned
32,620
322
Minions Killed
333
0
Camps Cleared
0
1,061,073
Distance Traveled
1,083,897
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,931
539
84
8
0
219,032
2
W
Guan Yu
6,775
616
84
8
0
190,392
0
W
Xing Tian
6,114
556
23
2
0
236,229
7
L
Anhur
5,089
463
58
5
0
195,944
0
W
Serqet
7,371
670
65
6
0
240,376
0
L
Janus
4,931
448
44
4
0
228,401
0
W
Izanami
6,087
553
84
8
0
205,609
0
L
Cerberus
5,882
535
69
6
0
192,336
1
L
Thanatos
5,968
543
67
6
0
225,360
0
W
Raijin
6,273
570
77
7
0
211,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role