Player Matchup

Thor
Thor
 
Thor
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Okitaaaaaaan
Kumbhakarna
Level 64
God Stats
3W - 4L
1,482 SR
Queue Stats
276W - 262L
1,569 Elo+
Solo
Rama
Rama
X-TremeTx3
Rama
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 44L
1,607 Elo+
Party 2
Maui
Maui
kingsavage1515
Maui
Level 66
God Stats
2W - 2L
1,499 SR
Queue Stats
46W - 33L
1,623 Elo+
Party 2
Hou Yi
Hou Yi
诺夕丿冷瞳
Hou Yi
Level 67
God Stats
3W - 2L
1,769 SR
Queue Stats
147W - 140L
1,527 Elo+
Solo
Team Averages
Level 104
1,550 SR
1,565 Elo+

VS

Team Averages
Level 107
1,550 SR
1,540 Elo+
Chernobog
Chernobog
 
Chernobog
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Rattz16
Chaac
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,726 Elo+
Party 1
Surtr
Surtr
Sizzlesnaps
Surtr
Level 45
God Stats
1W - 0L
1,787 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sneakyfeetz
Morgan Le Fay
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,450 Elo+
Party 1
Poseidon
Poseidon
木偶13
Poseidon
Level 129
God Stats
4W - 6L
1,462 SR
Queue Stats
394W - 375L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
4 / 7 / 1
9,632
688
12,627
16,008
8,732
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Kumbhakarna
Okitaaaaaaan
Kumbhakarna
16
1 / 6 / 6
9,083
649
6,538
19,087
27,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 6 / 6
8,369
598
6,542
14,792
8,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 5 / 7
8,785
628
5,556
20,019
23,678
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 3 / 4
9,742
696
14,554
12,674
8,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
8 / 2 / 16
11,173
798
15,331
10,919
6,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Rattz16
Chaac
17
5 / 2 / 12
10,141
724
11,059
11,551
12,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 3 / 17
10,522
752
14,020
18,094
19,658
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Sneakyfeetz
Morgan Le Fay
17
3 / 3 / 17
10,321
737
16,689
10,309
5,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
木偶13
Poseidon
19
6 / 4 / 19
11,101
793
18,605
12,133
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
108
9
Kills
27
27
Deaths
14
24
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
7
1
0.64
W
Chernobog
 
Chernobog
8
2
16
8
L
Kumbhakarna
Okitaaaaaaan
Kumbhakarna
1
6
6
0.67
W
Chaac
Rattz16
Chaac
5
2
12
5.5
W
5
3
17
4.5
W
Morgan Le Fay
Sneakyfeetz
Morgan Le Fay
3
3
17
3.83
L
0
6
6
0.5
L
1
5
7
0.9
W
Poseidon
木偶13
Poseidon
6
4
19
3.88
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,817
Damage
75,704
82,580
Taken
63,006
76,363
Mitigated
50,950
20,994
Healing
13,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
12,627
2,113
660
3,553
16,008
8,732
0
6,987
9,021
0
25,304
W
Chernobog
 
Chernobog
15,331
5,550
356
1,392
10,919
6,406
1,743
1,553
9,366
0
29,265
L
Kumbhakarna
Okitaaaaaaan
Kumbhakarna
6,538
640
814
1,953
19,087
27,318
0
5,979
13,108
14,524
0
W
Chaac
Rattz16
Chaac
11,059
1,155
300
2,113
11,551
12,986
240
1,847
9,704
0
17,627
W
14,020
4,641
254
2,129
18,094
19,658
407
3,972
14,122
486
20,204
W
Morgan Le Fay
Sneakyfeetz
Morgan Le Fay
16,689
851
1,541
1,176
10,309
5,838
1,424
2,615
7,694
32,177
0
L
6,542
3,752
1,248
3,195
14,792
8,452
0
8,445
6,347
0
21,030
L
5,556
1,048
637
2,871
20,019
23,678
0
7,759
12,260
11,751
0
W
Poseidon
木偶13
Poseidon
18,605
1,913
1,676
2,699
12,133
6,062
1,492
2,107
10,026
43,897
0
L
14,554
5,269
2,690
3,373
12,674
8,183
0
6,494
6,180
0
37,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,611
Gold Earned
53,258
141
Minions Killed
158
0
Camps Cleared
0
1,130,449
Distance Traveled
1,308,242
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,632
688
27
2
0
219,266
0
W
Chernobog
11,173
798
35
3
0
247,692
0
L
Kumbhakarna
9,083
649
9
1
0
238,485
0
W
Chaac
10,141
724
6
0
0
251,113
0
W
Surtr
10,522
752
24
2
0
285,582
0
W
Morgan Le Fay
10,321
737
36
3
0
275,910
0
L
Rama
8,369
598
38
3
0
215,812
0
L
Maui
8,785
628
10
1
0
208,750
0
W
Poseidon
11,101
793
57
4
0
247,945
1
L
Hou Yi
9,742
696
57
4
0
248,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role