Player Matchup

Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Birdz87
Janus
Level 106
God Stats
8W - 6L
1,472 SR
Queue Stats
321W - 310L
1,454 Elo+
Party 1
Ra
Ra
ImPooch
Ra
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 147L
1,537 Elo+
Party 1
Ymir
Ymir
J3wheffner
Ymir
Level 46
God Stats
2W - 0L
1,715 SR
Queue Stats
41W - 20L
1,635 Elo+
Party 1
Artemis
Artemis
LegitCubano
Artemis
Level 148
God Stats
9W - 9L
1,484 SR
Queue Stats
654W - 630L
1,526 Elo+
Party 1
Team Averages
Level 122
1,534 SR
1,531 Elo+

VS

Team Averages
Level 115
1,574 SR
1,442 Elo+
Anubis
Anubis
Halfbreeeed
Anubis
Level 149
God Stats
10W - 6L
1,768 SR
Queue Stats
453W - 501L
1,505 Elo+
Solo
Jing Wei
Jing Wei
MrrBond
Jing Wei
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,228 Elo+
Party 2
Guan Yu
Guan Yu
ripple-overdrive
Guan Yu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 104L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
taintsonfire
Sun Wukong
Level 127
God Stats
7W - 7L
1,604 SR
Queue Stats
143W - 164L
1,451 Elo+
Party 2
Apollo
Apollo
ËmberMcLain
Apollo
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 105L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
12 / 1 / 5
12,040
860
19,748
6,796
3,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Birdz87
Janus
15
1 / 3 / 13
9,531
681
14,120
8,429
3,222
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
3 / 1 / 9
10,494
750
11,055
7,777
5,140
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 12
10,618
758
2,483
14,222
15,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
LegitCubano
Artemis
16
3 / 2 / 14
10,147
725
15,907
9,578
4,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 6 / 2
7,735
553
6,675
10,067
5,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
MrrBond
Jing Wei
16
2 / 7 / 2
8,708
622
10,009
15,964
8,338
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 4
8,424
602
2,664
16,600
22,392
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Sun Wukong
taintsonfire
Sun Wukong
18
2 / 2 / 4
9,295
664
9,193
16,321
18,913
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Apollo
15
3 / 4 / 2
8,606
615
5,461
11,860
6,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
20
Kills
9
9
Deaths
22
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
12
1
5
14.5
W
Janus
Birdz87
Janus
1
3
13
2.5
L
Anubis
1
6
2
0.33
W
3
1
9
7.5
W
1
2
12
3.5
W
Artemis
LegitCubano
Artemis
3
2
14
5
L
Jing Wei
MrrBond
Jing Wei
2
7
2
0.43
L
1
3
4
1
L
Sun Wukong
taintsonfire
Sun Wukong
2
2
4
2
L
Apollo
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,313
Damage
34,002
46,802
Taken
70,812
31,586
Mitigated
61,199
20,430
Healing
25,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
19,748
4,790
354
513
6,796
3,162
1,475
1,247
5,549
44,372
0
W
Janus
Birdz87
Janus
14,120
162
275
998
8,429
3,222
662
1,053
7,376
28,525
0
L
Anubis
6,675
34
0
935
10,067
5,423
0
8,452
1,454
20,823
0
W
11,055
755
7,426
2,513
7,777
5,140
1,314
560
7,217
38,626
0
W
2,483
233
1,408
4,470
14,222
15,202
482
2,483
11,739
7,025
0
W
Artemis
LegitCubano
Artemis
15,907
4,717
1,047
1,426
9,578
4,860
3,580
1,332
8,246
0
29,326
L
Jing Wei
MrrBond
Jing Wei
10,009
5,889
1,356
1,205
15,964
8,338
88
11,523
4,296
0
25,614
L
2,664
175
7,570
4,747
16,600
22,392
0
11,241
5,134
0
4,631
L
Sun Wukong
taintsonfire
Sun Wukong
9,193
854
1,578
5,035
16,321
18,913
0
10,423
5,898
0
24,348
L
Apollo
5,461
2,887
833
2,057
11,860
6,133
699
5,148
6,624
0
22,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,830
Gold Earned
42,768
168
Minions Killed
131
0
Camps Cleared
0
1,344,388
Distance Traveled
1,113,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,040
860
46
3
0
256,143
0
W
Janus
9,531
681
31
2
0
280,368
0
L
Anubis
7,735
553
26
2
0
174,889
0
W
Ra
10,494
750
62
4
0
299,277
0
W
Ymir
10,618
758
9
1
0
285,902
0
W
Artemis
10,147
725
20
1
0
222,698
0
L
Jing Wei
8,708
622
26
2
0
213,974
0
L
Guan Yu
8,424
602
2
0
0
247,982
0
L
Sun Wukong
9,295
664
32
2
0
244,285
0
L
Apollo
8,606
615
45
3
0
231,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role