Player Matchup

Scylla
Scylla
Chiruuka
Scylla
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Athena
Athena
Electrocutie
Athena
Level 155
God Stats
4W - 4L
1,711 SR
Queue Stats
92W - 102L
1,624 Elo+
Party 1
Khepri
Khepri
Evlanna
Khepri
Level 107
God Stats
8W - 5L
1,853 SR
Queue Stats
119W - 107L
1,610 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IvoS2
Tsukuyomi
Level 123
God Stats
8W - 2L
1,630 SR
Queue Stats
109W - 100L
1,663 Elo+
Solo
Izanami
Izanami
Tyaetherin
Izanami
Level 118
God Stats
6W - 1L
1,820 SR
Queue Stats
38W - 32L
1,631 Elo+
Party 1
Team Averages
Level 101
1,703 SR
1,605 Elo+

VS

Team Averages
Level 154
1,710 SR
1,491 Elo+
Sylvanus
Sylvanus
Leufroy
Sylvanus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,173 Elo+
Party 2
Zeus
Zeus
Roxor45
Zeus
Level 148
God Stats
18W - 8L
2,070 SR
Queue Stats
772W - 744L
1,609 Elo+
Solo
Set
Set
deepdeath1341
Set
Level 143
God Stats
2W - 3L
1,632 SR
Queue Stats
542W - 498L
1,616 Elo+
Solo
Artemis
Artemis
spooooky
Artemis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 223L
1,501 Elo+
Party 2
King Arthur
King Arthur
takyya
King Arthur
Level 198
God Stats
3W - 4L
1,846 SR
Queue Stats
779W - 715L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chiruuka
Scylla
14
0 / 2 / 6
7,784
973
2,335
4,981
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
14
3 / 0 / 4
8,637
1,080
4,892
9,143
9,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Khepri
Evlanna
Khepri
14
0 / 1 / 7
8,767
1,096
2,786
8,097
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
IvoS2
Tsukuyomi
14
4 / 4 / 5
8,750
1,094
11,067
11,974
5,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Tyaetherin
Izanami
14
2 / 0 / 7
8,790
1,099
10,467
5,498
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

309

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Leufroy
Sylvanus
13
0 / 4 / 3
7,599
950
3,844
13,109
16,937
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
Roxor45
Zeus
13
3 / 0 / 3
8,407
1,051
7,476
825
200
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 2 / 5
7,762
970
5,717
8,408
8,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
spooooky
Artemis
13
2 / 0 / 4
8,365
1,046
11,342
1,487
663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
takyya
King Arthur
14
2 / 3 / 5
8,530
1,066
9,410
11,707
12,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
9
Kills
7
7
Deaths
9
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
Chiruuka
Scylla
0
2
6
1.5
W
Athena
3
0
4
5
W
Khepri
Evlanna
Khepri
0
1
7
3.5
W
Tsukuyomi
IvoS2
Tsukuyomi
4
4
5
1.63
L
Sylvanus
Leufroy
Sylvanus
0
4
3
0.38
L
Zeus
Roxor45
Zeus
3
0
3
4.5
W
Izanami
Tyaetherin
Izanami
2
0
7
5.5
L
0
2
5
1.25
L
Artemis
spooooky
Artemis
2
0
4
4
L
King Arthur
takyya
King Arthur
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,547
Damage
37,789
39,693
Taken
35,536
27,737
Mitigated
38,124
2,673
Healing
3,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Chiruuka
Scylla
2,335
330
0
0
4,981
1,857
0
1,556
3,252
6,426
0
W
Athena
4,892
1,263
0
328
9,143
9,977
0
2,445
6,316
9,356
0
W
Khepri
Evlanna
Khepri
2,786
232
0
576
8,097
8,278
0
2,676
5,234
10,035
0
W
Tsukuyomi
IvoS2
Tsukuyomi
11,067
3,123
0
937
11,974
5,024
0
3,232
8,310
0
26,122
L
Sylvanus
Leufroy
Sylvanus
3,844
480
948
1,073
13,109
16,937
0
3,907
9,020
7,684
0
L
Zeus
Roxor45
Zeus
7,476
1,003
0
0
825
200
0
197
628
20,068
0
W
Izanami
Tyaetherin
Izanami
10,467
7,015
0
832
5,498
2,601
0
1,411
3,994
0
40,707
L
5,717
2,590
0
817
8,408
8,091
0
2,401
5,874
0
18,297
L
Artemis
spooooky
Artemis
11,342
6,033
0
228
1,487
663
0
86
1,401
0
23,347
L
King Arthur
takyya
King Arthur
9,410
831
0
422
11,707
12,233
0
2,768
8,600
0
20,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,728
Gold Earned
40,663
151
Minions Killed
125
6
Camps Cleared
5
827,283
Distance Traveled
670,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,784
973
24
3
0
159,360
0
W
Athena
8,637
1,080
14
2
1
182,038
0
W
Khepri
8,767
1,096
11
1
0
167,600
0
W
Tsukuyomi
8,750
1,094
30
4
0
166,769
0
L
Sylvanus
7,599
950
11
1
2
137,361
0
L
Zeus
8,407
1,051
29
4
0
74,557
0
W
Izanami
8,790
1,099
72
9
5
151,516
0
L
Set
7,762
970
27
3
2
134,791
0
L
Artemis
8,365
1,046
43
5
0
171,052
0
L
King Arthur
8,530
1,066
15
2
1
152,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role