Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Hiraga Saito81
Hera
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,502 Elo+
Party 3
King Arthur
King Arthur
KenwayCo
King Arthur
Level 120
God Stats
1W - 0L
1,408 SR
Queue Stats
39W - 41L
1,486 Elo+
Party 3
Ao Kuang
Ao Kuang
puffpuffolchap
Ao Kuang
Level 129
God Stats
21W - 20L
1,527 SR
Queue Stats
855W - 837L
1,479 Elo+
Solo
Fenrir
Fenrir
shamedbro
Fenrir
Level 97
God Stats
3W - 9L
1,129 SR
Queue Stats
334W - 336L
1,530 Elo+
Solo
Team Averages
Level 119
1,413 SR
1,499 Elo+

VS

Team Averages
Level 90
1,571 SR
1,284 Elo+
Cu Chulainn
Cu Chulainn
DrFoldgish
Cu Chulainn
Level 126
God Stats
0W - 1L
1,672 SR
Queue Stats
5W - 12L
1,249 Elo+
Party 2
Zeus
Zeus
FlusteredBro
Zeus
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
103W - 76L
1,324 Elo+
Party 1
Set
Set
KremlinKreeper
Set
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 75L
1,248 Elo+
Party 1
King Arthur
King Arthur
Leionis
King Arthur
Level 106
God Stats
0W - 1L
1,683 SR
Queue Stats
9W - 8L
1,419 Elo+
Party 2
Cernunnos
Cernunnos
Phrouzy
Cernunnos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 3 / 14
9,403
940
13,879
9,876
6,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 1 / 13
9,372
937
14,185
6,323
3,072
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
KenwayCo
King Arthur
15
4 / 2 / 13
8,731
873
6,347
11,653
13,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
16
6 / 0 / 12
10,022
1,002
5,669
9,672
10,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fenrir
shamedbro
Fenrir
13
5 / 1 / 10
8,501
850
7,426
7,293
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DrFoldgish
Cu Chulainn
14
1 / 5 / 3
7,089
709
9,977
13,476
11,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 5 / 1
7,059
706
8,018
8,020
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 1
7,437
744
4,178
8,488
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Leionis
King Arthur
12
0 / 6 / 1
6,462
646
4,371
11,432
9,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Phrouzy
Cernunnos
14
3 / 4 / 3
7,921
792
8,806
9,317
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
16
24
Kills
7
7
Deaths
24
62
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
3
14
3.33
L
Cu Chulainn
DrFoldgish
Cu Chulainn
1
5
3
0.5
L
1
5
1
0.3
W
6
1
13
12.5
W
King Arthur
KenwayCo
King Arthur
4
2
13
5.25
L
2
4
1
0.63
L
King Arthur
Leionis
King Arthur
0
6
1
0.08
L
Cernunnos
Phrouzy
Cernunnos
3
4
3
1.13
W
Ao Kuang
6
0
12
12
W
Fenrir
shamedbro
Fenrir
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,506
Damage
35,350
44,817
Taken
50,733
38,252
Mitigated
31,238
16,669
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,879
285
1,911
2,318
9,876
6,693
820
846
8,725
43,090
0
L
Cu Chulainn
DrFoldgish
Cu Chulainn
9,977
1,517
348
1,948
13,476
11,663
0
7,062
6,414
0
15,822
L
8,018
1,783
0
0
8,020
2,974
0
6,205
1,815
20,758
0
W
14,185
3,901
1,429
592
6,323
3,072
1,829
884
5,271
21,019
0
W
King Arthur
KenwayCo
King Arthur
6,347
751
813
1,937
11,653
13,800
489
2,202
9,341
0
12,214
L
4,178
1,141
394
453
8,488
3,592
0
5,312
3,176
0
8,311
L
King Arthur
Leionis
King Arthur
4,371
325
161
1,556
11,432
9,866
0
8,116
3,316
0
14,278
L
Cernunnos
Phrouzy
Cernunnos
8,806
5,048
241
1,408
9,317
3,143
0
7,038
2,279
0
16,389
W
Ao Kuang
5,669
1,111
1,072
4,283
9,672
10,158
1,773
2,140
7,285
7,810
0
W
Fenrir
shamedbro
Fenrir
7,426
1,180
1,051
1,263
7,293
4,529
2,683
1,946
5,264
0
9,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,029
Gold Earned
35,968
108
Minions Killed
86
0
Camps Cleared
0
936,994
Distance Traveled
825,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,403
940
70
7
0
163,497
0
L
Cu Chulainn
7,089
709
15
2
0
177,655
0
L
Zeus
7,059
706
28
3
0
162,753
0
W
Hera
9,372
937
19
2
0
196,327
0
W
King Arthur
8,731
873
8
1
0
197,058
0
L
Set
7,437
744
9
1
0
172,412
0
L
King Arthur
6,462
646
13
1
0
164,038
0
L
Cernunnos
7,921
792
21
2
0
148,237
0
W
Ao Kuang
10,022
1,002
5
1
0
172,079
0
W
Fenrir
8,501
850
6
1
0
208,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role