Player Matchup

Kuzenbo
Kuzenbo
BKROCKING
Kuzenbo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,344 Elo+
Solo
Cupid
Cupid
GoBatheYourLoli
Cupid
Level 20
God Stats
2W - 0L
1,856 SR
Queue Stats
6W - 3L
1,497 Elo+
Party 1
Serqet
Serqet
GoWashYourCougar
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,186 Elo+
Party 1
Medusa
Medusa
InkAuthority
Medusa
Level 22
God Stats
2W - 0L
1,696 SR
Queue Stats
37W - 37L
1,423 Elo+
Party 3
Janus
Janus
Yetigheti
Janus
Level 25
God Stats
2W - 1L
1,749 SR
Queue Stats
24W - 27L
1,410 Elo+
Party 3
Team Averages
Level 19
1,660 SR
1,372 Elo+

VS

Team Averages
Level 22
1,500 SR
1,380 Elo+
Artemis
Artemis
AwkwardPencils
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,500 Elo+
Party 2
Raijin
Raijin
GingerJeezy
Raijin
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
367W - 349L
1,265 Elo+
Party 2
Cliodhna
Cliodhna
StingiestJoker
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Theludo971
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,370 Elo+
Solo
Cupid
Cupid
keegcb
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 63L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BKROCKING
Kuzenbo
14
0 / 6 / 18
9,442
726
8,037
19,334
28,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
11 / 1 / 13
11,166
859
12,058
8,461
5,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
2 / 1 / 18
9,562
736
10,301
15,228
21,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
18
9 / 1 / 15
11,102
854
19,481
11,910
7,468
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Yetigheti
Janus
17
4 / 1 / 14
10,293
792
8,790
6,307
3,501
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 3
8,891
684
19,288
12,432
6,355
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
14
2 / 6 / 3
8,334
641
7,568
10,406
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
13
1 / 6 / 6
7,841
603
5,344
11,787
5,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Theludo971
Kumbhakarna
16
1 / 4 / 8
9,436
726
4,171
17,043
17,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
keegcb
Cupid
14
1 / 5 / 5
8,048
619
5,700
11,662
6,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
35
26
Kills
10
10
Deaths
26
78
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
W
Kuzenbo
BKROCKING
Kuzenbo
0
6
18
1.5
L
Raijin
2
6
3
0.58
W
11
1
13
17.5
W
2
1
18
11
W
Medusa
9
1
15
16.5
L
Cliodhna
1
6
6
0.67
L
Kumbhakarna
Theludo971
Kumbhakarna
1
4
8
1.25
W
Janus
Yetigheti
Janus
4
1
14
11
L
Cupid
keegcb
Cupid
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,667
Damage
42,071
61,240
Taken
63,330
65,377
Mitigated
40,715
22,225
Healing
16,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,288
9,415
0
2,094
12,432
6,355
0
3,035
9,397
0
34,500
W
Kuzenbo
BKROCKING
Kuzenbo
8,037
1,801
2,210
2,022
19,334
28,168
396
3,973
15,361
11,421
0
L
Raijin
7,568
910
0
1,126
10,406
4,712
0
3,709
6,229
13,975
0
W
12,058
6,318
6,284
3,413
8,461
5,102
2,096
974
7,487
0
21,967
W
10,301
766
1,266
3,648
15,228
21,138
168
1,996
13,232
0
11,940
W
Medusa
19,481
4,637
898
1,295
11,910
7,468
3,510
2,733
9,177
0
55,997
L
Cliodhna
5,344
0
0
936
11,787
5,499
0
3,605
7,878
0
12,957
L
Kumbhakarna
Theludo971
Kumbhakarna
4,171
116
3,873
4,237
17,043
17,875
0
4,011
12,825
21,288
0
W
Janus
Yetigheti
Janus
8,790
936
696
493
6,307
3,501
2,036
2,063
4,244
23,760
0
L
Cupid
keegcb
Cupid
5,700
3,326
1,903
1,976
11,662
6,274
0
2,467
9,093
0
13,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,565
Gold Earned
42,550
153
Minions Killed
123
0
Camps Cleared
0
1,161,121
Distance Traveled
1,052,116
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,891
684
44
3
0
207,962
0
W
Kuzenbo
9,442
726
2
0
0
229,593
0
L
Raijin
8,334
641
20
2
0
183,528
0
W
Cupid
11,166
859
34
3
0
232,981
0
W
Serqet
9,562
736
6
0
0
282,189
0
W
Medusa
11,102
854
67
5
0
236,956
0
L
Cliodhna
7,841
603
18
1
0
221,333
0
L
Kumbhakarna
9,436
726
18
1
0
245,894
1
W
Janus
10,293
792
44
3
0
179,402
0
L
Cupid
8,048
619
23
2
0
193,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role