Player Matchup

King Arthur
King Arthur
Silver III
Crimson05
King Arthur
Silver III
Level 144
God Stats
75W - 61L
1,531 SR
Queue Stats
217W - 223L
807 MMR
Solo
Ymir
Ymir
Silver IV
Fercho785599
Ymir
Silver IV
Level 49
God Stats
22W - 23L
1,519 SR
Queue Stats
137W - 224L
800 MMR
Solo
Olorun
Olorun
Silver II
GILOSAN
Olorun
Silver II
Level 221
God Stats
0W - 1L
1,329 SR
Queue Stats
35W - 59L
863 MMR
Solo
Persephone
Persephone
Silver II
KSJW
Persephone
Silver II
Level 158
God Stats
0W - 1L
1,783 SR
Queue Stats
59W - 85L
907 MMR
Solo
The Morrigan
The Morrigan
Silver IV
MR-MYSTIC-IGR
The Morrigan
Silver IV
Level 156
God Stats
6W - 10L
1,364 SR
Queue Stats
423W - 450L
805 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 146
1,505 SR
836 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 143
1,422 SR
836 MMR
Hachiman
Hachiman
Silver III
ClumsyNinjx
Hachiman
Silver III
Level 155
God Stats
5W - 7L
1,274 SR
Queue Stats
334W - 382L
918 MMR
Solo
Yemoja
Yemoja
Silver III
Ladarrion10
Yemoja
Silver III
Level 128
God Stats
5W - 3L
1,219 SR
Queue Stats
265W - 304L
817 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
SmiteIsLife10
Erlang Shen
Silver IV
Level 107
God Stats
6W - 4L
1,551 SR
Queue Stats
89W - 103L
792 MMR
Solo
Ravana
Ravana
Silver II
TwanSlays
Ravana
Silver II
Level 155
God Stats
8W - 6L
1,566 SR
Queue Stats
506W - 513L
803 MMR
Solo
Vulcan
Vulcan
Silver III
UROCKCANCELDAT_
Vulcan
Silver III
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 59L
852 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crimson05
King Arthur
15
5 / 1 / 2
9,838
547
15,869
17,623
22,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 5 / 1
7,117
395
2,170
14,950
11,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
GILOSAN
Olorun
12
0 / 3 / 1
7,692
427
6,023
14,166
6,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
KSJW
Persephone
15
2 / 1 / 0
10,119
562
5,482
8,255
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
MR-MYSTIC-IGR
The Morrigan
15
3 / 2 / 4
9,224
512
7,244
8,735
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BakasuraIx ChelGaneshaMartichoras

VS

Bans
Ao KuangAphroditeIzanamiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ClumsyNinjx
Hachiman
15
3 / 1 / 7
9,445
525
17,694
12,884
5,057
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yemoja
14
3 / 0 / 7
9,748
542
6,076
10,808
7,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
SmiteIsLife10
Erlang Shen
16
1 / 6 / 0
10,098
561
6,489
19,519
13,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
TwanSlays
Ravana
15
4 / 3 / 2
9,342
519
5,316
13,452
6,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 1 / 3
9,440
524
8,215
9,128
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
10
Kills
12
12
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ClumsyNinjx
Hachiman
3
1
7
6.5
L
King Arthur
Crimson05
King Arthur
5
1
2
6
L
0
5
1
0.1
L
Olorun
GILOSAN
Olorun
0
3
1
0.17
L
Persephone
KSJW
Persephone
2
1
0
2
W
Yemoja
3
0
7
6.5
L
The Morrigan
MR-MYSTIC-IGR
The Morrigan
3
2
4
2.5
W
Erlang Shen
SmiteIsLife10
Erlang Shen
1
6
0
0.17
W
Ravana
TwanSlays
Ravana
4
3
2
1.67
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,788
Damage
43,790
63,729
Taken
65,791
47,888
Mitigated
35,320
13,013
Healing
28,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ClumsyNinjx
Hachiman
17,694
13,237
0
5,122
12,884
5,057
2,804
5,733
7,151
0
93,136
L
King Arthur
Crimson05
King Arthur
15,869
2,193
0
786
17,623
22,567
0
3,054
14,569
0
85,735
L
2,170
527
122
2,726
14,950
11,443
0
3,221
11,729
15,226
0
L
Olorun
GILOSAN
Olorun
6,023
2,408
1,134
4,514
14,166
6,647
0
3,967
10,199
49,291
10,338
L
Persephone
KSJW
Persephone
5,482
52
0
1,570
8,255
2,943
307
2,892
5,342
78,194
0
W
Yemoja
6,076
2,182
5,433
4,663
10,808
7,178
266
4,545
6,263
24,527
0
L
The Morrigan
MR-MYSTIC-IGR
The Morrigan
7,244
1,548
25
2,136
8,735
4,288
0
1,157
7,578
65,734
9,055
W
Erlang Shen
SmiteIsLife10
Erlang Shen
6,489
3,984
0
7,485
19,519
13,019
1,578
2,437
17,082
0
76,004
W
Ravana
TwanSlays
Ravana
5,316
1,235
0
3,570
13,452
6,258
959
4,294
9,158
0
66,766
W
8,215
2,235
0
2,595
9,128
3,808
788
4,382
4,746
71,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,990
Gold Earned
48,073
504
Minions Killed
468
0
Camps Cleared
0
1,523,698
Distance Traveled
1,717,112
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,445
525
119
7
0
298,438
0
L
King Arthur
9,838
547
128
7
0
352,232
2
L
Ymir
7,117
395
16
1
0
230,165
0
L
Olorun
7,692
427
101
6
0
266,136
5
L
Persephone
10,119
562
154
9
0
336,704
2
W
Yemoja
9,748
542
35
2
0
322,824
0
L
The Morrigan
9,224
512
105
6
0
338,461
2
W
Erlang Shen
10,098
561
116
6
0
319,849
0
W
Ravana
9,342
519
86
5
0
396,070
5
W
Vulcan
9,440
524
112
6
0
379,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role