Player Matchup

Ares
Ares
 
Ares
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Always394
Bacchus
Level 148
God Stats
7W - 1L
1,933 SR
Queue Stats
159W - 160L
1,522 Elo+
Solo
Persephone
Persephone
KarmaStrikesBack
Persephone
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,421 Elo+
Solo
Nu Wa
Nu Wa
OscarScripeTV
Nu Wa
Level 193
God Stats
4W - 3L
1,505 SR
Queue Stats
257W - 277L
1,519 Elo+
Solo
Charybdis
Charybdis
mixter001
Charybdis
Level 145
God Stats
1W - 4L
1,583 SR
Queue Stats
400W - 396L
1,468 Elo+
Solo
Team Averages
Level 152
1,604 SR
1,486 Elo+

VS

Team Averages
Level 103
1,543 SR
1,555 Elo+
Surtr
Surtr
 
Surtr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
FatalВeauty
Atlas
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 70L
1,535 Elo+
Solo
Ishtar
Ishtar
Hasoon110
Ishtar
Level 105
God Stats
3W - 4L
1,459 SR
Queue Stats
268W - 278L
1,506 Elo+
Solo
Nox
Nox
Shiranay
Nox
Level 144
God Stats
5W - 1L
1,754 SR
Queue Stats
291W - 136L
1,660 Elo+
Solo
Danzaburou
Danzaburou
zizoumaki94
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 3 / 8
6,946
631
4,365
11,221
11,750
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Always394
Bacchus
12
0 / 1 / 9
7,579
689
2,730
11,137
16,185
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
KarmaStrikesBack
Persephone
14
2 / 5 / 4
8,358
760
6,719
10,574
5,382
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 2 / 9
8,184
744
9,216
8,327
4,363
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
mixter001
Charybdis
15
6 / 4 / 3
8,426
766
12,340
8,601
4,808
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
2 / 3 / 9
8,556
778
7,123
12,009
14,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 5 / 10
8,202
746
3,486
13,797
14,072
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Hasoon110
Ishtar
15
0 / 2 / 11
8,390
763
8,452
8,374
4,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 0 / 8
9,561
869
12,085
4,959
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
zizoumaki94
Danzaburou
17
7 / 1 / 6
10,205
928
15,945
8,225
4,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
59
9
Kills
15
15
Deaths
11
33
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
8
1.33
W
Surtr
 
Surtr
2
3
9
2.17
L
Bacchus
Always394
Bacchus
0
1
9
4.5
W
1
5
10
1.2
W
Ishtar
Hasoon110
Ishtar
0
2
11
2.75
L
Persephone
KarmaStrikesBack
Persephone
2
5
4
0.8
L
1
2
9
2.75
W
5
0
8
9
L
Charybdis
mixter001
Charybdis
6
4
3
1.88
W
Danzaburou
zizoumaki94
Danzaburou
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,370
Damage
47,091
49,860
Taken
47,364
42,488
Mitigated
38,964
14,672
Healing
18,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,365
198
2,888
2,017
11,221
11,750
0
2,697
8,524
6,479
0
W
Surtr
 
Surtr
7,123
1,543
785
2,003
12,009
14,080
194
4,624
7,347
306
14,424
L
Bacchus
Always394
Bacchus
2,730
252
1,421
2,225
11,137
16,185
0
3,003
8,134
4,445
0
W
3,486
774
2,337
2,535
13,797
14,072
51
5,882
7,855
7,505
0
W
Ishtar
Hasoon110
Ishtar
8,452
5,001
477
3,117
8,374
4,013
671
3,603
4,771
0
21,900
L
Persephone
KarmaStrikesBack
Persephone
6,719
577
411
1,385
10,574
5,382
0
4,986
5,564
22,531
0
L
9,216
1,801
1,790
2,139
8,327
4,363
0
1,982
6,345
31,804
0
W
12,085
1,065
0
989
4,959
2,535
1,163
3,543
1,410
26,451
0
L
Charybdis
mixter001
Charybdis
12,340
5,755
70
326
8,601
4,808
531
3,084
5,517
0
21,910
W
Danzaburou
zizoumaki94
Danzaburou
15,945
5,105
2,472
4,223
8,225
4,264
2,633
5,222
2,951
0
42,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,493
Gold Earned
44,914
130
Minions Killed
154
0
Camps Cleared
0
912,011
Distance Traveled
991,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,946
631
5
0
0
201,012
0
W
Surtr
8,556
778
15
1
0
187,001
0
L
Bacchus
7,579
689
2
0
0
157,629
0
W
Atlas
8,202
746
3
0
0
185,046
0
W
Ishtar
8,390
763
37
3
0
174,243
0
L
Persephone
8,358
760
43
4
0
181,397
0
L
Nu Wa
8,184
744
49
4
0
205,937
0
W
Nox
9,561
869
38
3
0
228,451
0
L
Charybdis
8,426
766
31
3
0
166,036
0
W
Danzaburou
10,205
928
61
6
0
217,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role