Player Matchup

Osiris
Osiris
Dark_Android_01
Osiris
Level 58
God Stats
0W - 4L
1,200 SR
Queue Stats
22W - 23L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
FadedCDXXFreak
Baron Samedi
Level 144
God Stats
0W - 1L
1,331 SR
Queue Stats
17W - 22L
1,212 Elo+
Party 2
Lancelot
Lancelot
SoulWolf25
Lancelot
Level 92
God Stats
0W - 1L
1,294 SR
Queue Stats
4W - 13L
1,167 Elo+
Party 2
Team Averages
Level 98
1,275 SR
1,283 Elo+

VS

Team Averages
Level 138
1,529 SR
1,595 Elo+
King Arthur
King Arthur
AetheIwine
King Arthur
Level 68
God Stats
1W - 1L
1,587 SR
Queue Stats
15W - 10L
1,576 Elo+
Solo
Nemesis
Nemesis
Vash925
Nemesis
Level 175
God Stats
37W - 26L
1,682 SR
Queue Stats
51W - 43L
1,505 Elo+
Party 1
Chang'e
Chang'e
Vyol
Chang'e
Level 171
God Stats
2W - 2L
1,319 SR
Queue Stats
3W - 4L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
8,992
692
5,710
14,947
17,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
FadedCDXXFreak
Baron Samedi
13
2 / 4 / 2
9,517
732
12,182
10,683
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
SoulWolf25
Lancelot
10
1 / 4 / 3
8,609
662
6,080
13,915
8,957
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AetheIwine
King Arthur
15
6 / 1 / 4
10,958
843
12,985
12,667
14,390
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Vash925
Nemesis
12
2 / 4 / 5
9,350
719
8,763
10,548
4,416
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Vyol
Chang'e
11
2 / 1 / 5
9,062
697
11,237
8,971
3,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
10
10
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AetheIwine
King Arthur
6
1
4
8
L
3
2
3
2.25
L
Baron Samedi
FadedCDXXFreak
Baron Samedi
2
4
2
0.75
L
Lancelot
SoulWolf25
Lancelot
1
4
3
0.63
W
Nemesis
Vash925
Nemesis
2
4
5
1.13
W
Chang'e
Vyol
Chang'e
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,972
Damage
32,985
39,545
Taken
32,186
31,881
Mitigated
21,848
6,125
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AetheIwine
King Arthur
12,985
1,660
0
2,730
12,667
14,390
0
4,454
8,213
2,584
45,169
L
5,710
1,281
139
2,967
14,947
17,790
9
4,708
10,239
0
16,843
L
Baron Samedi
FadedCDXXFreak
Baron Samedi
12,182
1,889
1,020
1,871
10,683
5,134
0
2,694
7,989
51,791
0
L
Lancelot
SoulWolf25
Lancelot
6,080
2,448
0
128
13,915
8,957
0
5,523
8,392
0
21,026
W
Nemesis
Vash925
Nemesis
8,763
4,786
0
1,695
10,548
4,416
0
3,864
6,684
0
21,254
W
Chang'e
Vyol
Chang'e
11,237
1,658
1,304
1,788
8,971
3,042
0
4,419
4,552
36,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,118
Gold Earned
29,370
119
Minions Killed
117
0
Camps Cleared
0
658,636
Distance Traveled
702,602
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,958
843
51
4
0
245,736
0
L
Osiris
8,992
692
11
1
0
242,312
3
L
Baron Samedi
9,517
732
79
6
0
197,511
0
L
Lancelot
8,609
662
29
2
0
218,813
0
W
Nemesis
9,350
719
23
2
0
232,356
0
W
Chang'e
9,062
697
43
3
0
224,510
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role