Player Matchup

Cerberus
Cerberus
Bloodyloki
Cerberus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,445 Elo+
Party 1
Hachiman
Hachiman
PlumpTillDeth638
Hachiman
Level 205
God Stats
1W - 0L
1,912 SR
Queue Stats
29W - 20L
1,580 Elo+
Party 1
Ne Zha
Ne Zha
Shiinsauce
Ne Zha
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,625 Elo+
Party 1
Ah Puch
Ah Puch
SneakyBeaver55
Ah Puch
Level 164
God Stats
2W - 0L
1,634 SR
Queue Stats
15W - 9L
1,620 Elo+
Party 1
Odin
Odin
kainaluboy808
Odin
Level 99
God Stats
91W - 85L
1,464 SR
Queue Stats
1,265W - 1,206L
1,496 Elo+
Solo
Team Averages
Level 127
1,602 SR
1,553 Elo+

VS

Team Averages
Level 131
1,616 SR
1,488 Elo+
Athena
Athena
DarkShadeXZero
Athena
Level 107
God Stats
55W - 37L
1,270 SR
Queue Stats
98W - 86L
1,226 Elo+
Party 2
Hachiman
Hachiman
Javykkoa
Hachiman
Level 121
God Stats
1W - 2L
1,705 SR
Queue Stats
152W - 144L
1,555 Elo+
Solo
Chang'e
Chang'e
KKingYSB
Chang'e
Level 127
God Stats
76W - 61L
1,554 SR
Queue Stats
563W - 501L
1,536 Elo+
Solo
Nemesis
Nemesis
MDxBaron
Nemesis
Level 144
God Stats
86W - 55L
1,641 SR
Queue Stats
119W - 91L
1,606 Elo+
Solo
Thanatos
Thanatos
Mad Seraphim
Thanatos
Level 158
God Stats
20W - 11L
1,910 SR
Queue Stats
228W - 214L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bloodyloki
Cerberus
11
2 / 3 / 9
8,163
544
3,839
15,113
12,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 1 / 6
9,799
653
17,939
12,918
5,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Shiinsauce
Ne Zha
14
4 / 2 / 8
8,660
577
8,974
11,709
4,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 2 / 3
8,984
599
15,273
9,482
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 1
9,042
603
2,242
8,113
3,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,845
456
5,068
15,783
12,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Javykkoa
Hachiman
13
1 / 4 / 1
7,498
500
5,081
11,773
4,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
KKingYSB
Chang'e
13
1 / 3 / 1
7,805
520
6,844
14,545
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
MDxBaron
Nemesis
15
6 / 1 / 1
9,733
649
12,675
11,963
5,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
Mad Seraphim
Thanatos
11
1 / 6 / 3
6,973
465
3,762
14,323
5,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
19
Kills
10
11
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bloodyloki
Cerberus
2
3
9
2.17
L
1
5
2
0.4
L
Hachiman
Javykkoa
Hachiman
1
4
1
0.38
L
Chang'e
KKingYSB
Chang'e
1
3
1
0.5
L
Nemesis
MDxBaron
Nemesis
6
1
1
6.5
L
Thanatos
Mad Seraphim
Thanatos
1
6
3
0.42
W
8
1
6
11
W
Ne Zha
Shiinsauce
Ne Zha
4
2
8
4
W
4
2
3
2.75
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,267
Damage
33,430
57,335
Taken
68,387
29,464
Mitigated
33,104
16,982
Healing
17,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bloodyloki
Cerberus
3,839
494
1,811
2,850
15,113
12,026
0
3,276
11,837
15,247
0
L
5,068
1,381
0
2,063
15,783
12,571
0
4,366
11,417
24,557
0
L
Hachiman
Javykkoa
Hachiman
5,081
3,371
0
3,893
11,773
4,176
448
265
11,508
0
59,478
L
Chang'e
KKingYSB
Chang'e
6,844
48
343
4,273
14,545
4,763
0
8,976
5,569
67,184
0
L
Nemesis
MDxBaron
Nemesis
12,675
6,684
0
1,633
11,963
5,786
684
2,421
9,542
0
74,692
L
Thanatos
Mad Seraphim
Thanatos
3,762
1,024
0
5,688
14,323
5,808
0
3,084
11,239
0
37,912
W
17,939
9,990
0
5,604
12,918
5,549
1,118
2,867
10,051
0
97,474
W
Ne Zha
Shiinsauce
Ne Zha
8,974
1,895
0
1,108
11,709
4,809
30
1,490
10,219
0
62,581
W
15,273
134
0
3,989
9,482
3,850
123
4,631
4,851
79,296
0
W
2,242
225
0
1,620
8,113
3,230
144
40
8,073
0
58,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,648
Gold Earned
38,854
461
Minions Killed
455
0
Camps Cleared
0
1,534,059
Distance Traveled
1,488,430
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,163
544
21
1
0
306,012
0
L
Athena
6,845
456
23
2
0
294,120
2
L
Hachiman
7,498
500
109
7
0
280,922
3
L
Chang'e
7,805
520
128
9
0
283,796
0
L
Nemesis
9,733
649
123
8
0
315,102
3
L
Thanatos
6,973
465
72
5
0
314,490
1
W
Hachiman
9,799
653
133
9
0
283,561
0
W
Ne Zha
8,660
577
74
5
0
348,063
0
W
Ah Puch
8,984
599
126
8
0
295,223
1
W
Odin
9,042
603
107
7
0
301,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role