Player Matchup

Zhong Kui
Zhong Kui
BOOTMONEYTDG
Zhong Kui
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 118L
1,516 Elo+
Party 2
Zeus
Zeus
Kentucky Cayuts
Zeus
Level 73
God Stats
0W - 2L
1,291 SR
Queue Stats
154W - 148L
1,603 Elo+
Solo
Ix Chel
Ix Chel
SV_ArchAngel2
Ix Chel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,490 Elo+
Solo
Neith
Neith
TheBusTDG
Neith
Level 124
God Stats
4W - 2L
1,580 SR
Queue Stats
179W - 172L
1,521 Elo+
Party 2
Loki
Loki
X_ASAPxFERG_X
Loki
Level 89
God Stats
1W - 4L
1,381 SR
Queue Stats
256W - 253L
1,435 Elo+
Solo
Team Averages
Level 91
1,450 SR
1,513 Elo+

VS

Team Averages
Level 106
1,520 SR
1,488 Elo+
Martichoras
Martichoras
 
Martichoras
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
I2 Q U 1 C K 6I
Janus
Level 120
God Stats
9W - 13L
1,365 SR
Queue Stats
863W - 870L
1,522 Elo+
Party 1
Ymir
Ymir
Parzival0924
Ymir
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
257W - 252L
1,462 Elo+
Party 1
Baba Yaga
Baba Yaga
Slimee_Woodz
Baba Yaga
Level 96
God Stats
5W - 7L
1,532 SR
Queue Stats
315W - 304L
1,433 Elo+
Solo
Cthulhu
Cthulhu
YuGixBRo
Cthulhu
Level 122
God Stats
4W - 3L
1,702 SR
Queue Stats
524W - 524L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BOOTMONEYTDG
Zhong Kui
14
1 / 6 / 8
7,998
727
10,083
13,300
15,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 7 / 4
8,928
812
11,280
13,045
10,743
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ix Chel
16
4 / 7 / 8
9,271
843
9,752
14,217
6,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
TheBusTDG
Neith
16
2 / 4 / 7
8,566
779
10,156
11,327
5,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 5 / 3
7,496
681
4,612
7,972
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
16
3 / 0 / 16
9,453
859
11,356
6,437
4,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
10 / 5 / 9
10,141
922
15,982
10,104
6,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 3 / 17
8,422
766
2,877
13,096
15,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Slimee_Woodz
Baba Yaga
18
11 / 3 / 13
10,825
984
15,247
16,425
11,567
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
YuGixBRo
Cthulhu
16
5 / 3 / 18
9,953
905
10,160
15,024
20,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
102
14
Kills
29
29
Deaths
14
30
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
3
0
16
11
L
Zhong Kui
BOOTMONEYTDG
Zhong Kui
1
6
8
0.83
W
10
5
9
2.9
L
5
7
4
1
W
0
3
17
2.83
L
Ix Chel
4
7
8
1.14
W
Baba Yaga
Slimee_Woodz
Baba Yaga
11
3
13
5.83
L
Neith
TheBusTDG
Neith
2
4
7
1.38
L
2
5
3
0.7
W
Cthulhu
YuGixBRo
Cthulhu
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,883
Damage
55,622
59,861
Taken
61,086
41,518
Mitigated
59,400
10,863
Healing
22,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
11,356
2,175
1,541
1,629
6,437
4,835
741
3,812
2,625
0
24,561
L
Zhong Kui
BOOTMONEYTDG
Zhong Kui
10,083
481
98
1,888
13,300
15,607
0
9,448
3,852
16,311
0
W
15,982
1,737
1,061
997
10,104
6,610
684
4,584
5,520
32,764
0
L
11,280
2,786
502
1,979
13,045
10,743
0
10,488
2,557
22,894
0
W
2,877
219
1,802
1,997
13,096
15,560
312
7,431
5,665
4,656
0
L
Ix Chel
9,752
2,024
959
2,658
14,217
6,369
0
9,033
5,184
17,406
0
W
Baba Yaga
Slimee_Woodz
Baba Yaga
15,247
838
1,749
5,345
16,425
11,567
316
7,590
8,835
26,554
0
L
Neith
TheBusTDG
Neith
10,156
3,857
381
2,398
11,327
5,705
0
8,770
2,557
0
22,793
L
4,612
171
0
0
7,972
3,094
0
5,887
2,085
0
11,466
W
Cthulhu
YuGixBRo
Cthulhu
10,160
499
2,401
3,612
15,024
20,828
108
7,698
7,326
18,916
640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,259
Gold Earned
48,794
107
Minions Killed
121
0
Camps Cleared
0
811,725
Distance Traveled
1,077,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,453
859
39
4
0
205,056
0
L
Zhong Kui
7,998
727
12
1
0
186,157
0
W
Janus
10,141
922
47
4
0
196,288
0
L
Zeus
8,928
812
29
3
0
157,960
0
W
Ymir
8,422
766
0
0
0
216,809
0
L
Ix Chel
9,271
843
23
2
0
171,895
0
W
Baba Yaga
10,825
984
23
2
0
236,435
0
L
Neith
8,566
779
30
3
0
170,629
0
L
Loki
7,496
681
13
1
0
125,084
0
W
Cthulhu
9,953
905
12
1
0
223,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role