Player Matchup

Bastet
Bastet
Cabo076
Bastet
Level 147
God Stats
198W - 126L
1,602 SR
Queue Stats
546W - 581L
1,458 Elo+
Party 1
Thoth
Thoth
Caupask
Thoth
Level 146
God Stats
282W - 286L
1,540 SR
Queue Stats
358W - 388L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
Chromiks
Cthulhu
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 5L
1,110 Elo+
Solo
Chaac
Chaac
MuppeT May Cry
Chaac
Level 112
God Stats
45W - 34L
1,607 SR
Queue Stats
198W - 215L
1,509 Elo+
Solo
Ah Puch
Ah Puch
Weidcurt
Ah Puch
Level 118
God Stats
1W - 0L
1,776 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 120
1,605 SR
1,418 Elo+

VS

Team Averages
Level 91
1,412 SR
1,441 Elo+
Achilles
Achilles
BlairValentine
Achilles
Level 84
God Stats
1W - 3L
1,259 SR
Queue Stats
33W - 31L
1,235 Elo+
Solo
Thanatos
Thanatos
CitrineBark7387
Thanatos
Level 127
God Stats
90W - 76L
1,516 SR
Queue Stats
714W - 715L
1,416 Elo+
Solo
Nu Wa
Nu Wa
ItsKingApollo
Nu Wa
Level 67
God Stats
5W - 4L
1,309 SR
Queue Stats
11W - 9L
1,585 Elo+
Solo
Charybdis
Charybdis
Mixed Father
Charybdis
Level 109
God Stats
2W - 5L
1,477 SR
Queue Stats
369W - 395L
1,508 Elo+
Solo
Maui
Maui
iDopeak
Maui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 109L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cabo076
Bastet
14
2 / 0 / 4
8,618
1,077
7,330
5,388
1,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thoth
Caupask
Thoth
14
2 / 0 / 4
8,523
1,065
9,077
1,683
514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Chromiks
Cthulhu
14
0 / 1 / 3
7,802
975
3,051
8,042
6,964
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 0 / 4
9,509
1,189
4,818
6,152
5,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Weidcurt
Ah Puch
14
1 / 2 / 5
8,497
1,062
12,040
5,445
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

331

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 4 / 2
8,370
1,046
6,913
15,354
20,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
12
1 / 2 / 0
7,566
946
2,216
6,622
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 0 / 0
8,262
1,033
6,561
5,770
2,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Mixed Father
Charybdis
15
0 / 1 / 3
8,794
1,099
8,200
10,654
4,429
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maui
iDopeak
Maui
12
0 / 0 / 0
7,121
890
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
7
Kills
3
3
Deaths
7
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
4
2
0.5
W
Bastet
Cabo076
Bastet
2
0
4
4
W
Thoth
Caupask
Thoth
2
0
4
4
W
Cthulhu
Chromiks
Cthulhu
0
1
3
1.5
L
Thanatos
1
2
0
0.5
L
1
0
0
1
L
Charybdis
Mixed Father
Charybdis
0
1
3
1.5
W
2
0
4
4
W
Ah Puch
Weidcurt
Ah Puch
1
2
5
1.75
L
Maui
iDopeak
Maui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,316
Damage
23,890
26,710
Taken
38,400
17,262
Mitigated
29,918
3,360
Healing
2,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
6,913
1,081
0
726
15,354
20,243
0
8,740
6,614
0
14,182
W
Bastet
Cabo076
Bastet
7,330
2,848
0
795
5,388
1,966
0
1,163
4,051
0
21,730
W
Thoth
Caupask
Thoth
9,077
0
0
0
1,683
514
0
298
1,290
19,654
0
W
Cthulhu
Chromiks
Cthulhu
3,051
304
95
0
8,042
6,964
0
1,904
5,900
14,983
0
L
Thanatos
2,216
174
0
1,220
6,622
3,118
0
3,561
3,061
0
3,347
L
6,561
3,684
0
22
5,770
2,128
0
3,762
2,008
31,939
0
L
Charybdis
Mixed Father
Charybdis
8,200
5,545
0
840
10,654
4,429
0
8,105
2,549
0
30,960
W
4,818
645
0
2,081
6,152
5,568
0
1,927
4,087
0
26,040
W
Ah Puch
Weidcurt
Ah Puch
12,040
426
0
389
5,445
2,250
0
1,269
4,009
28,901
0
L
Maui
iDopeak
Maui
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,949
Gold Earned
40,113
166
Minions Killed
179
8
Camps Cleared
3
893,422
Distance Traveled
529,894
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,370
1,046
29
4
1
141,611
0
W
Bastet
8,618
1,077
29
4
4
202,176
1
W
Thoth
8,523
1,065
24
3
0
191,238
0
W
Cthulhu
7,802
975
21
3
0
172,262
0
L
Thanatos
7,566
946
6
1
1
90,546
0
L
Nu Wa
8,262
1,033
58
7
1
154,862
0
L
Charybdis
8,794
1,099
86
11
0
142,789
0
W
Chaac
9,509
1,189
54
7
3
162,856
0
W
Ah Puch
8,497
1,062
38
5
1
164,890
0
L
Maui
7,121
890
0
0
0
86
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role