Player Matchup

Jormungandr
Jormungandr
Platinum II
BeastOfManjura
Jormungandr
Platinum II
Level 136
God Stats
103W - 70L
1,685 SR
Queue Stats
244W - 225L
1,947 MMR
Party 2
Poseidon
Poseidon
Diamond V
WeekndWarrior12
Poseidon
Diamond V
Level 133
God Stats
83W - 66L
1,649 SR
Queue Stats
366W - 396L
2,067 MMR
Party 2
Izanami
Izanami
Platinum II
iViCk2
Izanami
Platinum II
Level 49
God Stats
6W - 2L
1,764 SR
Queue Stats
27W - 27L
1,992 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 106
1,699 SR
2,002 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,595 SR
2,057 MMR
Merlin
Merlin
Platinum I
JOSUE504
Merlin
Platinum I
Level 138
God Stats
4W - 2L
1,899 SR
Queue Stats
104W - 99L
2,102 MMR
Party 1
Chaac
Chaac
Platinum II
OhhYurii
Chaac
Platinum II
Level 93
God Stats
2W - 8L
1,316 SR
Queue Stats
271W - 242L
1,966 MMR
Solo
Hou Yi
Hou Yi
Platinum I
XxWindquakexX
Hou Yi
Platinum I
Level 124
God Stats
5W - 5L
1,570 SR
Queue Stats
104W - 99L
2,102 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeastOfManjura
Jormungandr
14
3 / 0 / 4
11,347
709
12,447
13,843
18,289
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
16
1 / 1 / 6
12,204
763
10,251
7,885
4,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
iViCk2
Izanami
13
3 / 0 / 3
11,302
706
12,564
11,687
5,150
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Chang'eAchillesYu HuangAphroditeNe Zha

VS

Bans
AtlasHerculesBacchusAthenaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JOSUE504
Merlin
14
1 / 3 / 0
11,111
694
10,136
11,395
5,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
OhhYurii
Chaac
12
0 / 2 / 1
9,811
613
7,620
17,186
21,971
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 1
9,862
616
9,186
10,556
5,355
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BeastOfManjura
Jormungandr
3
0
4
5
L
Merlin
JOSUE504
Merlin
1
3
0
0.33
L
Chaac
OhhYurii
Chaac
0
2
1
0.25
W
Poseidon
1
1
6
4
L
0
2
1
0.25
W
Izanami
iViCk2
Izanami
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,262
Damage
26,942
33,415
Taken
39,137
27,695
Mitigated
32,899
11,833
Healing
7,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BeastOfManjura
Jormungandr
12,447
1,654
0
5,681
13,843
18,289
174
5,947
7,896
33,857
0
L
Merlin
JOSUE504
Merlin
10,136
675
0
392
11,395
5,573
0
7,959
3,436
72,785
0
L
Chaac
OhhYurii
Chaac
7,620
701
0
6,095
17,186
21,971
0
7,861
9,325
0
29,392
W
Poseidon
10,251
1,486
0
2,894
7,885
4,256
934
2,807
5,078
77,017
0
L
9,186
4,604
0
1,098
10,556
5,355
0
7,120
3,436
0
31,099
W
Izanami
iViCk2
Izanami
12,564
8,532
0
3,258
11,687
5,150
2,247
1,919
9,768
0
62,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,853
Gold Earned
30,784
217
Minions Killed
202
0
Camps Cleared
0
934,996
Distance Traveled
892,821
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,347
709
21
1
0
333,000
4
L
Merlin
11,111
694
129
8
0
270,053
0
L
Chaac
9,811
613
26
2
0
335,834
3
W
Poseidon
12,204
763
130
8
0
329,288
0
L
Hou Yi
9,862
616
47
3
0
286,934
0
W
Izanami
11,302
706
66
4
0
272,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role