Player Matchup

Chang'e
Chang'e
Gold IV
GhostyMarZz
Chang'e
Gold IV
Level 143
God Stats
5W - 1L
1,988 SR
Queue Stats
7W - 4L
1,752 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,988 SR
1,752 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 69
1,808 SR
1,546 MMR
Fenrir
Fenrir
Platinum III
Albergr11
Fenrir
Platinum III
Level 69
God Stats
0W - 1L
1,808 SR
Queue Stats
72W - 70L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GhostyMarZz
Chang'e
20
7 / 1 / 0
22,927
997
33,505
28,744
24,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Ah Muzen CabUllrKaliHe BoChronos

VS

Bans
FreyaVamanaAnubisBakasuraSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Albergr11
Fenrir
20
1 / 7 / 0
19,572
851
23,905
47,450
46,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
7
Kills
1
1
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Albergr11
Fenrir
1
7
0
0.14
W
Chang'e
GhostyMarZz
Chang'e
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,505
Damage
23,905
28,744
Taken
47,450
24,370
Mitigated
46,767
16,316
Healing
11,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Albergr11
Fenrir
23,905
10,997
0
11,877
47,450
46,767
303
33,871
13,579
0
132,219
W
Chang'e
GhostyMarZz
Chang'e
33,505
5,434
0
16,316
28,744
24,370
3,642
444
28,300
173,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,927
Gold Earned
19,572
256
Minions Killed
184
10
Camps Cleared
8
452,663
Distance Traveled
401,546
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
19,572
851
184
8
8
401,546
0
W
Chang'e
22,927
997
256
11
10
452,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role