Player Matchup

Medusa
Medusa
Dyonisss
Medusa
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 296L
1,299 Elo+
Solo
Ne Zha
Ne Zha
SDemianBlack
Ne Zha
Level 146
God Stats
8W - 8L
1,247 SR
Queue Stats
365W - 393L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jistman20
Morgan Le Fay
Level 59
God Stats
2W - 0L
1,764 SR
Queue Stats
13W - 23L
1,354 Elo+
Party 1
Yu Huang
Yu Huang
kingslyer14
Yu Huang
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,335 Elo+
Party 1
Xing Tian
Xing Tian
sirdar7ha
Xing Tian
Level 116
God Stats
27W - 13L
1,389 SR
Queue Stats
1,158W - 1,128L
1,422 Elo+
Solo
Team Averages
Level 80
1,480 SR
1,376 Elo+

VS

Team Averages
Level 93
1,494 SR
1,400 Elo+
Ymir
Ymir
 
Ymir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DarkMala23
Osiris
Level 134
God Stats
0W - 1L
1,400 SR
Queue Stats
15W - 27L
1,344 Elo+
Party 2
Hachiman
Hachiman
animal21
Hachiman
Level 107
God Stats
2W - 3L
1,623 SR
Queue Stats
67W - 65L
1,427 Elo+
Solo
Tiamat
Tiamat
isherman
Tiamat
Level 78
God Stats
3W - 6L
1,385 SR
Queue Stats
304W - 320L
1,403 Elo+
Solo
Fenrir
Fenrir
thaiskoo3
Fenrir
Level 64
God Stats
0W - 1L
1,562 SR
Queue Stats
14W - 31L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dyonisss
Medusa
19
1 / 6 / 16
11,593
682
14,921
14,865
8,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
20
8 / 4 / 14
12,960
762
25,072
16,075
10,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
jistman20
Morgan Le Fay
20
11 / 3 / 12
13,638
802
27,635
12,867
9,141
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
kingslyer14
Yu Huang
20
5 / 6 / 17
12,935
761
26,830
13,903
9,484
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
sirdar7ha
Xing Tian
17
2 / 6 / 14
12,263
721
7,031
30,973
46,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
2 / 6 / 11
12,045
709
8,454
28,660
38,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
DarkMala23
Osiris
20
8 / 7 / 9
12,620
742
18,536
22,928
25,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
animal21
Hachiman
20
10 / 3 / 8
13,179
775
24,054
21,834
11,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
isherman
Tiamat
17
1 / 5 / 13
10,400
612
14,354
17,475
13,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
thaiskoo3
Fenrir
16
2 / 6 / 13
10,782
634
8,321
19,277
21,753
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
77
27
Kills
23
25
Deaths
27
73
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
6
11
1.25
L
Osiris
DarkMala23
Osiris
8
7
9
1.79
W
Medusa
Dyonisss
Medusa
1
6
16
1.5
W
Ne Zha
8
4
14
3.75
L
Hachiman
animal21
Hachiman
10
3
8
4.67
L
Tiamat
isherman
Tiamat
1
5
13
1.5
W
Morgan Le Fay
jistman20
Morgan Le Fay
11
3
12
5.67
W
Yu Huang
kingslyer14
Yu Huang
5
6
17
2.25
W
Xing Tian
sirdar7ha
Xing Tian
2
6
14
1.5
L
Fenrir
thaiskoo3
Fenrir
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,489
Damage
73,719
88,683
Taken
110,174
84,379
Mitigated
110,639
21,855
Healing
32,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,454
943
3,468
3,078
28,660
38,748
341
16,479
12,181
14,920
0
L
Osiris
DarkMala23
Osiris
18,536
4,951
3,892
2,762
22,928
25,900
1,614
13,264
9,664
0
35,162
W
Medusa
Dyonisss
Medusa
14,921
6,666
50
1,017
14,865
8,976
2,207
2,888
11,977
0
37,650
W
Ne Zha
25,072
1,760
3,348
4,211
16,075
10,722
1,666
5,546
10,529
0
47,717
L
Hachiman
animal21
Hachiman
24,054
14,086
3,130
6,323
21,834
11,150
2,739
11,097
10,737
0
62,252
L
Tiamat
isherman
Tiamat
14,354
1,180
2,754
3,915
17,475
13,088
0
10,107
7,368
23,578
0
W
Morgan Le Fay
jistman20
Morgan Le Fay
27,635
4,939
492
1,630
12,867
9,141
989
3,302
9,565
52,860
0
W
Yu Huang
kingslyer14
Yu Huang
26,830
4,252
0
285
13,903
9,484
2,131
2,589
11,314
47,758
0
W
Xing Tian
sirdar7ha
Xing Tian
7,031
850
2,881
7,941
30,973
46,056
309
8,483
22,490
13,085
0
L
Fenrir
thaiskoo3
Fenrir
8,321
1,774
740
2,903
19,277
21,753
0
10,549
8,728
0
11,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,389
Gold Earned
59,026
203
Minions Killed
170
0
Camps Cleared
0
1,583,756
Distance Traveled
1,463,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,045
709
21
1
0
257,561
0
L
Osiris
12,620
742
38
2
0
320,216
0
W
Medusa
11,593
682
56
3
0
291,303
0
W
Ne Zha
12,960
762
41
2
0
380,084
0
L
Hachiman
13,179
775
77
5
0
288,256
0
L
Tiamat
10,400
612
23
1
0
304,739
0
W
Morgan Le Fay
13,638
802
50
3
0
299,292
0
W
Yu Huang
12,935
761
37
2
0
312,233
0
W
Xing Tian
12,263
721
19
1
0
300,844
0
L
Fenrir
10,782
634
11
1
0
292,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role