Player Matchup

Chang'e
Chang'e
Alwayz0nSoftSpPs
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,112 Elo+
Solo
Medusa
Medusa
CptMeliodas 7DS
Medusa
Level 153
God Stats
5W - 1L
1,960 SR
Queue Stats
112W - 110L
1,479 Elo+
Party 1
Hera
Hera
KBop KO
Hera
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 104L
1,496 Elo+
Party 1
Baba Yaga
Baba Yaga
Mexicutioner164
Baba Yaga
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 205L
1,523 Elo+
Solo
Pele
Pele
jautry1992
Pele
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 266L
1,561 Elo+
Solo
Team Averages
Level 112
1,592 SR
1,434 Elo+

VS

Team Averages
Level 85
1,500 SR
1,510 Elo+
Fafnir
Fafnir
 
Fafnir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DontayR10
Anubis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 64L
1,373 Elo+
Solo
Jing Wei
Jing Wei
InvertedWolf3
Jing Wei
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
263W - 276L
1,465 Elo+
Solo
Ra
Ra
Marluxia513
Ra
Level 103
God Stats
2W - 0L
1,501 SR
Queue Stats
124W - 137L
1,552 Elo+
Solo
Hou Yi
Hou Yi
hopalot
Hou Yi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 9 / 13
12,374
825
8,612
19,528
11,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
14 / 7 / 5
13,243
883
23,208
17,140
7,779
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
KBop KO
Hera
20
3 / 4 / 16
12,170
811
25,184
13,028
6,494
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
Mexicutioner164
Baba Yaga
7
0 / 0 / 3
8,131
542
0
0
0
18
5 / 8 / 15
11,483
766
14,567
21,134
9,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
2 / 4 / 15
12,464
831
4,507
28,798
36,425
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
DontayR10
Anubis
19
6 / 7 / 11
12,450
830
14,818
15,301
8,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
InvertedWolf3
Jing Wei
16
3 / 8 / 19
11,261
751
14,165
18,165
7,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

20
13 / 6 / 12
14,748
983
18,204
15,789
7,787
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
hopalot
Hou Yi
18
3 / 4 / 8
11,039
736
7,915
15,051
6,847
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
92
28
Kills
27
28
Deaths
29
52
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
4
15
2.38
L
6
9
13
1.39
L
14
7
5
2.36
W
Anubis
DontayR10
Anubis
6
7
11
1.64
W
Jing Wei
InvertedWolf3
Jing Wei
3
8
19
1.56
L
Hera
KBop KO
Hera
3
4
16
2.75
W
13
6
12
3.17
L
Baba Yaga
Mexicutioner164
Baba Yaga
0
0
3
1.5
W
Hou Yi
hopalot
Hou Yi
3
4
8
1.75
L
5
8
15
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,571
Damage
59,609
70,830
Taken
93,104
35,386
Mitigated
67,154
14,422
Healing
31,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,507
1,495
1,310
9,351
28,798
36,425
445
7,741
21,057
13,586
0
L
8,612
1,379
1,134
1,301
19,528
11,737
1,243
11,554
7,974
17,184
0
L
23,208
11,354
602
2,741
17,140
7,779
4,933
11,092
5,958
0
46,175
W
Anubis
DontayR10
Anubis
14,818
700
746
2,751
15,301
8,151
567
5,033
10,268
24,865
0
W
Jing Wei
InvertedWolf3
Jing Wei
14,165
10,231
1,927
2,295
18,165
7,944
2,567
6,641
11,524
0
25,441
L
Hera
KBop KO
Hera
25,184
5,671
318
2,442
13,028
6,494
775
4,331
8,697
53,063
0
W
18,204
1,528
3,986
3,956
15,789
7,787
1,617
7,686
8,103
66,452
0
L
Baba Yaga
Mexicutioner164
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
hopalot
Hou Yi
7,915
4,473
2,570
3,058
15,051
6,847
2,764
6,695
8,356
0
30,005
L
14,567
2,681
2,027
3,857
21,134
9,376
2,242
10,247
10,672
0
30,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,401
Gold Earned
61,962
150
Minions Killed
187
0
Camps Cleared
0
878,080
Distance Traveled
1,289,879
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,464
831
14
1
0
273,973
0
L
Chang'e
12,374
825
20
1
0
207,987
1
L
Medusa
13,243
883
42
3
0
194,869
0
W
Anubis
12,450
830
17
1
0
231,509
0
W
Jing Wei
11,261
751
20
1
0
253,269
0
L
Hera
12,170
811
63
4
0
266,028
0
W
Ra
14,748
983
99
7
0
272,437
0
L
Baba Yaga
8,131
542
0
0
0
677
0
W
Hou Yi
11,039
736
37
2
0
258,691
0
L
Pele
11,483
766
25
2
0
208,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role