Player Matchup

Hades
Hades
Masters
 
Hades
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Masters
 
Horus
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
Cαpo
Rama
Masters
Level 89
God Stats
13W - 8L
1,865 SR
Queue Stats
182W - 142L
2,635 MMR
Solo
Merlin
Merlin
Masters
JimiDiablo
Merlin
Masters
Level 154
God Stats
13W - 9L
1,777 SR
Queue Stats
346W - 320L
2,920 MMR
Solo
Susano
Susano
Masters
player5674784
Susano
Masters
Level 186
God Stats
2W - 1L
1,801 SR
Queue Stats
212W - 199L
2,740 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 149
1,689 SR
2,259 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 139
1,576 SR
1,738 MMR
Kali
Kali
Masters
 
Kali
Masters
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Grandmaster
 
Hachiman
Grandmaster
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Masters
 
Yu Huang
Masters
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Masters
 
Nox
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Masters
AzizZman
Hel
Masters
Level 98
God Stats
4W - 2L
1,878 SR
Queue Stats
300W - 259L
2,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 0 / 1
7,626
636
4,688
9,361
5,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
 
Horus
8
1 / 3 / 2
5,872
489
3,987
11,744
9,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
Cαpo
Rama
11
2 / 3 / 1
6,382
532
8,465
10,694
4,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
JimiDiablo
Merlin
12
0 / 2 / 0
6,482
540
2,152
6,338
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 3 / 1
6,017
501
3,837
10,333
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ix ChelGuan YuVamanaBakasura

VS

Bans
TyrMartichorasSerqetAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
5 / 1 / 2
7,947
662
8,733
12,496
5,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
 
Hachiman
13
4 / 1 / 2
7,933
661
9,653
10,372
3,607
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
 
Yu Huang
13
1 / 0 / 2
7,845
654
6,272
3,863
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nox
 
Nox
10
1 / 2 / 3
6,489
541
4,500
9,585
6,598
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 2 / 0
6,592
549
5,673
7,466
3,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
11
11
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
0
1
1.5
L
Horus
 
Horus
1
3
2
0.67
W
Kali
 
Kali
5
1
2
6
W
Hachiman
 
Hachiman
4
1
2
5
W
Yu Huang
 
Yu Huang
1
0
2
2
W
Nox
 
Nox
1
2
3
1.25
W
0
2
0
0
L
Rama
Cαpo
Rama
2
3
1
0.83
L
Merlin
JimiDiablo
Merlin
0
2
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,129
Damage
34,831
48,470
Taken
43,782
24,346
Mitigated
21,047
16,635
Healing
16,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,688
608
60
7,068
9,361
5,261
0
5,515
3,846
70,867
0
L
Horus
 
Horus
3,987
1,779
594
3,381
11,744
9,387
0
3,569
8,175
0
13,597
W
Kali
 
Kali
8,733
4,133
0
4,026
12,496
5,772
0
889
11,607
0
53,394
W
Hachiman
 
Hachiman
9,653
6,292
0
5,250
10,372
3,607
63
420
9,952
0
71,690
W
Yu Huang
 
Yu Huang
6,272
707
0
500
3,863
1,335
0
1,146
2,717
69,597
0
W
Nox
 
Nox
4,500
1,645
0
2,211
9,585
6,598
44
530
9,055
15,646
0
W
5,673
259
34
4,542
7,466
3,735
0
4,569
2,897
62,043
0
L
Rama
Cαpo
Rama
8,465
6,859
0
3,702
10,694
4,096
0
2,691
8,003
0
54,694
L
Merlin
JimiDiablo
Merlin
2,152
150
0
750
6,338
2,005
0
2,723
3,615
52,920
0
L
3,837
1,063
0
1,080
10,333
3,597
0
1,947
8,386
0
37,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,379
Gold Earned
36,806
428
Minions Killed
469
0
Camps Cleared
0
1,237,924
Distance Traveled
1,288,900
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,626
636
143
12
0
248,297
0
L
Horus
5,872
489
24
2
0
252,629
4
W
Kali
7,947
662
73
6
0
283,150
2
W
Hachiman
7,933
661
136
11
0
252,492
4
W
Yu Huang
7,845
654
139
12
0
251,597
4
W
Nox
6,489
541
13
1
0
251,831
4
W
Hel
6,592
549
108
9
0
249,830
0
L
Rama
6,382
532
100
8
0
222,380
1
L
Merlin
6,482
540
98
8
0
236,748
1
L
Susano
6,017
501
63
5
0
277,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role