Player Matchup

Cabrakan
Cabrakan
Dim127
Cabrakan
Level 121
God Stats
1W - 1L
1,253 SR
Queue Stats
46W - 47L
1,442 Elo+
Solo
Bakasura
Bakasura
Direal
Bakasura
Level 64
God Stats
8W - 10L
1,888 SR
Queue Stats
287W - 266L
1,511 Elo+
Solo
Anhur
Anhur
JeSucePourUnGank
Anhur
Level 69
God Stats
10W - 8L
1,548 SR
Queue Stats
306W - 300L
1,486 Elo+
Solo
Odin
Odin
Kira59000
Odin
Level 156
God Stats
6W - 1L
1,500 SR
Queue Stats
230W - 218L
1,508 Elo+
Solo
Poseidon
Poseidon
jaegerdynamics
Poseidon
Level 107
God Stats
9W - 4L
1,617 SR
Queue Stats
89W - 96L
1,473 Elo+
Solo
Team Averages
Level 103
1,561 SR
1,484 Elo+

VS

Team Averages
Level 108
1,503 SR
1,489 Elo+
Ishtar
Ishtar
 
Ishtar
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
IIMarlon03II
Serqet
Level 89
God Stats
1W - 6L
1,378 SR
Queue Stats
181W - 211L
1,465 Elo+
Party 1
Athena
Athena
Naruc
Athena
Level 107
God Stats
12W - 13L
1,694 SR
Queue Stats
214W - 215L
1,433 Elo+
Solo
Janus
Janus
SRHT1
Janus
Level 108
God Stats
6W - 6L
1,442 SR
Queue Stats
100W - 87L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dim127
Cabrakan
10
4 / 0 / 3
6,084
608
3,881
7,716
9,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Direal
Bakasura
10
2 / 3 / 3
5,822
582
4,885
9,588
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 0
5,774
577
3,503
6,297
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
10
3 / 2 / 8
5,961
596
3,608
7,652
4,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
10
8 / 1 / 3
6,685
669
10,371
6,956
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
2 / 5 / 1
4,914
491
4,125
8,249
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
 
Surtr
6
1 / 4 / 0
4,477
448
3,421
6,615
2,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
9
1 / 1 / 4
5,425
543
4,751
8,479
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Naruc
Athena
7
0 / 6 / 1
4,635
464
1,888
9,266
6,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
SRHT1
Janus
11
2 / 2 / 0
6,164
616
4,450
7,029
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
6
7
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
5
1
0.5
L
Surtr
 
Surtr
1
4
0
0.25
W
Cabrakan
Dim127
Cabrakan
4
0
3
5.5
W
Bakasura
Direal
Bakasura
2
3
3
1.17
L
Serqet
1
1
4
3
W
1
1
0
1
W
Odin
3
2
8
3.5
L
Athena
Naruc
Athena
0
6
1
0.08
L
Janus
SRHT1
Janus
2
2
0
1
W
Poseidon
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,248
Damage
18,635
38,209
Taken
39,638
21,188
Mitigated
17,647
9,770
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,125
2,110
0
1,911
8,249
2,915
0
4,564
3,468
0
26,236
L
Surtr
 
Surtr
3,421
1,518
0
1,404
6,615
2,762
0
3,016
3,528
93
17,911
W
Cabrakan
Dim127
Cabrakan
3,881
867
0
1,368
7,716
9,005
0
126
7,590
24,601
284
W
Bakasura
Direal
Bakasura
4,885
3,498
0
2,181
9,588
3,276
0
1,684
7,794
0
35,159
L
Serqet
4,751
636
0
320
8,479
3,138
0
1,699
6,563
0
27,311
W
3,503
1,970
0
1,237
6,297
1,918
754
2,322
3,705
0
39,370
W
Odin
3,608
754
286
2,038
7,652
4,945
0
950
6,702
0
17,809
L
Athena
Naruc
Athena
1,888
601
0
521
9,266
6,764
0
4,055
4,739
10,543
0
L
Janus
SRHT1
Janus
4,450
364
0
950
7,029
2,068
56
634
5,990
48,437
0
W
Poseidon
10,371
2,443
0
2,660
6,956
2,044
132
1,027
5,887
49,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,326
Gold Earned
25,615
276
Minions Killed
218
0
Camps Cleared
0
957,762
Distance Traveled
922,735
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,914
491
43
4
0
186,257
0
L
Surtr
4,477
448
23
2
0
111,625
1
W
Cabrakan
6,084
608
44
4
0
183,375
2
W
Bakasura
5,822
582
65
7
0
214,463
0
L
Serqet
5,425
543
46
5
0
246,070
0
W
Anhur
5,774
577
70
7
0
163,609
0
W
Odin
5,961
596
25
3
0
205,309
2
L
Athena
4,635
464
10
1
0
177,707
2
L
Janus
6,164
616
96
10
0
201,076
0
W
Poseidon
6,685
669
72
7
0
191,006
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role