Player Matchup

Janus
Janus
Bekuru
Janus
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 42L
1,426 Elo+
Solo
Danzaburou
Danzaburou
CenturiousIII
Danzaburou
Level 37
God Stats
27W - 31L
1,507 SR
Queue Stats
32W - 42L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
FrankieFlakes
Cthulhu
Level 87
God Stats
222W - 192L
1,623 SR
Queue Stats
432W - 401L
1,559 Elo+
Solo
Cupid
Cupid
closetchoch
Cupid
Level 27
God Stats
10W - 13L
1,522 SR
Queue Stats
13W - 19L
1,389 Elo+
Party 2
Ah Puch
Ah Puch
nikoliska
Ah Puch
Level 55
God Stats
1W - 1L
1,732 SR
Queue Stats
2W - 4L
1,401 Elo+
Solo
Team Averages
Level 70
1,577 SR
1,433 Elo+

VS

Team Averages
Level 75
1,376 SR
1,412 Elo+
Anubis
Anubis
 
Anubis
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cwolf910
Ymir
Level 88
God Stats
23W - 14L
1,606 SR
Queue Stats
95W - 91L
1,468 Elo+
Party 1
Olorun
Olorun
Dredchannel
Olorun
Level 23
God Stats
1W - 2L
1,252 SR
Queue Stats
50W - 52L
1,410 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sajjeeen
Tsukuyomi
Level 6
God Stats
3W - 3L
1,301 SR
Queue Stats
3W - 3L
1,255 Elo+
Party 1
Vamana
Vamana
xCapitalG
Vamana
Level 55
God Stats
1W - 1L
1,221 SR
Queue Stats
72W - 82L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bekuru
Janus
15
4 / 3 / 0
10,204
1,276
8,196
5,688
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
CenturiousIII
Danzaburou
11
0 / 0 / 0
5,874
734
0
0
0
Cthulhu
15
2 / 3 / 4
9,459
1,182
12,967
12,990
15,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 0 / 0
5,874
734
0
0
0
Ah Puch
nikoliska
Ah Puch
14
0 / 2 / 4
8,676
1,085
11,939
8,329
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

265

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 0 / 2
9,862
1,233
3,558
3,556
1,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
14
1 / 1 / 5
9,163
1,145
4,220
10,033
9,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
14
1 / 3 / 4
8,699
1,087
3,472
8,275
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
sajjeeen
Tsukuyomi
14
0 / 1 / 2
7,922
990
1,170
5,436
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vamana
xCapitalG
Vamana
14
3 / 1 / 3
9,393
1,174
12,799
11,027
10,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
8
8
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
2
4
L
Janus
Bekuru
Janus
4
3
0
1.33
L
Danzaburou
CenturiousIII
Danzaburou
0
0
0
0
W
Ymir
1
1
5
3.5
W
Olorun
1
3
4
1
L
Cthulhu
2
3
4
1.33
L
0
0
0
0
L
Ah Puch
nikoliska
Ah Puch
0
2
4
1
W
Tsukuyomi
sajjeeen
Tsukuyomi
0
1
2
1
W
Vamana
xCapitalG
Vamana
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,102
Damage
25,219
27,007
Taken
38,327
22,110
Mitigated
27,096
1,322
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,558
0
0
1,536
3,556
1,679
0
2,698
777
37,387
0
L
Janus
Bekuru
Janus
8,196
282
0
0
5,688
2,484
0
772
4,614
37,666
0
L
Danzaburou
CenturiousIII
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
4,220
982
0
927
10,033
9,205
0
8,511
1,350
8,115
0
W
Olorun
3,472
1,978
180
388
8,275
3,301
0
7,426
547
12,713
0
L
Cthulhu
12,967
518
124
644
12,990
15,219
0
8,317
4,382
29,782
498
L
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
nikoliska
Ah Puch
11,939
275
0
554
8,329
4,407
0
2,161
5,844
27,342
0
W
Tsukuyomi
sajjeeen
Tsukuyomi
1,170
123
0
101
5,436
2,428
0
4,670
573
0
6,433
W
Vamana
xCapitalG
Vamana
12,799
5,908
0
1,037
11,027
10,483
0
8,192
2,476
0
31,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,087
Gold Earned
45,039
172
Minions Killed
190
5
Camps Cleared
6
518,482
Distance Traveled
841,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,862
1,233
100
13
3
155,762
0
L
Janus
10,204
1,276
89
11
3
169,095
0
L
Danzaburou
5,874
734
0
0
0
0
0
W
Ymir
9,163
1,145
6
1
0
134,738
0
W
Olorun
8,699
1,087
27
3
1
152,049
0
L
Cthulhu
9,459
1,182
33
4
0
184,388
0
L
Cupid
5,874
734
0
0
0
0
0
L
Ah Puch
8,676
1,085
50
6
2
164,999
0
W
Tsukuyomi
7,922
990
18
2
0
185,939
0
W
Vamana
9,393
1,174
39
5
2
212,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role