Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
COMEGETSOME4199
Medusa
Level 134
God Stats
2W - 1L
1,734 SR
Queue Stats
182W - 184L
1,474 Elo+
Solo
Geb
Geb
Cwilzy
Geb
Level 129
God Stats
3W - 3L
1,509 SR
Queue Stats
189W - 203L
1,482 Elo+
Solo
Tiamat
Tiamat
gilgamommy
Tiamat
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 69L
1,464 Elo+
Party 3
Team Averages
Level 139
1,549 SR
1,484 Elo+

VS

Team Averages
Level 111
1,448 SR
1,431 Elo+
Vulcan
Vulcan
AznSights
Vulcan
Level 123
God Stats
5W - 4L
1,461 SR
Queue Stats
414W - 394L
1,491 Elo+
Party 1
Ganesha
Ganesha
DragoonMN
Ganesha
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
166W - 173L
1,406 Elo+
Party 1
Janus
Janus
JokerOnIce
Janus
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 32L
1,414 Elo+
Party 2
Fenrir
Fenrir
TurkeyHuntin
Fenrir
Level 25
God Stats
1W - 1L
1,276 SR
Queue Stats
48W - 61L
1,368 Elo+
Party 2
Xbalanque
Xbalanque
lButtsMcButtsl
Xbalanque
Level 126
God Stats
3W - 6L
1,500 SR
Queue Stats
519W - 521L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 5 / 3
7,886
607
7,652
12,076
4,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
 
Vamana
13
0 / 3 / 5
7,686
591
5,589
12,584
13,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 7 / 1
9,211
709
6,949
14,347
6,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Geb
Cwilzy
Geb
13
1 / 6 / 3
7,926
610
8,449
18,978
24,533
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
gilgamommy
Tiamat
14
1 / 5 / 3
8,000
615
7,911
12,309
9,656
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AznSights
Vulcan
17
11 / 0 / 12
11,241
865
15,834
4,597
2,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
DragoonMN
Ganesha
17
0 / 1 / 25
10,572
813
6,895
10,614
15,297
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
18
6 / 2 / 14
11,124
856
23,682
9,787
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
16
7 / 2 / 14
10,396
800
7,724
14,385
19,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
lButtsMcButtsl
Xbalanque
15
2 / 2 / 18
9,448
727
10,867
8,318
3,867
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
109
5
Kills
26
26
Deaths
7
15
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
3
0.5
L
Vamana
 
Vamana
0
3
5
0.83
W
Vulcan
AznSights
Vulcan
11
0
12
17
L
2
7
1
0.36
L
Geb
Cwilzy
Geb
1
6
3
0.42
W
Ganesha
DragoonMN
Ganesha
0
1
25
12.5
W
Janus
6
2
14
6.5
W
Fenrir
7
2
14
7
L
Tiamat
gilgamommy
Tiamat
1
5
3
0.5
W
Xbalanque
lButtsMcButtsl
Xbalanque
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,550
Damage
65,002
70,294
Taken
47,701
58,376
Mitigated
45,366
13,393
Healing
20,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,652
2,053
459
2,562
12,076
4,930
0
9,173
2,903
0
20,638
L
Vamana
 
Vamana
5,589
2,566
1,300
2,366
12,584
13,146
0
7,831
4,753
0
10,848
W
Vulcan
AznSights
Vulcan
15,834
6,835
2,983
1,925
4,597
2,260
1,300
2,314
2,241
32,638
0
L
6,949
1,479
782
896
14,347
6,111
0
10,116
4,231
0
27,460
L
Geb
Cwilzy
Geb
8,449
230
1,111
2,942
18,978
24,533
135
11,017
7,961
18,850
0
W
Ganesha
DragoonMN
Ganesha
6,895
516
2,416
3,385
10,614
15,297
482
3,233
7,333
19,302
379
W
Janus
23,682
615
1,770
3,222
9,787
4,598
1,788
3,080
6,591
46,232
0
W
Fenrir
7,724
475
0
1,434
14,385
19,344
775
4,524
9,450
0
13,092
L
Tiamat
gilgamommy
Tiamat
7,911
150
0
975
12,309
9,656
0
7,895
4,414
24,087
0
W
Xbalanque
lButtsMcButtsl
Xbalanque
10,867
6,328
1,628
1,454
8,318
3,867
3,335
3,209
5,013
0
17,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,709
Gold Earned
52,781
138
Minions Killed
161
0
Camps Cleared
0
1,164,820
Distance Traveled
1,304,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,886
607
30
2
0
246,215
0
L
Vamana
7,686
591
8
1
0
250,728
0
W
Vulcan
11,241
865
50
4
0
265,973
0
L
Medusa
9,211
709
54
4
0
220,100
0
L
Geb
7,926
610
15
1
0
205,508
0
W
Ganesha
10,572
813
0
0
0
271,131
0
W
Janus
11,124
856
77
6
0
273,808
0
W
Fenrir
10,396
800
15
1
0
259,245
0
L
Tiamat
8,000
615
31
2
0
242,269
0
W
Xbalanque
9,448
727
19
1
0
234,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role