Player Matchup

Bastet
Bastet
TypicalDude101
Bastet
Level 37
God Stats
58W - 45L
1,584 SR
Queue Stats
83W - 70L
1,416 Elo+
Party 1
Geb
Geb
VsauceCornHere
Geb
Level 49
God Stats
3W - 7L
1,194 SR
Queue Stats
89W - 90L
1,432 Elo+
Party 1
Skadi
Skadi
YuhMahma
Skadi
Level 16
God Stats
1W - 2L
1,331 SR
Queue Stats
8W - 14L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
javierelias2004
Nu Wa
Level 125
God Stats
5W - 7L
1,335 SR
Queue Stats
257W - 233L
1,547 Elo+
Solo
Hercules
Hercules
topspinhooligan
Hercules
Level 27
God Stats
5W - 1L
1,536 SR
Queue Stats
106W - 115L
1,411 Elo+
Party 1
Team Averages
Level 51
1,396 SR
1,439 Elo+

VS

Team Averages
Level 118
1,538 SR
1,507 Elo+
Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Amadoiscool
Fenrir
Level 74
God Stats
2W - 3L
1,493 SR
Queue Stats
184W - 198L
1,429 Elo+
Solo
Vulcan
Vulcan
CoffinCat
Vulcan
Level 128
God Stats
13W - 14L
1,439 SR
Queue Stats
456W - 439L
1,466 Elo+
Party 2
Ah Puch
Ah Puch
Great_Heimdallr
Ah Puch
Level 111
God Stats
6W - 8L
1,594 SR
Queue Stats
221W - 188L
1,587 Elo+
Party 2
Artemis
Artemis
MarcosM214
Artemis
Level 128
God Stats
110W - 80L
1,662 SR
Queue Stats
290W - 271L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,930
539
5,121
8,825
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 1 / 2
5,923
538
1,805
8,729
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
YuhMahma
Skadi
11
2 / 2 / 1
6,565
597
3,538
8,233
2,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 2
6,024
548
6,777
9,670
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
12
2 / 3 / 2
6,504
591
6,601
10,179
6,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
2 / 4 / 1
6,681
607
6,637
11,004
7,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
11
6 / 1 / 1
6,669
606
4,544
9,849
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
CoffinCat
Vulcan
9
0 / 0 / 1
5,905
537
4,805
5,181
2,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 0 / 2
5,561
506
7,388
5,988
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
MarcosM214
Artemis
12
3 / 2 / 1
6,577
598
5,922
6,180
2,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
11
11
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
1
0.63
L
Fenrir
6
1
1
6.5
L
Vulcan
CoffinCat
Vulcan
0
0
1
0.5
L
0
0
2
1
L
Artemis
MarcosM214
Artemis
3
2
1
1.75
W
1
2
1
0.75
W
1
1
2
2
W
Skadi
YuhMahma
Skadi
2
2
1
1.25
W
1
3
2
0.67
W
Hercules
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,842
Damage
29,296
45,636
Taken
38,202
20,738
Mitigated
18,373
6,105
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,637
2,764
0
2,598
11,004
7,157
0
346
10,055
0
42,883
L
Fenrir
4,544
890
0
1,798
9,849
4,100
0
1,560
8,289
0
39,725
L
Vulcan
CoffinCat
Vulcan
4,805
1,278
0
1,596
5,181
2,335
168
1,807
3,374
31,523
0
L
7,388
359
0
1,840
5,988
2,134
0
3,589
2,399
39,560
0
L
Artemis
MarcosM214
Artemis
5,922
2,674
0
952
6,180
2,647
761
1,280
4,900
0
49,661
W
5,121
1,236
0
1,342
8,825
2,775
0
1,951
6,874
0
43,606
W
1,805
200
0
1,061
8,729
6,088
54
3,448
5,281
24,009
0
W
Skadi
YuhMahma
Skadi
3,538
1,577
0
644
8,233
2,367
48
225
8,008
0
41,371
W
6,777
1,396
0
1,590
9,670
3,021
140
6,569
3,101
41,964
0
W
Hercules
6,601
2,705
0
1,468
10,179
6,487
0
0
10,179
0
35,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,946
Gold Earned
31,393
307
Minions Killed
295
0
Camps Cleared
0
1,143,991
Distance Traveled
1,046,414
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,681
607
65
6
0
216,367
0
L
Fenrir
6,669
606
62
6
0
224,781
1
L
Vulcan
5,905
537
37
3
0
214,909
4
L
Ah Puch
5,561
506
59
5
0
205,248
4
L
Artemis
6,577
598
72
7
0
185,109
0
W
Bastet
5,930
539
64
6
0
266,315
0
W
Geb
5,923
538
34
3
0
230,387
0
W
Skadi
6,565
597
78
7
0
206,616
3
W
Nu Wa
6,024
548
77
7
0
201,720
0
W
Hercules
6,504
591
54
5
0
238,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role