Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AdmiralZhen
Loki
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,506 Elo+
Solo
Izanami
Izanami
HoloSW
Izanami
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
282W - 233L
1,453 Elo+
Solo
Ares
Ares
Soupfo
Ares
Level 104
God Stats
3W - 2L
1,577 SR
Queue Stats
216W - 195L
1,545 Elo+
Solo
Anubis
Anubis
ice warrior tx
Anubis
Level 68
God Stats
11W - 6L
1,732 SR
Queue Stats
214W - 192L
1,434 Elo+
Solo
Team Averages
Level 90
1,562 SR
1,488 Elo+

VS

Team Averages
Level 102
1,414 SR
1,407 Elo+
Janus
Janus
IDark Sirius
Janus
Level 151
God Stats
41W - 45L
1,487 SR
Queue Stats
389W - 388L
1,441 Elo+
Solo
Chernobog
Chernobog
JRobontheJob
Chernobog
Level 68
God Stats
15W - 27L
1,554 SR
Queue Stats
171W - 221L
1,443 Elo+
Party 1
Surtr
Surtr
Mabufudyne
Surtr
Level 163
God Stats
20W - 19L
1,495 SR
Queue Stats
126W - 128L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
TTV_Luis_1234
Kumbhakarna
Level 66
God Stats
2W - 12L
1,035 SR
Queue Stats
126W - 185L
1,383 Elo+
Party 1
Nemesis
Nemesis
TYK_HANS
Nemesis
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 140L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 2 / 3
7,408
463
3,443
11,167
5,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 2 / 5
9,772
611
7,322
9,533
3,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Izanami
HoloSW
Izanami
13
6 / 4 / 4
8,690
543
11,306
9,972
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Soupfo
Ares
12
2 / 0 / 11
8,451
528
7,852
12,746
12,544
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 5 / 2
8,488
531
8,446
12,957
6,131
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 6
7,904
494
8,623
6,787
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
JRobontheJob
Chernobog
11
1 / 4 / 3
6,796
425
4,258
10,665
3,728
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
15
3 / 1 / 2
8,850
553
7,685
11,725
10,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
TTV_Luis_1234
Kumbhakarna
11
1 / 6 / 2
7,385
462
3,477
14,695
13,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
TYK_HANS
Nemesis
11
4 / 3 / 4
7,503
469
7,457
12,172
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
16
Kills
12
13
Deaths
16
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
2
3
0.75
W
5
2
5
3.75
W
Izanami
HoloSW
Izanami
6
4
4
2
L
3
2
6
3
L
Chernobog
JRobontheJob
Chernobog
1
4
3
0.63
L
Surtr
3
1
2
4
W
Ares
Soupfo
Ares
2
0
11
7.5
L
Kumbhakarna
TTV_Luis_1234
Kumbhakarna
1
6
2
0.33
L
Nemesis
TYK_HANS
Nemesis
4
3
4
2
W
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,369
Damage
31,500
56,375
Taken
56,044
31,380
Mitigated
34,647
15,444
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,443
604
757
4,363
11,167
5,092
849
878
10,289
51,248
0
W
7,322
2,324
0
3,613
9,533
3,387
0
529
9,004
0
71,459
W
Izanami
HoloSW
Izanami
11,306
8,097
0
1,934
9,972
4,226
748
3,479
6,493
0
66,145
L
8,623
765
0
625
6,787
2,285
953
2,963
3,824
57,129
0
L
Chernobog
JRobontheJob
Chernobog
4,258
2,492
0
1,098
10,665
3,728
0
3,039
7,626
0
41,596
L
Surtr
7,685
3,872
0
5,278
11,725
10,819
22
4,435
7,290
521
63,563
W
Ares
Soupfo
Ares
7,852
116
0
917
12,746
12,544
72
2,225
10,521
30,818
0
L
Kumbhakarna
TTV_Luis_1234
Kumbhakarna
3,477
273
0
1,862
14,695
13,513
0
4,514
10,181
23,620
0
L
Nemesis
TYK_HANS
Nemesis
7,457
3,185
0
878
12,172
4,302
171
4,790
7,382
0
36,241
W
8,446
640
41
3,819
12,957
6,131
615
5,631
7,326
58,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,809
Gold Earned
38,438
423
Minions Killed
333
0
Camps Cleared
0
1,511,065
Distance Traveled
1,508,619
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,408
463
70
4
0
296,429
0
W
Loki
9,772
611
111
7
0
348,596
0
W
Izanami
8,690
543
98
6
0
281,634
0
L
Janus
7,904
494
94
6
0
271,357
0
L
Chernobog
6,796
425
71
4
0
309,291
5
L
Surtr
8,850
553
94
6
0
291,610
3
W
Ares
8,451
528
47
3
0
311,098
7
L
Kumbhakarna
7,385
462
19
1
0
317,167
4
L
Nemesis
7,503
469
55
3
0
319,194
4
W
Anubis
8,488
531
97
6
0
273,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role