Player Matchup

Bellona
Bellona
DLsilva
Bellona
Level 158
God Stats
1W - 0L
1,538 SR
Queue Stats
66W - 98L
1,388 Elo+
Party 2
Hades
Hades
PedroFialho
Hades
Level 205
God Stats
2W - 3L
1,494 SR
Queue Stats
134W - 178L
1,453 Elo+
Party 2
Chaac
Chaac
SPR4YER
Chaac
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 167L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
Samehada-VII
Cthulhu
Level 64
God Stats
16W - 27L
1,297 SR
Queue Stats
351W - 406L
1,457 Elo+
Solo
Anubis
Anubis
caganasaquinha
Anubis
Level 140
God Stats
7W - 7L
1,604 SR
Queue Stats
196W - 233L
1,521 Elo+
Party 2
Team Averages
Level 138
1,487 SR
1,452 Elo+

VS

Team Averages
Level 47
1,548 SR
1,471 Elo+
Nemesis
Nemesis
 
Nemesis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Araqon
Thor
Level 85
God Stats
0W - 3L
1,675 SR
Queue Stats
111W - 102L
1,516 Elo+
Solo
Danzaburou
Danzaburou
RagnarOrkG
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,337 Elo+
Party 1
Cthulhu
Cthulhu
RansackedRhyme3
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Vulcan
Vulcan
iWatty02
Vulcan
Level 29
God Stats
8W - 12L
1,564 SR
Queue Stats
186W - 200L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DLsilva
Bellona
14
3 / 0 / 5
7,573
757
5,918
7,726
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 1 / 9
9,033
903
10,300
6,225
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
SPR4YER
Chaac
15
4 / 0 / 7
8,348
835
7,774
7,774
5,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Samehada-VII
Cthulhu
13
2 / 0 / 6
7,426
743
4,864
5,479
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 6
8,156
816
10,896
8,692
3,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 4 / 2
6,550
655
5,664
10,250
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thor
Araqon
Thor
14
1 / 5 / 0
7,490
749
7,883
10,761
4,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
RagnarOrkG
Danzaburou
12
1 / 4 / 0
6,909
691
2,319
7,102
2,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 3 / 0
6,316
632
2,667
9,964
8,482
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
iWatty02
Vulcan
12
0 / 3 / 0
6,537
654
3,190
6,149
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
19
Kills
2
2
Deaths
19
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
2
0.25
L
Thor
Araqon
Thor
1
5
0
0.2
W
Bellona
DLsilva
Bellona
3
0
5
5.5
W
6
1
9
10.5
L
Danzaburou
RagnarOrkG
Danzaburou
1
4
0
0.25
L
0
3
0
0
W
Chaac
SPR4YER
Chaac
4
0
7
7.5
W
Cthulhu
Samehada-VII
Cthulhu
2
0
6
5
W
4
1
6
7
L
Vulcan
iWatty02
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,752
Damage
21,723
35,896
Taken
44,226
18,675
Mitigated
22,457
10,551
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,664
1,312
0
1,774
10,250
4,759
0
5,552
4,563
0
10,522
L
Thor
Araqon
Thor
7,883
971
0
500
10,761
4,086
0
6,585
4,043
0
30,039
W
Bellona
DLsilva
Bellona
5,918
1,570
0
658
7,726
3,880
405
757
6,969
0
23,167
W
10,300
1,696
1,605
3,050
6,225
3,329
1,138
239
5,986
42,113
0
L
Danzaburou
RagnarOrkG
Danzaburou
2,319
738
0
922
7,102
2,847
0
4,641
2,376
0
11,090
L
2,667
530
0
870
9,964
8,482
0
5,506
4,142
12,370
0
W
Chaac
SPR4YER
Chaac
7,774
987
0
2,027
7,774
5,053
276
2,060
5,714
0
31,477
W
Cthulhu
Samehada-VII
Cthulhu
4,864
175
433
241
5,479
2,532
130
1,161
4,318
19,760
0
W
10,896
438
0
2,537
8,692
3,881
140
1,640
7,052
29,670
0
L
Vulcan
iWatty02
Vulcan
3,190
1,052
0
635
6,149
2,283
0
3,776
2,255
18,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,536
Gold Earned
33,802
254
Minions Killed
128
0
Camps Cleared
0
1,188,062
Distance Traveled
1,002,766
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,550
655
8
1
0
222,518
0
L
Thor
7,490
749
62
6
0
197,273
0
W
Bellona
7,573
757
33
3
0
267,686
2
W
Hades
9,033
903
87
9
0
211,638
2
L
Danzaburou
6,909
691
16
2
0
188,974
0
L
Cthulhu
6,316
632
9
1
0
185,804
0
W
Chaac
8,348
835
56
6
0
256,894
5
W
Cthulhu
7,426
743
32
3
0
251,007
1
W
Anubis
8,156
816
46
5
0
200,837
0
L
Vulcan
6,537
654
33
3
0
208,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role