Player Matchup

Anubis
Anubis
Deepix41
Anubis
Level 109
God Stats
29W - 14L
1,677 SR
Queue Stats
65W - 64L
1,514 Elo+
Solo
Bastet
Bastet
Superior-smokeys
Bastet
Level 106
God Stats
1W - 0L
1,387 SR
Queue Stats
62W - 52L
1,510 Elo+
Party 1
Fenrir
Fenrir
x_JxkeY-MxnnS_x
Fenrir
Level 89
God Stats
4W - 0L
1,582 SR
Queue Stats
45W - 30L
1,487 Elo+
Party 1
Team Averages
Level 101
1,549 SR
1,504 Elo+

VS

Team Averages
Level 129
1,477 SR
1,427 Elo+
Sun Wukong
Sun Wukong
Jet_002_
Sun Wukong
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,412 Elo+
Solo
Merlin
Merlin
le spartiate 18
Merlin
Level 127
God Stats
32W - 41L
1,473 SR
Queue Stats
94W - 100L
1,444 Elo+
Solo
Awilix
Awilix
snak541
Awilix
Level 149
God Stats
30W - 46L
1,458 SR
Queue Stats
857W - 841L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deepix41
Anubis
17
21 / 0 / 6
14,921
1,066
24,826
13,807
6,578
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 4 / 16
11,318
808
9,997
13,297
9,494
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 6 / 20
10,529
752
6,768
15,275
15,329
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jet_002_
Sun Wukong
11
2 / 6 / 3
9,387
671
6,195
14,753
7,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 8 / 7
9,691
692
9,162
11,550
3,205
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
snak541
Awilix
13
7 / 13 / 1
10,851
775
13,841
19,402
4,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
27
Kills
10
10
Deaths
27
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
Deepix41
Anubis
21
0
6
24
L
Sun Wukong
Jet_002_
Sun Wukong
2
6
3
0.58
W
5
4
16
3.25
L
1
8
7
0.56
L
Awilix
snak541
Awilix
7
13
1
0.58
W
1
6
20
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,591
Damage
29,198
42,379
Taken
45,705
31,401
Mitigated
15,220
14,581
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Deepix41
Anubis
24,826
669
0
10,613
13,807
6,578
1,422
2,702
11,105
83,420
0
L
Sun Wukong
Jet_002_
Sun Wukong
6,195
1,140
0
2,020
14,753
7,485
0
8,534
6,219
0
26,114
W
9,997
2,253
0
2,375
13,297
9,494
1,145
3,070
10,227
0
30,502
L
9,162
764
0
715
11,550
3,205
0
4,680
6,870
35,619
0
L
Awilix
snak541
Awilix
13,841
5,395
90
1,173
19,402
4,530
0
11,958
7,444
0
38,570
W
6,768
1,468
118
1,475
15,275
15,329
120
3,988
11,287
0
18,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,768
Gold Earned
29,929
149
Minions Killed
122
0
Camps Cleared
0
737,636
Distance Traveled
645,605
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,921
1,066
116
8
0
245,116
0
L
Sun Wukong
9,387
671
35
3
0
230,280
3
W
Bastet
11,318
808
25
2
0
246,764
0
L
Merlin
9,691
692
45
3
0
178,856
3
L
Awilix
10,851
775
42
3
0
236,469
0
W
Fenrir
10,529
752
8
1
0
245,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role